Dragon armor
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Thread: Dragon armor

  1. #1
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  2. #2
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    Ok. What is it for?

    Is the hero supposed to be not a human? Some kind of cat-man?

    What are the requirements for this commission? For example, did they approve this composition already? Does the weapon have to be so impractical? etc?

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  4. #3
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    Quote Originally Posted by Artfix View Post
    Ok. What is it for?

    Is the hero supposed to be not a human? Some kind of cat-man?

    What are the requirements for this commission? For example, did they approve this composition already? Does the weapon have to be so impractical? etc?
    the answer is yes to everything it is for a person who likes my art and wants their own character in armor. i thought the zombie defeated would add to the story of the work. the guy already loves it but i want to make it even better than what he (or anyone who commissions me) ever thought of

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    Only got the one question: Is it me or is he cross-eyed?

    Amateur Artist. Professional Asshole.

    Lookit the Pretty!

    Rule #1 of depicting soldiers: KEEP THE DAMN FINGER OFF THE DAMN TRIGGER.
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  6. #5
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    Ok. Well I think it has a lot of good things going for it. I think your drawing skills are solid. Don't forget to use reference for everything tho.

    My main complaint is the leg being profile and up so high. And the orc guy being perfectly profile. Those two things drew my attention and looked amateurish to me.

    I would try putting the leg more foreshorted toward the viewer and more down. So his foot might not go up to the orc's chest but thats ok...put his foot on something else or behind the orc so you don't even see it.

    Then try redrawing the orc so he is in a less stiff and profile pose. Maybe on his side, or you know...a more convincing 'just died in agony from this gigantic axe scythe thing' pose.

    Ok the last thing that bothers me is the dude's hair. It looks more like a horse's tail or something. try to make it flow together as one shape instead of strands blowing every which way.

    edit: he doesnt look cross eyed to me

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  8. #6
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    Seems like a pretty good piece. What bothers me is the face. It just looks really odd, and I think it's because the helmet is a human helmet and was made to fit a human. With a feline head, it looks a tad off. Again, this is more of a design issue. Also, for the circle, use a lasso tool, it looks off, and probably will, unless you know how to draw a perfect circle in photoshop. Could just be the background lines throwing it off though.

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  10. #7
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    back to basics

    ok based on the comments (and since i have finally had some time to work on it) i have seen that the image as a whole is fundamentally flat. so i hid all the erroneous layers and started to rework my basic sketch

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  11. #8
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    Excellent, that's a lot better. I would give both of them a little more room to breathe though (so to speak) because the cropping of the limbs on the dead figure especially makes the composition feel rather cramped, at least to me. It's also a bit heavy on the left side.

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  13. #9
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    Haha, I'm kind of curious as to how you went from the first drawing to the last sketch.

    The second one looks really good so far and much better than the previous attempt.

    My Sketchbook: Criticisms and Feedback needed

    "A journey of a thousand miles begins with a single step."
    Lao-tzu, The Way of Lao-tzu
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  15. #10
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    HI matey

    yep falchion had the first guy nailed if he burst into tears they would run down his back! well cross eyed.

    Never mind the next one is way better load more drama going on but go for a smaller weapon of some kind if he swings that whatever he hits will be decimated and ther wont be enough left to wipe his boot on. Try a good big axe, military pick or a warhammer its more believable bearing mind its a fantasy picture.

    all the best mate

    A great kind hearted lumbering bullock



    http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
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  17. #11
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    practic sketch

    thanks for all the comments. in looking at my first attempt it seems to me to be dead and lifeless, so i did this sketch to try and loosen up. i'll keep doing more studies until it looks right

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  18. #12
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    ok lets try this again

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    I thiink this is much better! Be careful of the following: axe fits too perfectly in frame. Legs and hips too feminine. Skirt thing not blowinng like cape.

    Good job

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  21. #14
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    That monster at the bottom looks a thousand times better! I'm glad to see you're reworking this. It'll be cool to compare the two versions and see your progress.

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  23. #15
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    ok at this point i was just concentrating on lighting and weight of the image. i had a bad habit of focusing on details before the weight was right so i forced myself to use big broad strokes and zoom out really far. sorry about the feminine hips but that is more in line with the character......

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  24. #16
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    I think its looking great. I really like the slight up view of it. Good job!

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  26. #17
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    Yep I agree with Artfix

    This is loads better, good pose and perspective but I have to say it's still a bloody big weapon !! LOL

    Bearing in mind that huge thing! have you thought of if and how you are going to add the damage to the guy on the deck? or are you goint to leave it out? just wondered is all.

    all the best with it matey.

    A great kind hearted lumbering bullock



    http://conceptart.org/forums/showthread.php?t=209918 = my Sketchbook
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  28. #18
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    You know the image HAS been improving tremendously but what's continued to bother me is the position of his left hand (the one behind the leg) The way it and the axe and the leg all meet up just seems really awkward to me, and I think you'd be served better by bending the left arm some and bringing out the hand.

    I'd also consider loosening up the cape somewhat as the part of it on the left side of the image seems to be billowing in the wind but the part in the left side looks very stiff.

    That aside it's coming along really nicely, and i like the cat-like nose you've given him. Keep it up!

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  30. #19
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    While I think this latest effort looks loads better than the first attempt, I still think the rough on #7 looks more dynamic. The standing character looks much more powerful and solid. You had the left leg more angled toward the viewer, and it looked thicker.

    I don't know, maybe it's just the transition from the rough to the more complete rendering.

    The guy on the bottom looks good.

    My Sketchbook: Criticisms and Feedback needed

    "A journey of a thousand miles begins with a single step."
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  31. #20
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    changed the hand and modified the cape worked on the hair, wanted it to look ghostly for the hero character and almost like undead fire for the litch zombie guy (i hope he doesn't still look like an orc)

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  33. #21
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    ok for now i have the gray scale finished so i can start applying color (ooh boy)

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    ooops forgot the hand

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  35. #23
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    done unless i am missing something obvious

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    This is going well, definitely a fun piece. The client should be pleased. At the moment what's grabbing me as the biggest problem is the iffy angles on the scythe head - I cant tell which way it's facing and it seems if anything to be drifting towards a flat profile. The winged section looks about right, but that lower 'eye' or gem thing on the side seems to be completely circular- facing straight at us. I've tried a quick paintover. Not perfect by any means, but hopefully giving you a rough idea of what I mean.

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    Quote Originally Posted by Springly View Post
    This is going well, definitely a fun piece. The client should be pleased. At the moment what's grabbing me as the biggest problem is the iffy angles on the scythe head - I cant tell which way it's facing and it seems if anything to be drifting towards a flat profile. The winged section looks about right, but that lower 'eye' or gem thing on the side seems to be completely circular- facing straight at us. I've tried a quick paintover. Not perfect by any means, but hopefully giving you a rough idea of what I mean.
    i see what you mean and tried what you said and it does look a lot better thanks

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    You're welcome, glad to be of service ^.^

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  41. #27
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    DON'T just use a photo of the moon and paste it into your picture. A few years ago I used to do that sort of thing with shocking frequency and it always stood out in the wrong way. Photos do not fit with your rendering style, which seems to be very loose and free-flowing. Use a picture of the moon as reference, absolutely, but don't just use the photo. Right now its drawing the eyes far away from the piece you've put so much work into making.

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  43. #28
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    The composition is great - I say break out the oils or acrylics and do this the traditional way instead of using Digital.

    Doctors heal you, Artists immortalize you.

    "Those who can, do. Those who can't, teach" - bullshit.

    The usual staples for anatomy:
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