Sketchbook: Thomas M. Sketchbook - Alla Primal - Page 6
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Thread: Thomas M. Sketchbook - Alla Primal

  1. #151
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    Wowow last drawing seems cool) Your tones are great man)

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  2. #152
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    @artezianin Thanks for the support


    So this is probably my first illustration, still a work in progress, obviously.


    a quick study of a tree, for the piece above.

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  3. #153
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    Nice work Thomas, that screen cap is coming out nicely! Careful about the footing on some of your characters , mainly #140, he doesn't look grounded.

    Have a nice one

    Yum!

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  5. #154
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    Thanks for the tip Rinnikirun need to work more on perspective

    Heres an update on the piece. Dan Warren gave me a paint over and changed a lot of things, and even though I feel like I can take less credit for this, It's a part of the learning experience and the critiques I get teach me loads.

    some poses from loomis and imagination. bad

    Last edited by Alla Primal; July 7th, 2012 at 10:18 PM.
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  7. #155
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    doing a 500 face challenge with PkMike.

    Last edited by Alla Primal; July 9th, 2012 at 08:55 PM.
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  8. #156
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    YEEEAH! keep them coming! oohyeaa

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  9. #157
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  10. #158
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    I've been lurking in here for quite a while, a shame I didn't comment on your work yet.
    Definitely like what I see here. There are some great gaps in between your work, but what you recently did looks promising.

    I dig the idea of the faces, might give it a try as well.

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  12. #159
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    Quote Originally Posted by Thomas M. View Post
    Thanks so much guys for the confidence boost, and Mike, I'll do some of that now


    some colour studies, want to make this a daily thing
    Diggin the color studies, how long did they take you?

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  14. #160
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    @LastGen Thanks, I appreciate it. You should try it

    @Ty Dawg around 30 minutes give or take, not sure


    Really not feeling great about this, pretty terrible. Just shows what I need to work on most, aka the human form.

    Last edited by Alla Primal; July 9th, 2012 at 08:54 PM.
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  15. #161
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    HEy Thomas, nice storytelling quality in your painted figures. I need to get some storytelling in my figures! Cool brush stroke technique: shows movement and it's lively.

    Behind every great master is a great student...

    Imagination is more important than knowledge- Albert Einstein...
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    NEW SKETCHBOOK -- http://www.conceptart.org/forums/sho...40#post3743640

    OLD SKETCHBOOK: http://conceptart.org/forums/showthr...25#post2543225
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  17. #162
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    @poetry man - thanks! i disagree quite a bit but thanks for the compliment haha

    some character sketches I might finish



    quick study, playing with the smudge tool after watching brad rigneys demo. not sure I like it but it's nice to experiment


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  18. #163
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    Last edited by Alla Primal; July 12th, 2012 at 07:14 PM.
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  19. #164
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    trying more illustration stuff, its kind of frustrating but im having fun. i like how this turned out, much better than my last attempt i think. he was originally dopey, and then I changed him to mega sinister, both didn't really work so i went for a middle




    Last edited by Alla Primal; July 29th, 2012 at 09:04 AM.
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  20. #165
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    Wow, that last illustration is really good man

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  21. #166
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    Working hard as usual Thomas keep at it, loving the 500 faces, and the most recent illustration.

    Sketchbook - DeviantArt - Crimson Daggers
    "The difficulties of not knowing are much greater than the effort of learning" ~ Loomis
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  22. #167
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    Damn Man, that crocodile dude illustration is pretty badass. It's cool to see the process of it to.

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  23. #168
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    Great work in here. You have a great sense of story telling. (love the out of focus sign at crocman)
    Tip: Try no to blur all color plains together. Put some hard edges in the right spots.
    Love your greyscale character sketches they have a lively feel to them.
    Thanks for putting them up.

    "IF AT FIRST YOU DON'T SUCCEED, TRY, TRY AGAIN." - Teachers Manual -

    "Insanity: doing the same thing over and over again and expecting different results." - Einstein -


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  24. #169
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    Wow thanks everyone for the kind words!

    I'm planning on going back and doing the bloodsports, here are some sketches for the sci-fi hunter challenge.



    Last edited by Alla Primal; July 17th, 2012 at 09:17 PM.
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  25. #170
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    Great work in here!



    ART. MORE. NOW.

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  26. #171
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    couple of studies. been trying to understand perspective more, reading about it. done so many comps for the bloodsports, hated them all haha

    Last edited by Alla Primal; July 17th, 2012 at 09:17 PM.
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  27. #172
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    you are really pushing yourself illustration wise(I want to do it too ) very nice stuff on here.

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  28. #173
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    a couple of things i started and don't really intend on finishing. i think i need to look at composition more and other artists, these seem really boring and flat to me

    Last edited by Alla Primal; July 17th, 2012 at 09:17 PM.
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  29. #174
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    You had me confused for a bit.... cause there's you (Thomas M.), a Brit, and also a ThomasM (a Brit)... the one of "Insatiable Curiosity" on this site.

    Anywho... when thinking about the composition... also think about the shapes. Consider that all large shapes are made up of smaller shapes... and a very limited number of them (cone, sphere, pyramid, box, cylinder).... all other shapes can be built of these.

    You'll notice that these simple shapes all have symmetry.

    So right away something you can do to both improve your compositions and the way your big shapes look is to make dead sure that all of the simple shapes in your drawing are symmetrical.

    All the spheres, cones, boxes, etc... and, if you're using perspective... that they have the correct perspective.

    Use those small shapes to find the planes.

    This is how to build images that have volume and depth, and that also read well.

    Good luck man!

    Thinking connects desire with creation.
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  30. #175
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    @p sage

    Thanks for the feedback! and sorry about the name thing, I'm trying to get mine changed again. I didn't know ThomasM was still active when I changed my name

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  31. #176
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    spme things from today so far

    Bouguereau study. work in progress.

    looomis

    Last edited by Alla Primal; July 17th, 2012 at 09:17 PM.
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  32. #177
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    not pleased with how this turned out, just ended up running out of steam i guess!

    wayy too derivative of dave, pretty shamefully so. i think i should start looking for more influences

    Last edited by Alla Primal; July 18th, 2012 at 08:13 PM.
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  33. #178
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  34. #179
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    Whatever you're doing keep it up because you're improving a lot.

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  36. #180
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    Thanks Ambiguity!


    unfinished Bouguereau study. probably done with this. got alot of the proportion wrong

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