I started with this project where I take a name of a playing card (I'm using Magic 2012 here) and try to create a own image just by reading the description and not take a look at the image that comes with the card.
I'm currently working as a freelance artist and I want to improve my portfolio to send to card game publishers. It would be a dream come true to be able to draw cards for those publishers.
So that is why I started this topic, I hope to get a lot of feedback while I post my wips here of the cards I want to make. Here is a list I combined:
I am not sure what to say here as I dont want to upset you or anything, but I am not getting swamp from this image I am getting spikey green mountains, like the cronicles of riddick prison planet environment (but green).
A swamp has considerably more vegetation and still waters, also if this is going on a playing card you have to give maximum detail in a very small area. do more thumbs size for size and work them up from decent references.Research on a project like this is absoloutely everything.
All the best with this matey
Last edited by Lightship69; August 20th, 2011 at 08:49 AM.
First off, thanks for linking to that Magic styleguide and image process stuff, great information there.
You're on the right track doing all those thumbnails - a tip for those, though. Lines are definitely important to composition, but so are the big shapes, the lights and darks. As well as doing these kind of linear thumbs, grab a big marker, and block out some of the major shapes. A grey marker would help as well. The thumbs are just as small and just as quick, but give a better sense of the real shape of the final image. I looked at your SB a bit, and you definitely know what you're doing when it comes to blocking out these kinds of shapes in your finals, so why not do it at this stage?
The image you've got there is quite nice, compositionally, but as Lightship says, it's not really a swamp. The green stuff has a toxic goo feel, rather than anything natural or even magical. Magic swamps do tend to use a little colour - blues, yellows, purples, and yes, greens - but not this kind of fluorescent green. And while they do have sharp shapes at times, they tend to be somewhat curved, organic ones.
Agreed with the above.
Is the one you selected number 11 on your thumb list? If so i'd say that's one of the less swamp-y looking of the thumbnails.
Keep working on it. I'm curious how this project will turn out.
It doesn't cost You much to leave a comment in my sketchbook, and it can help me a lot.
Though it's nice to see you doing lots of thumbnails (though it might be worth using couple gray values on them too) you repeat the same, spiky, vertical elements a lot in most of those. 99% of them rely on something being spiky and/or going up (usually all the way to the edge of the card), so I would suggest you to, like Lightship said, do bit more research on different types of swamp and explore a bit more in your thumbs.
Thank you for the comments and thoughts Lightship69, Revidescent, Gildorek and TinyBird. This is great!
You're right about that the first thumbnail doesn't look at a swamp at all. Great advice about the colors!
I kind of lack the discipline to be thinking in the beginning stages of my work. I want to work fast and want to get a nice composition down. The reference part mostly start after I chosen my sketch to work out.
So normally I would do these in Photoshop but Revidescent gave this nice advice of doing some thumbnails with markers. This is what I've got:
I can't critique your progress as I am a beginner; but I felt I should mention a download from CA, it is "Sammy Hall's Evoke the Dragon" 2-parter in which he takes the viewer through the process of creating an image. The first part deals excessively with thumbnails and how he uses them, how he takes a pencil thumbnail to the next step, and the step after that. It is quite informative, and still on sale. I can only recommend it.
Wow, look at this versus your first painting- good job here.
I think it's wise that you're looking at the image at a small scale. It's good to do because they're going to print small, YES, but it's always good to do with an image. An image you can see from across the room (or shrunken digitally) and clearly make out is an image with a strong foundation and shapes that are working to serve your composition. Right now your image is looking really strong when shown smaller and you've begun to establish a sense of depth.
Right now I'd simply urge you to keep going. Remember the color of the atmosphere, or your "fog" and use that to help push things further back and some things further up, a well as helping you begin to diversify your color palette. Generally I start with a dominant color and change things according to that- it's really not a bad way to begin a painting in my opinion (so I'd say you're fine). Just keep working- and like you said at the bottom- think about everything you're doing.
Last edited by Quigleyer; August 15th, 2011 at 01:54 PM.
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