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  1. #31
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    Quote Originally Posted by Nyctalgia View Post
    Gosh darn it, what does it even mean?
    it does not translate too well, but roughly it means broccoli dog or something similar @_@ dont ask why


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  4. #32
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    grenogs is offline im sparticus, no i'm Sparticus , no I'm Sparticus
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    Talking

    Things are looking quiet so far, seems to be more chat than actual images. Anyway a quick wip from me

    Ok, i just started adding colour to the original idea, changed a few things around, only to realise it really wasn't working, the actual IOW text wasn't big enough, with very little impact. So i've scrapped this idea, and gone for a much more simpler approach. Got to change the text, not reading to well at moment.
    Last edited by grenogs; August 3rd, 2011 at 11:48 AM. Reason: new update

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  6. #33
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    snatti: Thanks! And nice sketches -- I like #3 best

    AdrianNagorski: Interesting idea, but if I were you, I'd try not to get bogged down on details when you start it in Photoshop. Focus more on getting the perspective right this early in the game.

    SeanMcHaney: I like the angle you chose to draw this from, but the anatomy of (his) right hand and arm is looking a bit wonky, almost like his bones are broken.

    grenogs: I'm liking the book cover concept Curious to see where it goes. I'd check your anatomy, though. His torso is looking a bit short.


    Some progress:

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  8. #34
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    Hello fellow IllOW contributors. Did some thumbnails today, slightly generic probably. But, they are after all only thumbs. Looking forward to what happens in this great new weekly challenge. Here's what I've got in the sketch phase.
    Check it out
    Blog, we've all got em:http://davesrightmind.blogspot.com/
    Creatures Galore!:www.creaturespot.com
    Full gallery o' stuff:davesrightmind.deviantart.com

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  10. #35
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    Here is where I am now. I am trying to work textures and a bit more dimension to my images, advice is welcome!

  11. #36
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    Yay yay I've been so excited for this challenge to start!! Haven't had much time lately, but I'll sacrifice sleep to try and get this done! Just an ugly sketch so far... Arghh already I'm outclassed, mine is very simple- not a cool scene like everyone else is doing...

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  13. #37
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    some nice ideas so far

    i must say i like scorge ideas, but the bottom right one is really cool!
    also, Dreoilin, i had a similar idea, very mucha inspired, i just never got my ass to it yet, damn school and final project D:
    but it looks great, hope you have time to finished that one

    i hope at least to join the party with some sketches, but probably no time to do anything finished

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  15. #38
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    I am working on my piece as well. I will put it up eventually XD. Till than here are some comments.

    Sean: Best way to get some texture is to just to take time to put it all in. It can help to put in some textured overlays from a free site though only rely on them for a starting point.

    Dreoilin: In the current look of things I would actually vote for yours. Your illustration incorporates the perimeters of the assignment best. Keep working on it .

    Scorge: You have some create concepts there. I love the text on the bottom two illustrations.

    Tempest Haze: I can see a lot of potential in the final product. You have some great colors in it so far.

    grenog: I love that you are putting the rules in the illustration. I can't wait to see your images once you start rendering.

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  17. #39
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    Almost done with rendering the characters

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  19. #40
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    Every one is looking great!

    I need some help with mine. I am trying to do a shaved head on my character and I am struggling to make it look good. Any advice anyone?

  20. #41
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    SeanMcHaney: I'd use a small hard round brush (1-3px, depending on what resolution you're working in), use the "Brushes" menu (this is in Photoshop, I'm not sure what it is in other programs) to adjust the scattering, then adjust the layer's opacity to your liking after you've applied the brush. I typically do this for stubble, so I don't see why it wouldn't work for a shaved head as well.

  21. #42
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    Dreoilin I love the mucha inspiration of yours actually, and I think it would work really well as the banner. Mucha is one of my faaavorite artists and I think it works really well. Watch the expression on the girl though for when you start making the image more final, it's a little... harsh/blank at the moment... not really the words I was looking for but I hope you know what I mean!

    Grenogs I like the book cover idea, but I think the original idea could work well too if you work with the colors more and make the text more legible. Either way I like your ideas, very simplistic in a good way

    Scorge liking the thumbnails a lot so far, just make sure you figure out how to include the necessary text as well!

    Tempest-haze I see a lot of potential so far, but your male figure is stiff looking at the moment (something I always have trouble with myself >.>) Also I'm not sure how you'll be painting the rest of the scene but that sun (yes?) is really bright and it really draws my eye away from everything, especially because the males elbow is a line right to it. make sure you have something to balance it out so as to draw the viewers eye around the piece in the way you intend!

    SeanMcHaney interested to see where that is going!

    Snatti digging the sketches! watch the figure on the left in number 3 if you go with it, looks like she's getting cut off a bit awkwardly at the moment. Interested to see what that big creature/machine thing looks like when it's fleshed out in number 1

    And now that I've critiqued everyone let's see if i can get my butt in gear to actually do something myself...
    Last edited by ArtFish; August 3rd, 2011 at 04:05 PM. Reason: correcting
    Available for Commissions

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  23. #43
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    Ok got to get ready for work, so I am done for the day. I know I need to work more on the stubble on the head, thank you for the advice on it!

  24. #44
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    grenogs is offline im sparticus, no i'm Sparticus , no I'm Sparticus
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    Thanks for your comments guys, much appretiated. Sorry i haven't done the same back yet, but i will soon.
    Sean: don't forget to look for some good reference shots, good reference is often key to many a good illustration, especially for human anatomy. Also consider how light and shade is going to effect your character. If your having trouble looking for good lighting shots as reference, download a free copy of daz studio or something similar and play around with lighting effects.

  25. #45
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    oooooooooh a new challenge! and the chance to be represented on a challenge banner?!?!?!?!?! oh yea! im in!
    MY SKETCHBOOK!
    Some Sketchbooks you should check out! --->
    (expect this list to change alot)
    Mattinian
    RazorB
    Albino-Z
    MatejaPetkovic
    Cold
    Jama

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