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Thread: Modern Spacecraft concepts

  1. #14
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    yeah, color is the next objective.
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  3. #15
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    I like this design. However, from the second I saw that you built it off of a grey blob, I knew that you were going to have lots of technical problems. Here's how you should be doing highly constructed industrial designs:

    http://conceptart.org/forums/showthread.php?t=126817

    If you look really carefully you can see that you're not QUITE aligning everything on the same planes. If you were to go through this tutorial with your spaceship, you'd have a good knowledge of where everything falls in relationship with each other and that'll help fix things like how the fuselage isn't perpendicular to the wings. Or how the wingtips are both tilting the same direction. Or how lots of the lines that define the plates on the body aren't parallel but slightly converging or diverging. Or how the connector between the hatch and the hatch...hole doesn't connect in the middle of the hatch. Snapping to a gird will fix all of that.

    The thing that bugs me a LOT more though is that huge blurry blobby black shadow. It actually hurts my eyes to look at your picture because they're constantly trying to refocus.

    http://conceptart.org/forums/showthread.php?t=121815

    Here's how to construct shadows. I also don't know what that cylinder thing is behind the back engine. It sorta looks like a Dalek that's playing hide and go seek with the spacecraft =P. And there are a couple of oddball lines under the engine on the right that make it look like the engine needs to shave.
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  5. #16
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    i accidentlly forgot to hid some of my other layers, thats the extra stuff youre seeing. lol

    thanks for the tips. I'm checking those tuts out.
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  6. #17
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    after studying that tutorial, i came up with this. now...it may just be me, but it feels off somehow...maybe it's all the round shapes.
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  7. #18
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    cleaning it up a bit..and changed the nose lines a bit. now they look better.
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