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Thread: Things I Do Weekly
November 12th, 2013 #664
Hide this ad by registering as a memberNovember 14th, 2013 #665
I just cannot believe how much your pencil skills has improved,
that just proves how dedication and hard work can change
a persons progress. Mushy wetroom in the cloudy sky, your
emotions and creativity will soon start to fly. Setting the world
on fire is what you are doing, and I just want to see you keep
on working, cause I truly believe that the
best from you is just yet to come.
November 18th, 2013 #666
Thank you kindly LtPlissken struggling to keep pace tho but I'm trying....
November 19th, 2013 #667
Did you draw the perspective grid lines on this last one
before you started putting in details? For an amateur eye it will be ok and absolvable,
but if you deliver this to a more experienced person, I think that the perspective is wrong
on the buildings and you will not get away without the guiding lines, that is if you
want this to push to a more serious level. This creature in the foreground is ok,
but somehow he is unreasonably non symmetrical, I don’t really understand
the construction of his armor. Does he has a visor infront of his face, or is that
a big right panel bump on his right shoulder? My suggestion is that you should
plan a bit more of the construction of this creature. I also can notice him copy/
pasted two more times in the background, which gives a not so cool cloned
effect. I suppose this will be a very dynamic battle scene, with explosion and
similar, and I think that the hardest part is to implement that dynamicity, the
moment of action, moment before or after the big bang. It’s a great challenge,
but you are a very creative person so I guess you will successfully deal with
this task. Now as I keep observing the painting, I am starting to realize, that
those creatures are hanging in the factory on a production line, so it’s justified
for them to look the same copy/pasted. Looking at the soldiers on the ground,
they look pretty stiff, to get better at drawing dynamic poses, do more daily
dynamic figure drawings. Well, these are the things that came to my mind
at the first glance, hope my opinion will help you a bit in your further process
and progress. Sorry if I’m too harsh flowing with my crits,
I just want to help and together we
will improve even more, just as I said before, the sky will be the limit for us.
Till our next meeting, take care and draw/paint as much as you can.
November 26th, 2013 #668
Some ideas + quick value studies for commission + 2 point perspective just to see how the factory would have looked.... have a nice w wa wa week.....
November 27th, 2013 #669
Kick ass sketchbook dude. Inlike the design you staryed for the latest COW. Also that wave painting on page 21 is really good
November 29th, 2013 #670
BansheeSix Thanks MAN!!!
Haven't done a women in some time now... excuse the pun
December 15th, 2013 #671
finished commission oil painting, hope the customa likes it we find out tamara. . . .
December 26th, 2013 #672
The portrait is looking gorgeous, you are improving as both in traditional and
digital. 11 days since your last update, I think that it’s time to kick the update
machine one more time before the new year arrive.
The Following User Says Thank You to LtPlissken For This Useful Post:
January 6th, 2014 #673
LtPlissken: Yes, i procrastinated and suffered from fear and doubt and almost gave up, but i'm back with a vengeance! Hope you had a good Christmas and Happy New year my friend.
January 8th, 2014 #674
January 8th, 2014 #675
January 9th, 2014 #676
World map done last year for game, cant seem to find the company's web site ,hope the project is still being made. . . . .
- Mr Monster,
- Chey Fergus,
- Zewar Fadhil,
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