I have to LIBERATE myself first. I'm a 28years+ old software analyst who feel in love with her (concept art) about 9 months ago and recently started drawing. I am so overwhelmed with the amount of work required to be a great concept art its crazy but nothings come easy.
I like character design (humans/robots), environments and aircrafts. And I have not even got to the digital side of painting yet. I prefer to start with the traditional medium first.
From everything I have learned and come across to date I have broken my short/long term goals into:
1. Fundamentals - Anatomy Studies (current stage)
2. Perspectives (current stage)
3.5 Digital Painting (wish i was here)
5. .... not sure what happens here...!
These goals are not based on a 12 weekly to 6 months period or anything.. Long term means years and I am looking forward to the process.
In the mean time here's my SKETCHBOOK. Please offer critique, advice and most of all encouragement.
Thanks for looking.
LETS DO THIS!
Last edited by sapeleboy; June 24th, 2012 at 06:03 AM.
Nice work. I want to start on the femur tomorrow, so I gotta hurry up and get down the side view of the pelvis. Doesn't look to hard, draw 2 circles and a square then connect the lines.
But yeah not sure if you intended to do this, but a lot of your body parts look out of proportion. Some look very long and thin and the scapula looks very wide. But I do like how you made some things look even more realistic than the simplified forms taught by Riven.
Anyway good work so far, keep it up.
EDIT: also, while yeah we are on the same boat with these taking forever, I think that when you actually get to drawing from bliss you will want to spend a lot of time on it to get it just right. Same thing here, you want to draw an accurate skeleton, gotta spend some time on it.
Check out my sketchbook: Anatomy Sketchbook
And please comment, even if you think it's terrible, tell me why . Or if you don't want to at least a "good work" would be motivating