Abstractlands by takashmen
first of all it should have been takashimen but i missed "i" while typing nick unfortunately
setting up this sketchbook has many reasons the most important is improving in:
1. anatomy -> chracter design
3. digital painting
so let's start, 5 first attached works are created some months before, every of them is support with refs and i decided to resign from using references and build a library in my head by studying photos and life stills
the very first one of them is inspired by Sparth art.
also i started messing with gesture drawing and it will be great if you leave some comments about them ( i'm following Hampton) but don't know unless Loomis is better
and at least photo study
all critic and comments welcome!
@EDIT all moved to second post
Last edited by takashmen; July 29th, 2012 at 12:57 PM.
Reason: pic attach
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Good start. Lets see some more
I like you brave colorchoices.
Hazart thanks for your comment
edit a bit post, cause i did't think about changing icon...
Last edited by takashmen; July 1st, 2011 at 01:17 PM.
The Following User Says Thank You to takashmen For This Useful Post:
I really like envrionments. Good sense of color.
Seraph Fawkes thank you, but mainly i used some tricks to achieve it
steps and final, it took me a while to finish it
Last edited by takashmen; July 1st, 2011 at 01:02 PM.
here we go again
Last edited by takashmen; July 1st, 2011 at 01:19 PM.
Okay, gray scale of peppers for today ;d
the environments are impressive :o Do you use photoshop ? anyway keep it up .
speedpaint of film frame about 1h, i didn't sampled colours from original image
honored being an inspiration
one advice for you to go forward with your art: for readability purposes, try showing a bit less of the big brush strokes, as they tend to interfere with how the image is being read. best is to blink your eyes, and determine better what's going on with the flow of your image. for example it will be helpful to smooth some of the areas where you think these strokes are overwhelming.
the best idea is to put a hierarchy with your shapes. first imagine the big shapes and volumes of your image, and then second think about the detailing within these shapes. but if, at any moment, the detailings you add are too important, to the point of not seeing the big shapes any more, then go backwards or fix the issue. i hope it makes sense
have fun on these!
The Following 4 Users Say Thank You to sparth For This Useful Post:
hey takashmen ! thanks for dropping by my sb i dig what you have going on here and can't help but notice your strong points right now are in environments which makes me anxious to see what you have up your sleeve for character design
now let's see those anatomy studies
The Following User Says Thank You to teapo For This Useful Post:
@sparth- thank you for advice i really appreciate it
@teapo - they are coming
here's another photo study ( teaching a lot about smoothing edges)
i'm not fully satisfied with it, but it's high time to leave it and pass to the next.
Really good environment and good sense of colours ! Show us more ! =D
i decided to leave photo studies and...
here is my entrance for present EOW, still in WIP
also sketch included
made only using some custom shapes i found online...
this one below seems to be finish, if someone have some observations,
if you would like to change something being on my place, feel free to comment
i don't see much after hours spent on this painting
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