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Thread: stuffs!

  1. #92
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    Hey bra,
    Thanks for your support, again!
    Digging that page of costume designs. Hope you'll refine a few, and then do some more!

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  3. #93
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    thanks and rite back at you danielman!

    quick generic hero douche:
    stuffs!

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  4. #94
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    Hello Flaskpost. Seems like you're improving as usual.

    Though, watch out for making too many faces alike. There's some sameface syndrome going on with some of your male characters at least. Which doesn't need to be a bad thing. To be consistent can be a strength too. But it's important to be able to have a wide variety of "face masks" so you can express more emotions, and have a more varied cast in your visual stories. Though I might be a but unfair since it seems that you're addressing the problem.

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  5. #95
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    yeah, thanks man, right on you are! i´ve in the middle of doing some male facial studies
    stuffs!

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  6. #96
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    WOW! those studies are awesome, keep on doing them youre improving alot, your figre is so dynamic too!

    cheers

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  7. #97
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    Nice portrait, man. Sweet colours, and that 'lens flare'... Fantastic.

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  8. #98
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    Really nice work, you've got a good style coming through.

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  9. #99
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    Is dat sum.... Hasselhoff? Cool.

    Thinking connects desire with creation.
    How good are you?

    The Road to Perdition
    clog
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  10. #100
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    Couldn't seem to comment on your blog. Should post some of that juicy goodness here.
    The recent red and blue portrait is wicked sick!

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  11. #101
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    Lionheart, thank you!

    Daniel, thanks broski!

    setmonkey, glad to hear

    p sage: hahah, naah man! it is Benedict Cumberbatch(what i am naming my future kid), in the tvshow Sherlock. really good show!

    hahaha, thanks Daniel, appreciate the love!


    here´s a quick step by step of a frazetta study i did for Eternal Apprentice here on CA:
    (his sketchbook: http://conceptart.org/forums/showthr...=1#post3548750)


    stuffs!

    stuffs!

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  12. #102
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    Frazetta copy is looking really good so far, Lars. Finish plz!

    Thinking connects desire with creation.
    How good are you?

    The Road to Perdition
    clog
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  13. #103
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    psaaaaaayche! whatsup man? thank you very much! i´m done with that one though, just a quick value study.

    here´s a work in progress. i´m begging you guys for some critique. any input on composition, anatomy, concept etc would be awesome.
    will paint this one up to full color. she´s gonna be a female adventurer/hunter gal leaving her castle i think
    stuffs!

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  14. #104
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    At the moment, I would suggest that the beast and the rider should be facing away and looking into the distance.
    If that's the castle from which she left in the distance, then maybe the beast should be facing away but the rider is turning to look back. Another solution could be that they're both facing away from the castle but look steadfastly into the distance (not at the viewer). Whatever you decide to do, the points is that I think when illustrating a scene as such, like in film, you want to avoid characters 'looking at the camera' because it breaks the illusion that the character is in their own world.

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