View Poll Results: Choose your favorite urban disturber...

Voters
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  • Ispirized

    1 1.96%
  • NicholasHendriks

    1 1.96%
  • Wierd.Is.Wonderful.

    0 0%
  • Solideus

    1 1.96%
  • steve_courtney

    7 13.73%
  • jcpahl

    21 41.18%
  • Nkristian

    11 21.57%
  • v-lkry

    1 1.96%
  • Rob Powell

    8 15.69%
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Thread: C.O.W. #217 ,Urban Disturbance. VOTING!

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    C.O.W. #217 ,Urban Disturbance. VOTING!

    C.O.W. 217 Urban Disturbance_Voting!

    --------------------------------------------------------------------------------

    ROUND #217 VOTING

    Topic: Urban Disturbance


    Deadline for the voting: 1 week.

    Round Requirements (read BEFORE posting anything)
    -The creature must exist and thrive in an urban environment

    -The creature should not be dangerous to humans, but has reproduced to the point of being a pest

    -It should be clear that the creature is not originally from the city (i.e. it did not have part of it’s evolutionary process take place in the city)
    Attached Images Attached Images  
    Last edited by Si_Swe; June 23rd, 2011 at 12:04 AM.


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    C.O.W. #217, Urban Disturbance - Furroad

    Artist: Inspirized

    Concept: Furroad
    (pilosus crebercapitis)
    While furroad normally live in forested areas, excessive amounts of logging have caused them to migrate into nearby cities. In their natural habitat they would use their powerful legs and very dense skull to headbutt trees and knock anything from rip fruit to eggs and baby birds from the branches. This skill in now used to topple garbage cans, after which they use their tiny claws to pick apart trash. People's wasteful habits make garbage cans a great source for an abundance for food.

    Their thick coat would let them survive on even the most cold winter night in their forest home and works no less effectively in the city. The ease with which the furroad can survive in a city has caused their numbers to skyrocket and being no larger than an average sized rat there is certainly enough room.

    On occasions it has been noted that a person may get in the way of a leaping furroad. Due to the height of garbage cans, this usually results in the mild bruising of the legs, or in the case of a child the stomach.

    Furroad meat is tough and doesn't usually taste very good. Considered of a grade less than mutton however makes for a well lasting jerky.

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    C.O.W. #217, Urban Disturbance - Mustelidae Cryptocercus

    Artist: NickHendriks

    Concept: Mustelidae Cryptocercus
    Distantly related to the weasel, this small mammal bores into wood to make its home. In the wild they generally select dead trees, but since being introduced to an urban environment, they have taken to boring into house timbers. They use their modified mouthparts and strong digging claws to create holes 3"-5" in diameter, often several feet deep.
    Structural damage from these pests can be devastating to infested homes, as larger support beams are likely burrowing areas.
    Last edited by NicholasHendriks; June 19th, 2011 at 11:31 AM.

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    USE THE ATTACHMENT MANAGER (post reply > go advanced > attachment manager - and use the paperclip icon to embed the image)! This way no images get lost over time.

    Artist: Solideus

    Concept: Bakoonian Squeepo
    Originally smuggled to earth from the distant world Bakoon to be used as exotic pets, the Squeepo has now flooded Earth cities.

    The Squeepo normally hasn't much going for them in the survival department; they are very slow, near-sighted, very badly camouflaged and extremely stupid. but due to a lack of predators and easy-to-get meals the Squeepo population has exploded in big cities like New York, Tokyo and Paris.

    Their rapid spreading is the fault of their nightly reproduction rituals which begins with maddening mating calls echoing across the city and ends with a horde of young Squeepos.

    After birth they carelessly travel the streets, more often than not getting themselves crushed under a car tire.

    However, even in death the cadavers emit a terrible stench that is impossible to wash out.

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    Artist: steve_courtney

    Concept: Four-Legged Red-Eyed Coffee-Snatcher

    The F.L.R.E.C.S. is a relative to the Flamingo, that's been forced inland due to its former habitat being turned into waterfront housing. These birds usually live quiet lives, sleeping away on the riverbank, and were not prepared for the stress of urban life. Too many cars, people and noises keep them awake with fear night after night.
    So they've picked up a nasty caffeine addiction. In fact, it's gotten so bad that they will swoop down on unsuspecting pedestrians and grab their venti-soy-caramel-mocha-lattes right out of their hands, using their long, powerful legs.
    All the extra time they have from being awake 24/7 has led to their population exploding. In a few short years, they have become a major pest in several coastal cities.

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    Artist: jcpahl

    Concept: Mutant Spider-Monkey
    A mutant spider monkey from the radioactive jungles of Burma. People thought they would make good pets, but once introduced to an urban environment, their numbers proved impossible to control.

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    Artist: MatiXmAta

    Concept: Pulvis Wasp
    The Pulvis Wasp came from a desert area to the urban environment by a coincidence. There it multiplied to a much higher number so it bacame a pest.

    By flying and moving its tail it produces sand wich gets into the machinery of nearby cars , planes etc. making it rusty and unable for use. By it's fast movement , it spreads the sand all over the place making itself a new home to live.

    At day , the Sun heats the sand so at night the Pulvis Wasp is warm.
    Drawing fulfills me.

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    Artist: Nkristian

    Concept: SnailFume
    this strange creature can filter air it can clean its solid and liquid particles then bring it back again fresh. Because of its nature scientist
    introduced it to the cities where air pollution is large.

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    Artist: v-lkry

    Concept: Blue-tipped Oragkutna


    A native of the warm jungles on the south tip of Ernam, this species of Oragkutna was heavily imported to nations as a pet for its docile nature and reclusive behaviour. It had a simple diet consisting of plants. However, in the year x034, a shipment of Blue-tipped Oragkutna was lost during an accident near the city of Biovear. Sightings of Oragkutna began to pop up in Biovear's hi-tech "tepidi" parks. These parks were the first to feature a highly advanced homeostasis system that used artificial methods to maintain plantlife and oxygen levels as a means of creating cleaner air.

    Because of the homeostasis system, the artificial trees in the parks provided humid air, warm and constant temperature, and lots of nutritious plantlife to the incoming batch of the lost Oragkutnas on its metal infrastructure.

    At first, the Oragkutnas seemed to add to the "decor" of the parks-- bringing a sense of "wild-life" to the city. The Oragkutnas were largely ignored as they began to make the parks their home. However, a few years later, council member Jafma Kurrque realized a connection between malfunctioning tepidi parks and rising numbers of the Orgakutna population around those park areas. The Orgakutna was then listed as an invasive species, and Biovear has attempted to rid itself of the new lizard population. However, still viewed as a domestic pet, another contributing problem is that the society keeps adopting them, but soon abandoning them on the streets to fend for themselves. This has also lead to a destruction in some areas' private property.

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    Artist: Rob Powell

    Concept: Purple Night Creeper


    Origianlly native to nearby swamplands, they were introduced into the city's sewer systems to decrease the local rat population. They weren't considereed a problem until they made their way to the city surface. These intelligent scavengers are normally active at night rooting through people's trash for leftovers. They are normally timid and will flee when threatened, but they may bite if cornered or if protecting a nearby spawn. There were a few rare cases of home invasions, some people have awoken to find the fridge raided with food scattered throughout the kitchen. It is still uncertain if these creatures are to blame for the home invasions because no one has claimed to have spotted them. In the meantime it is advised that all citizens lock their doors and keep food wastes at a minimal.

    Attachment 1261298
    Art is not about competing against others and being better than everyone else, but it is about competing against yourself and discovering your greatest potential!


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    Cuts this week:
    MatiXmAta - Reason: Failed quality check. Work looks rushed/unfinished.
    Check out creature designs and make some of your own:
    Creature of the Week; Creature Spot

    View Simon Sweetman's art etc. at:
    ArtStation; Twitter: @SiSweetman; Livestream Channel

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    Crits for the week. Not gonna lie, kinda dissapointed that there wasn't as many entries this round, cuz I thought that this was a really good topic. Even though there's not a lot it was still kinda hard to vote...between NicholasHendricks, steve_courtney, and jcpahl....ended up voting for steve_courtney, I really liked the cartoony style to this

    @Inspirized: Cute little bugger actually, since this guy headbutts, trees and garbage cans, you should've made the bump on it's head a bit more prominent, at least enough to protect the eyes. You also have a lot of empty space on the right that probably should've been reduced to framing just around the creature, or perhaps show something to indicate the scale of the creature.

    @NicholasHendricks: I like this creature's head, it would be nice if you showed a little more detail on the creature's mandibles and eyes. I can imagine this guy having a lot more whiskers as well. The rendering used for the fur has actually worked quite nicely seeing as it gives you a fuzzy looking texture, some of the bounce lighting on the bottom of the creature could actually be rendered a bit better imo. Also that dark patch at the base of the neck should be fixed to match the rest of the creature's underside. You should put a shadow to ground the creature, cuz unless the creature actually floats it's best to show them standing on something solid. It's a decent looking critter with a little more time put into this you can really develop something really cool!

    @Solideus: Once again some funny side sketches. The rendering on the tire is pretty good as well. However, the creature still kind of morphs into the background (if you look over the head by the tire especially, there is a nice straight line that distrupts the form of your creature) The colours seem a little too desaturated as well so it makes it look a little dull against the grey
    background. A lot of what needs work I've already stated in the Wips thread, but an interesting concept.

    @steve_courtney: This has got a neat look to it, reminds me of some old-school cartoony comic-book stuff in a way. The bird has got an interesting design. It would've been neat if you had it sticking it's tongue in the cup licking up the caramelly goodness inside :9....Mmmm caramel....The lighting is a bit confusing as the cast shadow on the ground indicates the light source is behind the creature where as the lighting on the creature itself seems to be on the top right. Anywas the rendering is decent and the textures are quite subtle but still let's us (the viewer's) know we are looking at a feathery surface. I do have to point out there is not much red in the eyes as it's name suggests though.

    @jcpahl: Some really nice rendering going on, though some of the fur looks like it needs to be sharpened a bit in some places. I think also making the background a little darker would make the creatures whole silhouette stand out a bit more as well, because there are some places where the fur just blande into the background because it has the same light value. Also I can tell that you flip the canvas often because if you notice the soup can reads backwards, be sure to remember these details when your finalizing your piece. In general this is a really good piece, very appealing.

    @MatiXmAta: The rendering seems a bit flat, decide upon a lightsource a build your form around that. Add shading and highlighting to really make it look more 3-Dimensional. It makes your stuff look more appealing. The anatomy on the wings is a bit messy, use some reference, I can't stress enough how important it is to use reference when your unsure. There are a lot of pictures of insect wings that you can use, also when using reference you don't need to copy line for line use it as a guide so the drawing still looks liek your own. Also showing a bit more depth on your creature will make the focal point (it's head) stand out more while it's tail should stand out less. A simple way of doing this is to use a soft brush set at a low opacity and lightly colour over part with the same colour as the background, but there are other more accurate ways of doing this, just keep experimenting.

    @Nkristian: A decent little illustration. I can see these guys being a bit overly annoying. The image is a bit too busy though, images like this have almost no flow becasue of the fact that there is nothing that really stands as a focal point.

    @v-lkry: Neat looking critter, and a good composition, there is a god balance of cool and warm colours. The rendering is decent but looks very unfinished. Some parts are hard to read because of this, I'm trying to figure out what it is your creature is sitting on, becasue it is a little rough. Perhaps you were a
    little tight on time, but this piece could benefit with a little more attention.
    Art is not about competing against others and being better than everyone else, but it is about competing against yourself and discovering your greatest potential!


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    Rob Powell, thanks for the critique. I actually left it flipped like that on purpose, with the hope that reversing the letters would de-emphasize them as a focal point in the image. Dunno if it's successful.

    Your piece has a good design going on, but I think you're compressing your values into the dark end of the scale somewhat. A full range of values would enhance it significantly, I think; right now, it's very low contrast, and nothing in the image really 'pops.'

    This is an issue that it's easy to run into when you start working directly into color, I've found; you might try establishing your value structure in black and white before moving into color on your next piece.

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