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Thread: Acids from hell

  1. #76
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    I really like the "simple" use of colors for light and shade distinction, those last updates look really cool too!


    Open for commissions......just PM me.


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  4. #77
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    Love your ideas, shame you havent got them ALL attempting into full colouring mode, would be awesome! Hot stuff nonethe less!

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  6. #78
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    love how the zombie/skeleton dude is coming along, and the sword works so much better!

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  8. #79
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    really nice work

  9. #80
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    this is great ! I wish I would have checked this sooner, it's inspiring to see you go back and work on pieces. god, i need to get better at that. I really like how you use the different media in your sketches and how they take up whole spreads i bet those are alot of fun!

  10. #81
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    Im afraid of going to college cuz I think it will happen the same thing it happened to you.
    you are from Spain and Im from Portugal so the teaching methods are probably similar.

  11. #82
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    Thought I'd check in again...still diggin your work...especially the trio of babes in #71.

    The update on skeleton dood is really cool...can't wait to see more!

    - A man diligent and skillful in his work will stand before kings -
    - All hard work brings a profit, but mere talk leads only to poverty -

    "You can't design what you don't know." Jeff Watts (as seen in Windmaker's SB)

  12. #83
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    Hello, I was on somekind of holydays, so havent post anything since a long time ago, anyway a litte update

    takashmen yeah and im experimenting a bit more around, thing I got the how to pass from the sketch to something more finished
    Fallenangel thanks ;D, I had to come back to the basics
    Cold but I will, dont worry! just give me some time hehe
    rumpenstiltzkin I still made some more changes, uploading
    makecg thanks =)
    chipsandsalsa Thanks, I'm glad to hear that, well what I did in some cases was actually overrender stuff and sometimes get it "worse" but its been a cool experience since I dont feel super confident when giving the pieces a finished look or a polished render so I need to go deeper with that
    pgf95 In my last job (changed 1 month ago, but still im on the same graphic design for textile) I worked for a portuguese company, so I got to know some people that was working/studying design and yes I've seen a lot of the flaws there in portugal, which are as many as here in spain, just sometimes different details, but anyway go to college, its needed specially cause it will open new ways of thinking and researching and you get to know a lot of people its always a rich experience no matter how it ends
    Jephyr X Thanks, ive gone to work further on some of those babes, also the skeleton, but I'm so damn slow, anyway... patience ;D

    Attachment 1315733
    This is finished more or less
    Attachment 1315734
    Im doing some test around the skeleton, its hard to keep it going forward I dunno why,
    also went on making the bone armor girl full body, want to make somekind of symbiotic armor/bone thingy

  13. #84
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    updates looks great!

  14. #85
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    rumpenstiltzkin Thanks

    I'll try to upload something daily or almost daily (if my job allows to)
    for today just a couple super quick sketches (with refs)

    Attachment 1317763

    Attachment 1317764

  15. #86
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    advance on that sketch a bit, and started another one

    Attachment 1320188

    Attachment 1320190

    just not sure what to do for the bgs, at least not yet

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  17. #87
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    I hate to pop in here for the sole purpose of patting you on the ass, but the way you use line and color made me rethink the whooooole thing. So *pat pat* keep up the good work.

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  19. #88
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    coolness!
    sb most art copied to page 1
    Weapons of Mass Creation 2011 ::: Add your favourites!
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  20. #89
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    This stuff is super awesome. Dig the colors a lot.

  21. #90
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    anonanon - Thanks I suppose..
    Velocity Kendall -
    Suprore - nice, thanks!!

    Some more stuff

    Attachment 1324608
    This was just a quick warm up with a photo ref

    Attachment 1324610

    Attachment 1324612

    Advance a bit on this two, but still gotta figure out about the backgrounds (the far part)

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