3DS Max 2012 issue

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    3DS Max 2012 issue

    New to 3DS Max 2012 and none of the guys here at work know what the problem is.

    My viewport is displaying models with textures seriously lacking in proper contrast. If you look at the attached model, you'll see a large portion of 100% black. In the texture, that area contains a variety of grays and subtle value shifts.

    Anyone know what could be causing the problem?

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