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  1. #1
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    Destroy Erase Improve

    Yoyo, got a bunch of stuff thats in need of crit and or some fresh eyes. Just finished up my senior year at Cornish here in Seattle. My senior project was to collaborate on a game concept using a storyline we came up with as a jumping off point for the visuals. Ill start off by posting that stuff wich is still being worked over for the portfolio. Anyway here it be lemme know whatchu think!

    ooh and heres my portfolio site

    http://cargocollective.com/soulphonics

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  3. #2
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    Pit city refining

    Working more on getting this one finalized, any crit is most appreciated

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  4. #3
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    keepin on

    Refining that pit city environment, Bernini, and a Slayer study, always necessary, any thoughts or feedback are always welcome. Thanks all

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  5. #4
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    Update

    Bernini, Slayer, and an Environment update. Lemme know whatcha think

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  6. #5
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    Sketches and studies

    Doodlings from various books and classes over the past few months. Enjoy, crit and comments are always welcome. More to come





    PEACE!

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  8. #6
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    Surface Security redux

    Getting closer to where it needs to be, added some texture and was fixing lighting and such. Enjoysplz

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  9. #7
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    Sketchbook

    Some scribbles from the current book.. sunny days and heavy metal!



    PEACE!

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  10. #8
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    uno mas

    china marker experiment

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  11. #9
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    Swat Scene

    Lil update, older painting that I thought I'd spruce up a bit. Any comments/suggestions would be great.

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  12. #10
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    Character Scene

    Still workin on this one, experimenting with lighting and such. Crit and comments needed! Thank yah


    PEACE!

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  13. #11
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    Nice start!
    The anatomy studies on post #4 are very good, maybe you should do more of then!

    keep going : )

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  14. #12
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    Strong start, I like your character designs and environments. You want critiques? Maybe spend longer on anatomy studies and try to improve line quality, really think about the marks you put onto paper and what they suggest/ evoke- sometimes suggestion is better than description. As for faces, make sure the eyes and features are aligned and placed correctly, for example, in the photo study of the guitarist, his eyes are not level.

    I think if you included other light sources, such as artificial lights, in your environments you could have a lot of fun and experiment more with where you want the viewers eye to go. Maybe try cell shading to get a feel for values? I think you've over mixed your colours sometimes and they appear muddy.

    All the same, like I said before, strong start, just keep going!

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  15. #13
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    Appreciate the crits!

    Thank you Henrique and Hunin for the crit and encouraging words. I definitely have an issue with trying to speed through things at times and it comes back to haunt me later. Thanks again, practice time!

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  16. #14
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    i love those ink washed anatomy studies. very nice sense of warmth in em. As for ur digital paintings, maybe push the saturation of colours a little? Some of your work seems to be a little on the desaturated side.

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  17. #15
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    Realquick

    Started this last night trying to go from pencil sketch to digital painting. Its getting there stay tuned....





    PEACE

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  18. #16
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    Environment idear

    Quick environment idea

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  19. #17
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    Sketchbook

    Some new stuff, studies from books and photos, must draw moar. Crit welcome

    Thanks

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  21. #18
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    I think you are on your way my man. As a Crit I would suggest with your tonal work to focus on Value. Don't get caught up in midtones and instead focus on dark, mid and light tones only. Check out some Andrew Loomis, he is the best at explaining this and should really help you along.

    Another thing you could try is to cell shade your line drawings. A simple way to do it in PS is to paint in your flats and on a top layer, set your opacity to 50%. Color pick black and paint in your dark tones! Voila! If you want to get ambitions, you can make another layer and paint in a light tone.

    Cheers!

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  22. #19
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    Thanks Wheeljack really helpful words. Definitely need to not be afraid to go darker when appropriate. Your not the first person to suggest the cell shading technique witch I guess means I gotta get on that Thanks for the Loomis link too, havent really dove into his work too much but definitely need to.


    Thanks again!

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  23. #20
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    Environment Elements

    From a recent assignment

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  24. #21
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    Sb update

    New stuff, anatomy, von Max studies, general doodlings. Working on technique and style exploration. Crits comments are always appreciated.

    Thanx all enjoy

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  25. #22
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    Figure studies

    Some stuff from a figure drawing class I am taking this summer.

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  26. #23
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    More from the book

    New doodlings from yesterday, gonna try and upload more frequently

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  27. #24
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    Figure study

    One hour pose working on graphite techniques. Crits, comments, and love always welcome!



    PEACE

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  28. #25
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    New from class

    45min From figure drawing class, haven't done anything digital from a live model. Think it worked out ok.

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  29. #26
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    More studies

    Digital from the live model

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  30. #27
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    Figure class again

    Attempted to finish this one from memory.

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  31. #28
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    Ideating

    Been thinking up new character pieces, heres the preliminary sketches and what not.

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  32. #29
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    Bop

    Lil scene idea, going to be part of a series of character types. This one still isn't quite there, need to hit the books to work out the issues Im running into. Any crits comments would be dope!

    Thanx ya

    PEACE

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  33. #30
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    Great improvement so far, keep pushing the anatomy, you are doing awesome!

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