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October 29th, 2011 #31
I liked your old SB. It's always nice to see the progress someone makes. I'd like to see some more action poses as they're all a bit static stm.
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October 30th, 2011 #32
Amazing work as ever Jamie! Love seeing your sketches again, such life and character to them! I'm still stunned by the digi still lifes, so cool!
Your rendering has obliviously improved so much, but I wonder if you might get caught up in the details sometimes, as some of your pieces lack clear focal points, my eye keeps moving over all the little details.
But then again pieces like this are just perfect! http://www.conceptart.org/forums/attachment.php?attachmentid=1351594&d=1319677783 Wonder distribution or space and focus!
Great to see you posting again man, and thanks as ever for the support in my thread
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October 30th, 2011 #33Registered User
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wow!!! I like the monster in second sketch it does looks very evil like your style and imagenation keep it up you'll be a master
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October 30th, 2011 #34
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October 30th, 2011 #35
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November 28th, 2011 #36
That demon piece is looking pretty sweet. Cool to see another one of us is starting anew here. Keep pushing it!
November 30th, 2011 #37
Mr.Scribbles, Immortal Cintiq, Sycra, bobby1991qw, Ramalooke, Ludic
Kungfoowiz- No worry's I enjoy hearing anything people have to say about my work. Thanks for the crit man you have been improving a lot in your sketchbook keep it up.
Weremole- Hey thanks! I haven't heard of any Persona games check it out and the designs look pretty wicked.
Suprore- Yeah your very right my planes have been going to mush on my more finished works. Thanks for the critique will be keeping that in mind for my next painting.
Noun-Been trying to tackle mood/lighting in my works but so much to learn still. Thanks for dropping by
Black Spot- very true my poses are very static. Gotta study up on getting some more dynamic shots and poses. Thanks for stopping by
Sean McClain- Oh man I would love to have a full armor set plus crazy melee weapons haha would be great reference to have. Still life's would be crazy. Will keep it up though thanks for dropping by
JailHouseRock2- Hey Matt always cool to hear from you man! your defiantly right about the focal points gonna have to read up more on that mysterious topic. Cool to see your progression through out the years and thanks for stopping by.
Last edited by Jamie Romoser; December 2nd, 2011 at 02:50 AM.sketchbook updated October 6th
December 1st, 2011 #38
I am really digging your armor design! I think your colour/lightning could be a little more sublte sometimes, though. But I really like your style. /sub
December 2nd, 2011 #39
December 2nd, 2011 #40
Awesome work! Don't mind me, I'm just going to go ahead and bookmark this SB
December 2nd, 2011 #41
Thanks for the comment Omerta! This thread's first post was totally epic! Your armor designs and rendering are all great, keep working hard!
Noticed some construction mistakes in the last painting. I could be totally wrong though.
Last edited by Samszym; December 2nd, 2011 at 11:10 PM.
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December 3rd, 2011 #42
Always had a fondness for your stuff, so far Legendary's my favourate. The composition is realy interesting. Not much constructive to say, though I might mirror Black-spot and say push those poses. Your rendereing and sense of colour though is excellent, so keep up the good work!
December 3rd, 2011 #43
Hi, nice stuff, especially the metal textures look good.
On the last picture with the girl and the wolf:
Im not a fan of barely clothed women in rpgs, but that's just my personal taste.
Her legs look a little glued together. Just spread them a little and it should look better.
I'm also missing her second arm, the one that goes holding the shield. Where does it or or did it just dissapear ?
The last thing would be about the sheath. It doesn look like it would be for the sword she holds and wouldnt gravity pull down the belt thanks to the sheath or at least on the side where the sheath is fixed ?
My two cents.
December 3rd, 2011 #44
Hey Jamie, the last pic starts to be looking great, the girl especially, although Vertical has got good point. I would also reconsider the dog's face, which is looking bit weird right know.
I was told at school many many times to make a precise drawing first - to make a correct anatomy by thin and soft lines. Only when everything seemed flawless I was good to go into shading and adding detail. You could try this approach as well.
December 3rd, 2011 #45
I agree with others about the last one's flaws. You works usually look better, more coherent. I like your stuff a lot, theme is to my liking and presentation isn't bad either You remind me why I should get serious about art. I imagine making such stuff feels nice (not like doing anatomy studies or just playing with colors couldn't be great fun, a hedonist need to enjoy every aspect to be able to master them ).
December 3rd, 2011 #46
I like the elaborate armor designs. They have a sleek cool factor to them. I have a soft spot for fantasy as well
Last edited by Pigeonkill; December 3rd, 2011 at 10:33 PM.Make a sketchbook happy, feed it a tip to improve!
December 4th, 2011 #47
great sketchbook!lots of good sketches and character concept especially the colored works on page 1 those are really some good designs.keep up the good work.takecare=)
Awesome artist and friends
December 5th, 2011 #48
December 5th, 2011 #49
December 10th, 2011 #50
Thanks for your visit to my sketchbook, i appreciated what you said about that piece at the top of page 6.
I agree with all the crits given so far on this girl. Definitely agree with Vertical on the chest construction, and shockowaffel made a good point about the legs and especially the shield, which is sitting about where the elbow should be. Also, that arm looks too thin, to me. Merl1n has a good point on preliminary drawings, and i think the issue with the dog's face is that its right eye is too small, but there could be more just have to play around and see haha
But the composition is good! You handled the face extremely well, but should consider cast shadows in other areas; the face has cast shadows, but they're not to be found anywhere else on the figure. Before that though, is sorting the construction and positioning/anatomy.
Good stuff man!
December 21st, 2011 #51
December 24th, 2011 #52Registered User
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5 stars! Merry christmas! *****
MY DAILY SKETCHES
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December 24th, 2011 #53
December 29th, 2011 #54
hoooooly shit. Awesome.
December 29th, 2011 #55
Wow, this is some great stuff. Kudos!
January 7th, 2012 #56
January 11th, 2012 #57
Cool stuff sir! I love your armor, you layer it on really well, and it looks like it is meant for the characters!
I would love to see some more stuff, come back and post more!
January 16th, 2012 #58
I agree with the paintover. Also I'd like to see her nostrils flare like she was sniffing the air as she has that expression.
January 16th, 2012 #59
January 17th, 2012 #60
On a more critique-oriented note, I agree with what Vertical points out in the paintover about the shape of the chest and alignment of the sternum. Aside from that, her right arm is looking a little off--the elbow needs to go back a little further, and I think it could use some definition of the bone in the elbow. Also, you might want to double-check the shape of the forearm--it seems a little warped.
That said, I really enjoy the lighting on this piece so far--you've established a really awesome sense of soft, ambient light and your shadows are looking great, too
Last edited by Meps; January 27th, 2012 at 11:14 AM.