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  1. #1
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    Maybe you can answer this for me...

    Hey guys just curious about something. A lot of times an artist can have multiple contracts with different gaming companies while they work at home (or can they...is this common?) I was wondering if there was an unwritten rule as to how many different studios you're contracted to produce art for. Obviously you don't want to overstep your boundaries and end up doing similar art for different places. What are your takes on this? Has anyone done this or are currently doing this?
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  3. #2
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    Randis is offline ( ゚∀゚)/ ♥♥♥ おっぱい!おっぱい!
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    As a freelance you are not limited to anything like that. The more clients you have, the better it is.
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  4. #3
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    There can be clauses in your client contracts which enforce a compliance to not work for a competing studio. So for example if you did some promotional art for the Art department then there'd likely be a non compete clause for Gnomon or Safe_house. Damned wordfilter. See kids, it's not thoughtcrime if there's an underscore there.

    Here's a wiki article on the subject.


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  5. #4
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    You'd have to be a bit of a wimp to let some corporate chimp push that down your throat though. If they are not paying your taxes, insurance, vacation time, admin overhead, equipment costs, rent etc then they are in no position to demand that you only work for them.

    Work for whomever you like.

  6. #5
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    While I agree that technically it is possible. In reality its pretty hard to work for more than one or two projects at the same time just because the scope of the work is usually so time consuming. Its like trying to juggle two or three mistresses while still living with your girlfriend and we all know how exhausting that is.

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