Zy.'s On the way...
Thank you for stopping by to look at my sketchbook.
-- I'm trying color for the first time
-- The same for light/value, I've mostly done pencil work up to this point
-- Environments, particularly linear perspective
I'd like to pursue a career as a freelance illustration. (10APRIL12 update: To clarify, where I'm at now, I would like to be good enough to do it as a side career, or as a semi-pro (but as good as I can be, of course). At the moment I really like my job)
Thanks for looking.
Last edited by zy.; April 11th, 2012 at 12:57 AM.
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To start off, here are some things that I've done in the last month...
These first three are more referenced than not. I suppose you could call them warmups, or face studies (for most).
These are un-referenced, some quick and loose, some to test things I've been working on.
These last three were done in Photoshop without references (with the exception of the first one). I would still be greatly appreciative of critical feedback on technique
I got some really great feedback on this. I used a partial reference for the pose. It was my first shot at values, and it was terribly received as a CHoW. But I learned a lot.
Last edited by zy.; July 30th, 2011 at 02:43 PM.
Some studies and sketches.
No refs here. Testing out general anatomy, it's something I've been working on:
Life drawing studies:
Mostly un-ref'ed (bottom right 3 are ref'ed)
un-ref'd, testing out what I learned in life drawing.
some dragon ideas/sketches. hard to depict back leg wings. photoshop.
more photoshop doodles. unref'd.
life drawing studies and a mermaid. all attempts to learn more about color.
Well, I'm back! I didn't really take a break from drawing, just from posting. I barely have time to post, let alone comment on other sketchbooks. On top of that my computer USB card reader broke, and I wasn't doing much digital work... so I just started sketching and not posting. But I'm really feeling excited about art, and even if I'm the only one in this SB that's totally fine, I think there is some value in documenting progress (or lack there of), in an organized way. It provides a good perspective. And maybe if someone stops by and wants to comment, even better. And if you do, I'll try to do the same.
All these are from the last two days except for the life drawing pic, which is from 5 days ago.
Life drawing from this week:
Face study from a photo. Feeling a *little* better about rendering faces. I keep picking pictures with really unrealistic lighting (glamor shots?). I think that's holding me back a little bit. So I'm gonna try to not do that next time:
Arm study from Loomis. I decided after drawing the first few arms that I wasn't feeling it. I haven't been into arms here lately so it felt like mindless copying. Better to come back to them when my interest is up. I have however been working on legs, so I switched over:
Some 5 minute gestures:
A mini skull study. An awesome mentor and friend let me borrow his tiny human scull replica, and I painted it and then attempted to add flesh features. Pretty happy with it for a first pass:
A lizard stud from reference. Quick. Meh.
And two creatures from imagination (I used a picture of a lizard to help with the scales of the green dragon). All and all I'm pretty happy with the green dragon, and I think the other creature looks pretty cool:
maybe 4 hours, felt like so long. I don't generally have large enough chunks of time for longer pieces, and my stamina is not so high.
maybe 2 hours?
boop for today. This was good. I was feeling really good from yesterday, and so I decided to sit down today and tackle something more ambitious. And, as I tend to do, I got way over excited too early and skipped over a lot of the important stuff, like figuring out the hues and laying down values. It was fun though, and now I feel motivated to go back to studying because I need it =D
I present the Planet of the Grape (about 3 hours):
Last edited by zy.; March 13th, 2012 at 01:45 AM.
Hi, great start on your sb! There’s good variation of studies. To be the first time you’re trying color I think you’re on a good start. I like the sketches and the skull very much.
The lizards/dragons and that kind of things that you do, are very interesting and cool. You have definitely talent for that.
Here’s some things you can look at. I think it might help you forward.
http://www.itchstudios.com/psg/art_t...n_and_simplify (Look from the top)
Keep drawing and posting!
hey Zy. Thanks for dropping by the SB mate.
In response to your words, I can say that you have indeed succeeded in getting your point across; and I couldn't agree with you more.
I of course know that i'm not supposed to consistently produce great work, learning to do art is certainly not just climbing up steps. You go side to side, explore hallways and meet dead-ends. A constant exploration that feels to me like navigating a large intricate castle than simply climbing a spiralling tower.
Nonetheless your words have struck a chord and i'll post a series of updates this week, hopefully making up for the complete disaster of the last .
In all honesty, what bothers me more than insecurity is the way sometimes, regardless of the warmups I do, the pencil/stylus/brush just feels stiff in my hand, as if my arm is just a stick that doesn't want to move the way I want it to. Gets me nervous every time!
You're only on your first page of SB and obviously whats important is that you continue to draw regardless of posting. Ofc you already know that, but consistency really is the only solid advice that can be said about art. Between the 1st post and the last there is a noticeable improvement. So you're on the right track. I think i've mentioned this before, in Spartan Camp, but the main issue i've noticed is the edge quality. Its not something that is just particular to you, mind. I had issues with soft edges when I started and to me it seems like you're oscillating between the two (at least in your digital work) Try varying your edges. Tbh I'm not even close to mastering it either .
A good rule of thumb is: hard edges in areas of light and soft, less defined edges in areas of shadow.
The rules pertaining to edge quality are pretty basic if you know them, but they are alot harder to correct and apply in practice. Nonetheless its something that really is important in attaining the clean polished feel pros have; at least thats my main struggle so far: knowing where to put a hard edge, and where to put a soft one.
Good luck, keep it up mate, and once again, thanks for the words of encouragement in my own SB. I can only hope my own words help as much.
@Little-Maiden: I can totally hear you on a tight arm/hand. When I get stiff I can feel it all over, and for me taking a couple deep breaths and stretching out/standing up can be helpful. As for edge quality-- it's a mystery to me! But I did a study this week which did get my brain thinking about it more. It's not something that I really *get* right out, but I think some more directed study will help. Thanks!
@Greenhouse: Thanks so much for the thoughts and links. Both links are completely spot on, and I'm going to continue to look back at them while I study. Funnily enough, a friend of mine mentioned lost edges recently, which was the control paint video that same week. I need to get on it!
Life drawing from this week:
The same face study twice, but the top without a blur tool. Trying to figure out what lines to keep, and what to blur (messed up the back eye. >:-[):
Two studies of objects from around the house. The shine on the apple gave me a hard time. I'm not sure if I got it (I *know* I didn't get it, but I'm not sure this is at all a convincing substitute):
thanks again for replying in my SB
edge quality is kind of weird to understand. I tend to think of it as the "edge" produced between two areas of value. Like for example if you take your hand and hold it in front of you, it looks clear right? the form turns but its a sharp image, everything blurs successively away from your area of focus. Now if you look past your hand, at, lets say a tree in the distance, the hand blurs and the tree becomes sharp.
I think the point is to understand that not everything in your art should have a "sharp" edged quality, otherwise it gets confusing and loses focus. At least thats what i've gathered so far on the subject.
Hope it helps. As always keep up the studies, the recent ones are cool, I like the bhudda's colours.
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Cool stuff, love your pencil work! As for the painting, the knowledge is there, you just need the mileage, keep practicing, and do lots of studies. Good things will happen before you even realise it!
Art is not about competing against others and being better than everyone else, but it is about competing against yourself and discovering your greatest potential!
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