This Thread will contain my newest Finished works (or what i consider as finished based on my standards.) . Ill update it every once in a while whenever I/'m available. I highly recommend any critiques, suggestions, tips, corrections etc. as long as it's for the purpose of my improvement, (which i'll hope to see very soon...improvement, that is)
Im quite new here in CA and i really appreciate the constructive and critical feedback i receive from the community members
These works were done on the first half of 2011
Im aiming for more semi-realistic/fantasy style now after shifting from the manga style which ive used for years. I also plan to learn more on western comicbook rendering.
THANKS FOR TRHE TIME, PLEASE ENJOY!!
Last edited by Busterismo; May 29th, 2011 at 01:16 AM.
I don't know why there are so few critiques but to those who say "All's well!" Please start taking a more critical eye. All's not well.
Lighting; the lighting in pretty much all of these makes no sense. Here's an example
According to her breasts, the light is coming from above. According to her face, the light is coming from the left. According to the legs, the light is either coming from the front or the right. Pick a lighting direction and stick with it. there's nothing wrong with multiple lightsources, just make sure it all adds up.
Form; This ties in closely with lighting. Most of the folds of cloth make no sense because there's just bands of lightness tossed in. Instead you should be feeling the form of the object, darkening it as it turns away from the lightsource, then suddenly lightening it again when it turns back. Example (from a different paintover)
Values; Everything is in the midtone area, there are no real darks or lights to help things pop. This doesn't just mean making creases darker and highlights lighter, it also means throwing larger areas of tone behind things to make them read.
Anatomy; This guy;
Has an ass on his shoulder. And there's a sausage of a bicep being shoved up it. Stop everything you're doing and study some anatomy books, that kind of mistake is not excusable. Get to know where each major muscle originates and inserts, because if you're showing any skin at all you need to know not only how it actually looks, but how it'll stretch.
Faces; All of your faces seem to have a large distance between the eyes and bottom of the nose. The eyes closest to us usually seem to be floating away.
All in all; get down to doing studies of everything (anatomy, faces, lighting value etc.) because it seems you got into a "style" that you pieced together from imagination rather than with the help of reference.
EDIT: forgot something.
Taste; These are all of the females you've shown us
Notice anything? First off there's nothing wrong with showing skin, but you really have to figure out when and how you show it if you want to be taken seriously at all; a seductive mage who hides in her tower, casting spells and enthralling the adventurers come to kill her? She probably has a pretty low-cut dress. A spearwoman in a standing army? Probably covered head to toe in a hauberk and padded armor. Female ranger? Could probably get away with showing her legs etc. All of this of course doesn't matter if you're doing a sort of pin-up type image, but in this little series you seem to be showing us some fairly serious looking people. Showing all (ALL?) of the females with their tits and asses hanging out is going to do a few things;
- make us think you don't really take females all that serious
- make us think you're 12
- make us think that these might work if they were a bit tongue in cheek
I know you're not those first 2, but it's best not to give people any reasons to think it.
Last edited by Jason Rainville; September 2nd, 2011 at 09:56 AM.