cartoon character painting
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Thread: cartoon character painting

  1. #1
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    cartoon character painting

    Hi everyone. This is an development from an old sketch that i did few years ago. I uploaded the current state of the work and an work-in-progress sheet. Thanks for viewing .

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    Great job on the hair and the eyes!

    As far as improvements go, I would say that the mouth could do with some work as the teeth look a little bit goofy, and, it might just be me but i prefer the jawline on the original sketch.
    apart from those issues i think its a great character, good job!

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    Thank you. Here's the newest wip. Added in freckles, some details and fixes.

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    I think with her stylized anatomy, larger and fewer freckles would read a bit better. Not crazy large mind you...

    Also, freckles tend to carry over the bridge of the nose and on the shoulders.

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    You might want to take a 2nd look at her nostrils too.

    I think that one is a little too centered in the nose looking at the current angle of her face, there would be a bit more of a bulge in the side to allow for the nostril, and we would probably get the hint of the other nostril.

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    I like this, but I can't help but feel that the separation between her neck and head might be a little bit too harsh. You can't really tell where the head is attached to the neck, so it sort of gives the image the feel of a disembodied head floating in front of a picture of a neck. The fact that the neck is rendered differently from the face/head is adding to this effect, but the rendering may not matter if they are clearly attached.

    When a face is in 3/4 view, you can almost always see where the neck attaches behind the ears/toward the base of the skull...

    And here's my sketchbook. Help me out with some c&c?
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    Hey this is a neat idea! I think I'd like to try doing this with one of my old pictures.

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    @Bai Fan: thank you, i'll try 2 fix the nostrils. About the freckles i guess i'm abit cautious in adding them. Nevertheless i'll add more.
    @eclectic rhapsody: i understand that. However i'm trying 2 give a cartoon proportion to my character so i think a thin neck would be more suitable rather then a proportionally correct one.

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    I get what you're going for. My comment wasn't directed toward proportion. The head and neck just seem like they're parts of separate entities.

    If I can attempt to re-explain- The neck is rendered in a slightly different style, and it doesn't have the same dimensionality that the head does. Because this difference in rendering occurs during a (sharp) transition from one body part to another, this results in her acquiring a collaged/pieced together feel, which doesn't seem intentional because of how much attention is being paid to the face.

    I'm not convinced that the neck is attached to the torso in a really convincing way either; her trapezius seems inappropriately amorphous...I think it might be a good idea to grab some reference for the torso/neck area.

    And here's my sketchbook. Help me out with some c&c?
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  14. #10
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    Rhapsody is right, the neck just looks a little disconnected. The tones are different, the neck looks a little too dark, everyone has pretty much said anything that I would have, nice work so far. Maybe add something in for a background?

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  16. #11
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    Gotcha, thx guys! Will fix the neck. Oh and i will add some smt to background too, maybe some watercolor marks or brush strokes. Again much appreciate for your critiques ^^.

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