Hi Shad , thank you for visiting my sketchbook :-)
I will definetely do more skull studies since I want to understand the underlying structure of a head/face someday. It's really hard for me to bring the 3d-Forms to paper.
Well, I think my skulls are really distorted (the cranium is too small, the chin too long and too narrow etc...). I hope this will get better soon!
Ok, here are some random figure doodles (Posemaniacs, photos, imagination, Youtube-Videos) as well as my next skull studies.
And - does anyone remember the C64-Game "H.E.R.O." from the 80s?
I did a cartoonish approach on an illustration for a fictional second part (done in Photoshop).
Hmmmmmmmmm.... I think, I had no idea what I was doing on this one considering the light and forms and composition and so on, but thats why I am here - to learn!
Hope to hear from you, guys!!
Last edited by Snyder; May 19th, 2011 at 12:07 PM.
durzoblint: thank you for encouraging me! shad: I agree - you can never do enough of those gesture studies... By the way: I have found some old gestures/faces I did back in 2008 (posemaniacs). The proportions are wayyyyyy offff!!
Ok, well, I finished the skulls! *wheee*
... and I went on to the next project - drawing 100 Faces.
(I started with some Photos from Mark Simons Book "Facial Expression")
I also painted a friends pen&paper-roleplaying-character. A witch named Tay-Lee. Her clothes look a little bit like Morrigans (Dragon Age)... not that this was intended....
Hm.. can anyone give me tips on colors/lighting?
With this Tay-Lee-Piece I tried to get away from a cartoonish style - but somehow I cant figure out how I do this properly.
Maybe doing photostudies is the right way to learn realistic painting...?
Edit: Can someone tell me how to put images directly into the post instead of attachments?
Last edited by Snyder; May 22nd, 2011 at 12:02 PM.
Joe: You are right, this is a general problem of mine - I shouldn't try to define every form with a line, I should use shadows/highlights instead... or at least I should put more variation in line weight and intensity...
Hmm, ok, 49 and 52 of my next face studies are the best, I think, because in these two I used the most variation in my lines...
Besides, I have improved the scan quality of my images.
Thank you, dracken! Yeah, I definetly should focus on perspective (and form... and lines... and so on...)
There's a lot to learn, so lets go - here's another two pages with faces. Refd from personal photos and deviant art.
I tried to vary the lines more to get away from a cartoonish look to a more realistic one. Dunno, if I'm on the right track....
...but I have learned some things about rendering hair with highlights and stuff.
...It was harder than I thought.
I have to be careful with my colors - they always seem to be too colorful...
I did not draw any outlines, I tried to paint full areas instead.
But I had no idea what brushes I should use for this, so I only used the round standard-brushes.
And I hate painting clouds.
Alright then, if you guys have any tips for me, let me know...
help me improve, please! Thank you!
Her armor looks white, but in fact it's dark grey and reddisch...?
... I ended up using the pipette-tool way too often ...
But at least I've learned some things about color. That's what screencaps are for I guess. Attachment 1242473
And another screencap, from "The New World"... this time I forced myself NOT to use the color-picker-tool... That's why this unfinished piece took me 2,5 hours already...
Is there some kind of a trick to see the right color? Or is it just practice? Every color seems to be influenced by a nearby one, so my picked colors often are too bright/dark or whatever ... Attachment 1244438
Thank you supermonchi!
The time I spent on one drawing differs a lot - f.e. I spent up to an hour for face 53, while others were done in under 5 minutes.....
I own several anatomy books, Bammes, Loomis, Jack Hamm... it's very interesting, because all of them use different methods to teach drawing ...
Well, I usually don't follow any exercises from those books, but now that you mention it - Yes, I should do that more often
(anyhow my leg studies started with some Bammes)
Feel free to use the "100-drawings-per-subject" method, but beware: after 60 or 70 drawings it becomes really boring
Ok, here are the next two sketchbook pages.
Besides some more leg studies I wanted to do a screencap via pencil - but I messed all things totally up here. D: *sniff* Attachment 1245203Attachment 1245204
Absolutely fantastic sketchbook with a great idea! Really impressive. I particularly enjoyed seeing your skulls improve as I scrolled down. Two questions, though - over what period of time do you do the 100s, and how are you painting your screen shots?
I ask this because of this: (1) doing the 100s over a reasonable period of time, instead of, say in one evening, seems a better idea to me - time to relax your eyes and check what went wrong with the previous sketches. This just seems to make a bit of sense to me, but it doesn't have to be true :-)
(2) The screen grabs just look too good, both structure and colour-wise. Don't get me wrong, you may just be really good at copying pictures, getting colour right, ets, which is a valuable skill. But if you are in fact just grabbing colour from the original, etc - make sure that you are in fact learning, think about what you are learning. Just a thought :-) Can't critique a paint-over, really.
To answer your questions:
1) I try to get around 20 of 100 studies done per evening - I think that this is a good pace.
2) The screenshots are painted from scratch - they are no paintovers! I just used the color-picker tool for the first two movie stills to get the colors right, but I found out that I cannot learn much about colors if I ... well - just pick them with a Photoshop tool.
So I avoid the color picker tool now and see the colors by myself. I think these screencaps are excellent to learn about color - but thats nearly their only purpose. (BTW: the HSB mode is great for picking colors )
I recorded some steps for my next screencap: Lord of the Rings.
Last one is the original (obviously).
(Please don't hurt me, I used the smudge tool for the faces and the noise filter for the sky! )
I spent the whole evening on this screencap and the colors are off and I am tired now. :/
Really nice book so far; I like your working method. I think that disciplined approach will pay big dividends; I've found that I have my biggest improvements when I work in a similar fashion.
The movie stills are excellent. I think your color choices are fine, but if you're unaware of it, a good rule of thumb that might speed up your color-selection process is the 'cool light, warm shadows and vice versa, unsaturated light, saturated shadows and vice versa' rule. I think getting the same exact colors as the screenshot isn't nearly as important as getting the right temperature/value relationships, and figuring out the color of the light and relating all the other colors to it is helpful in this, for me at least.
Suggestion for one of your future projects: 100 of your free hand, from life. Try the block in method, and strive for perfect accuracy each time. I've found that doing this improves every other aspect of my work noticeably; especially if you're working from photos a lot, some hardcore life-drawing like this will really tune your accuracy.
jcpahl: Woah - you are right - the wrong color temperature is the main problem in the Lord of the Rings screencap.
The background should be made up of cold colors, and Aragorns face should be more warm. Thank you for that and for the warm-against-cold etc. color tips!
The link describing the block-in-method also looks interesting. I will surely take a closer look.
forestdino: Thank you for the compliment. Usually I forget to save my steps - but if they are interesting, I have to save the file more often and use different filenames then ...
matty: Thank you!! But isn't it odd - oneself often does not see the improvement, while others do see it? That's really strange.....