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Hi. My name is Kris Turvey. I'm 35, and became interested in drawing about 3 years ago (I drew a lot as a kid but studied music as an adult which is kinda where all my creative energy went until recently), since when it has become a serious passion. I'm self taught, although its only in the last couple months when I got hold of the Loomis books that I feel I actually started learning!
I'm working semi-professionally (i.e. I still have a part time non-art day job) doing storyboards and concept art mostly on film projects and adverts. My biggest project to date was doing some promotional artwork for the movie KickAss. My goal is to become either a full time concept artist or a digital matte painter (or ideally a mixture of both). As such I have only put in relatively quick concept type work here (most of these are between 1-2 hours) rather than longer illustration type work.
I know I have a long long way to go and a ton of things to improve. I'm looking for some hardcore crits to help me focus my studies! Thank you in advance everyone!
Pls note the following one is a digital matte paint (i.e. a photographic plate that has been painted into/had pieces of phototexture incorporated into, as would be used as background in a composite film scene.)
Thanks for looking. Pls kick my ass and make me better.
awesome stuff man
I'm loving the character and vehicle thumbs
cool stuff. I totally understand where your coming from. I've been at it for only a few years myself - freelancing. I too have a day job. I first learned digital painting about 5 years ago and anatomy has always been a sticky point with me.
Love your creature and mech designs. Also great work on the matte painting. Keep it up!
I can maybe offer a crit on the matte - That being minor, pay attention to how the sun hits and creates highlights. I think the nearest wrecked building would have some rim lighting on part of that collapsed wall. Other than that can't say much.