I really hope you manage to continue till you reach the completer. This is very inspirational, I might actually try something similar in the future.
@Axelga2112: Thanks for visiting! Inspirational? Those words are wasted on me! But I'll do my best to try and finish this... hopefully within 6-7 years.
@ArtsySiridean: Thanks for the cheerleader! I see I'm not the only one following the 10,000 hour methology. ^^
Put the formulas to the test and drew some skulls... Seems to work pretty well. Though, I stumbled a little with the one facing straight down, but managed to wing it somehow...
Level 5 (240/540)
I feel like I've been working hard. Another week free from work so at least I've got no excuse not to draw.
More lessons from Riven Phoenix. His way of teaching really fits me well: he teaches a formula and then how to apply it. Following this course is starting to change my way of thinking about learning art. Before I was just copying anatomy books without really knowing how to solidify the knowledge and how to apply it from my mind. The way of formulating everything into simple concepts really works wonders. I will definitely try to apply this methology in the future.
Next level up is closing in fast as well!
Level 5 (430/540)
More various skulls.
Adjusting the tool kit to include skull concepts.
Working out formulas for the chest cavity.
Forms of chest cavity.
Attaching scapula to the tool kit.
The "Second Milestone" character design.
Working more on the human skeleton, now it's actually starting to look like one. Being able to do all this from imagination is really cool. Can't wait to get through the skeleton and into the muscles. Time really starts to add up faster as the tool kit is getting more detailed. Takes a lot longer to fully draw out. All the better for me, level 7 not too far away! I'm getting busier with work again, though. Next updates will be smaller most likely.
Level 6 (430/660)
Inventing the spine.
Adding scapula, the curve of the spine and perspective came out a little exaggerated. Took note of it and tried to pay attention to it later on.
Inventing the pelvis.
Adding femur to the mix.
Been busy with work stuff. Also been lazy, I break my own rules and forgive myself too easy.
Continuing with structure of man, almost done with the course. And my HD is filling up quick from unzipping the videos... Need a new computer and bigger HD.
Tried adding some tone in GIMP to makes things pop out more, dunno if it's a good thing. Takes quite a bit of time compared to simple scan adjustments, but I guess the experience with tablet is good. Haven't worked with digital stuff for a while afterall..
Level 7 (190/780)
Inspiring stuff. You seem to make good progress with this method.
I actually thought of applyíng to art uni here myself. Didn't manage to finish my current degree, so I dropped it. Maybe next year. Hope to get similar strict study routine going before that. The competition is fierce.
"You might be disappointed if you fail, but you will be doomed if you don't try"
@ismo: Riven Phoenix's method for learning to draw from imagination is nice. I try to work a strict drawing routine but I'm failing big, since I force myself to work hard at my day job (actually mostly night shift). On work days I end up so drained that I can't bring myself to concentrate on drawing seriously.
Finished The Structure of Man drawing course, skeleton mannequin. Probably getting the muscle course soon. Also finished the stack of rough recycled paper I was drawing on and got a new sketchbook. Nice to work on smoother surface for a change.
Tried some character design lineart, faked folds... Might color the sketch.
Level 7 (520/780)
Loving the studies of the skeleton. Will have to check out Riven Phoenix...seems like a good find.
You have some really nice studies going. I would try to push the values a bit more. When you get to painting, it all becomes values and light against dark. This can be hard to do with a pencil, since the value is static, but you can do it with hatching. Might also do some motion studies too just to add to the nice ones you have done already. Those skeletons are very accurate and have nice lines. Hope you make the hours!
@Masterpug: Thanks for the point on values! I'm not adding much value because I'm afraid I'll get my lineart too messy if I need to rework something. I will keep values in mind, though, I want to get into digital painting eventually.
Warrior class. Also, level up!
Level 8 (180/900)
Started working on Riven Phoenix's muscle drawing course. Also joined a peer group in the community mentoring section, so some work can be found here.
Level 8 (660/900)
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