Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 14 to 26 of 52
  1. #14
    Join Date
    Jun 2006
    Posts
    39
    Thanks
    16
    Thanked 5 Times in 5 Posts
    agamemnon devourer of mountains XD
    i gave him a hand with a really stout fingers and another shaped like a hammer. his tail is a cleaver scythe thing. 2 volcanos on his back.

    also my first cow, plz be kind

    Attached Images Attached Images  


  2. Hide this ad by registering as a member
  3. #15
    Join Date
    Nov 2010
    Posts
    59
    Thanks
    5
    Thanked 22 Times in 17 Posts
    Think i will give up on this... too little time, too much to do.


  4. #16
    Join Date
    Jan 2010
    Location
    Toronto
    Posts
    1,171
    Thanks
    1,004
    Thanked 1,532 Times in 544 Posts
    Blankslate - It was my first thought as well. Unfortunately, it's too much of a humanoid creature for me to let it into the poll (see rule #1a).

    I should have some wips up in the near future.

    Check out creature designs and make some of your own:
    Creature of the Week; Creature Spot

    View Simon Sweetman's art etc. at:
    ArtStation; Twitter: @SiSweetman; Livestream Channel

  5. #17
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    1,649
    Thanks
    2,002
    Thanked 1,745 Times in 685 Posts
    @Schoten:
    I'd suggest keeping it's hind leg firmly attached to the body. Its way more appealing if we see the creature in it's entirety.

    @cake89:
    try adding some hind limbs. I aready got a bollockng from Si Swe about a creature with only two arms and no legs.

    On another note cool designs so far guys

    Art is not about competing against others and being better than everyone else, but it is about competing against yourself and discovering your greatest potential!


  6. The Following User Says Thank You to Rob Powell For This Useful Post:


  7. #18
    Join Date
    Jan 2011
    Location
    Uk
    Posts
    711
    Thanks
    729
    Thanked 642 Times in 309 Posts
    My WIP'S from this mornin -

    Attached Images Attached Images      

  8. #19
    Join Date
    Jul 2008
    Posts
    157
    Thanks
    99
    Thanked 90 Times in 46 Posts

    Its been a long time-

    Its been almost a year since i posted here.
    This awesome topic inspired me to break the spell and take part.
    Its only my second COW attempt.
    So here is my first WIP.

    Do tell me what u guys think.

    Name:  2.jpg
Views: 940
Size:  67.8 KB


  9. The Following User Says Thank You to Hari Gopinathan For This Useful Post:


  10. #20
    Join Date
    Mar 2011
    Location
    Kansas City
    Posts
    669
    Thanks
    520
    Thanked 303 Times in 179 Posts
    After messing around all morning on something else that wasn't going anywhere I think I'm going to head in a new direction with this.

    The arm anatomy may need an overhaul and the neck I'm not sure about.

    Crits welcome.
    Name:  COW-211.jpg
Views: 921
Size:  138.5 KB


  11. #21
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    1,649
    Thanks
    2,002
    Thanked 1,745 Times in 685 Posts
    @Hari Gopinathan: Looks neat so far, the forelimbs look a little stiff at the moment especially the creature's right arm. Another suggestion, make it's hand hang a bit when it's lifted so it looks like it's actually jointed to arm and not welded on. Referencing helps

    @Flame_Unquenchable: Try to shorten that neck it seems a little long and could throw your creature of balance, as for the arms, they look way to stiff, it's a good idea to use reference when your unsure, look for pics with similar poses to what your going for, and finally the legs look a little useless under the creature's heavy frame, beef up those legs and make them a little more upright so the creature looks like it can walk and not shimmy it's butt along the ground

    My progress, started rendring the creatures, the colour seems a little off, but that can be fixed once I start establishing the form. Anyways I like how their looking at the moment, still experimenting here and there, but it's all in the process.
    Any crits and suggestions are welcome!
    Name:  Red Hot Speckled Rock Muncher Progress.jpg
Views: 866
Size:  54.5 KB

    Art is not about competing against others and being better than everyone else, but it is about competing against yourself and discovering your greatest potential!


  12. #22
    Join Date
    Jul 2008
    Posts
    157
    Thanks
    99
    Thanked 90 Times in 46 Posts

    Creature plus some enviro

    @Rob Powell Thanks for the comments. But I had already gone ahead with this one, so I am posting it anyway,
    I might make some changes depending on time.
    Planning to put in some details of the critter crushing rocks with his triple jaw.


    Name:  view2.jpg
Views: 864
Size:  366.2 KB


  13. #23
    Join Date
    Mar 2011
    Location
    Kansas City
    Posts
    669
    Thanks
    520
    Thanked 303 Times in 179 Posts
    Thx for the comments Rob. Did a rework on the anatomy and put the creature in a different pose.Name:  COW-211-wip2.jpg
Views: 879
Size:  136.5 KB


  14. #24
    Join Date
    Dec 2008
    Location
    The Netherlands, Zoetermeer
    Posts
    1,519
    Thanks
    551
    Thanked 783 Times in 707 Posts
    Some really cool designs already here

    @ rob powell I really like the composition you did for you COW .. drawing the creatures up in their natural enviroment. Great job there, looking forward to the end result!

    @hari: the design is cool,, i just dont know why this creature would consume stone? he does look red hot and speckled though.... Maybe after the next update you will have me convinced!

    @flame: i like his big bulky appearance lookin forward to see you color it.


    As for my update so far, im almost done.. prolly gonna render it a little more in some places but not to much.

    Attached Images Attached Images  
    Last edited by RBeek; May 1st, 2011 at 03:49 PM.

  15. The Following User Says Thank You to RBeek For This Useful Post:


  16. #25
    Join Date
    Jun 2006
    Posts
    39
    Thanks
    16
    Thanked 5 Times in 5 Posts
    here's a redesign on rob's suggestion, decided to make it a more grounded design but it's ended up looking too much like that one dinosaur for my taste

    -primarily three bark and shrubbery, not fast, lives dry, rocky terrain with sparse vegetation(if there's a name for this lmk) main enemy being some kind of flying predator (vulture like?)
    -large bulk, stores energy, can go long intervals without food or water
    -will have a back that is colored and speckled in a way that can be used as camouflage
    -tail like a mace at the end, used to loosen and crush rocks for ingestion
    -tail has marking similar to a face, confuse predators
    -swallows rocks, does not chew, uses for ammo and nutrients that increase tail mace strength
    -rocks are heated in body to amazing temperatures, spews out of little holes on back when threatened (which is usually its flying nemesis)

    feedback welcome

    Attached Images Attached Images  

  17. #26
    Join Date
    Mar 2011
    Location
    Kansas City
    Posts
    669
    Thanks
    520
    Thanked 303 Times in 179 Posts
    Still lots to do, started playing with rendering a rocky type body and the red hot appearance in the gizzard area. Crits welcomed and appreciated!
    Name:  COW-211-wip3.jpg
Views: 698
Size:  154.0 KB


Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Members who have read this thread: 0

There are no members to list at the moment.

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook