Sketchbook: Wolf@WorK - back to DSG - last update 21/10/2012 - Page 14
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  1. #391
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    more studies

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    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  2. #392
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    Hey there.

    Very interesting sketchbook! Many different styles, and works.
    Love your body paintings
    Quantum3 Intergalactic Band (very cool concept!) in gray scale is like step in right direction with values in my opinion.

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  3. #393
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    hey tsabu, welcome to my sketchbook and thank you for the compliments.

    hereīs more studies

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    Last edited by bbwolf; November 12th, 2011 at 11:53 PM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  4. #394
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    moar studies

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    Last edited by bbwolf; November 12th, 2011 at 11:38 PM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  5. #395
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    great work bbwolf! i see the studies are coming along nicely as well as having them double as value studies as you mentioned previously push the envelope with some color studies as well-- i already see progress with the late colored images, but they can become something even more ^-^ keep at it dude! oh and the parkour studies seem like a good way to learn even more dynamic poses (i'll keep those in mind hehe )

    Sketchbook
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    Drachen

    Matt
    Jamie
    King
    Henri
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    available for commission/work
    email: mister.guiang@gmail.com
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  7. #396
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    thanks teapo

    I agree that the parkour studies are a good way to accustome oneself with more dynamic poses. The following female studies are pictures from the Women athletics contests at the Arnold classics for the same purpose. They are a bit hard to find, a lot of the old galleries seem to have been taken off the net. But I enjoy those more since they show the insanely ripped ppl in motion. Much better than the usual fitness and bodybuilding poses.

    I will do some color studies too soon. I need to improve. I need more work.

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    Last edited by bbwolf; November 13th, 2011 at 05:39 PM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  8. #397
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    this weeks COW entry






    Last edited by bbwolf; November 15th, 2011 at 07:02 PM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  10. #398
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    gestures and values are coming along nicely man, would be good to see some longer finished poses too for a nice balance and see what you've learned


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  12. #399
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    thank you fudgeloaf. I will try to do more studies like that and do more colors. I was hoping to improve my understanding ov values first.


    So hereīs my scribbles for this weeks CHOW.



    Last edited by bbwolf; November 17th, 2011 at 02:32 PM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  13. #400
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    CHOW progress.
    I think I want him dressing as sharp and smart as he can and taking care of
    his body. He might be ugly, but that does not mean he canīt take his own
    bodycare to the hightest level possible. Talk about metrosexual. This almost
    compulsive behaviour is probably brought on by his "job". I think I want him
    dressed in a gleaming, rubber pinstripe suit with protective, medical, gloves.
    Even tiny gods go with the times.

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    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  14. #401
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    okay, I am officially jumping on the band wagon. Alchemy is GREAT!!!!!
    New time bandit No:1

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    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  15. #402
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    I see you've discovered alchemy! Really nice marks your getting out of it. What sorts of tools are you digging the most?

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    pull shapes and pressure tool

    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  17. #404
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    Hey man, lots of hard work in here and obviously it has paid off.

    Your Alchemy experiments look cool, you seem to be fluent with this kind of tool, it will get better and better. Try using <100% opacity to have mid tones get in the game too- you will be surprised by the vector-like qualities a medium opacity pull shapes module can give.

    If I am allowed a general comment on your drawing, I would suggest to try and work on your mid range. Your drawings seem to use full black and full white tones and lose focus on the mid-range. Try building your tones bit by bit and keep 100% white for the end (or black if you are working the other way around). That could possibly help you describe shapes a little better. I hope the above made some kind of sense.

    keep pushing forward, you are doing a great job.

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  19. #405
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    wow, thanks for dropping in and commenting albino-Z. I am very glad you think my little exercises actually payed off.

    I am not sure however if I understand correctly what you mean using a 100%..... waitaminute....
    you mean: < aka less than 100% opacity?

    Yes, I already try that with the pull shapes. I will post stuff later. I am trying to work on my value skills and only put the strongest values last.
    But I just LOVE high contrasts and thatīs were I am strongest so I couldnīt avoid playing to my strengths. But I will post more and especially
    somehting that got inspired by you. I donīt want to rip you off or anything but I want to take some cues from your style if you donīt mind.

    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  20. #406
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    I was trying to work more with the values but I kinda got carried away. Maybe too much filter wizardry but I did at the end
    of an allnighter and seriously intoxicated with Captain Morganīs finest. So I am happy with it.

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    Last edited by bbwolf; November 22nd, 2011 at 06:26 AM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  22. #407
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    Carnifex is offline Registered User Level 17 Gladiator: Spartacus' Dimachaeri
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    ohh i like that last one.

    Sketchbook

    Sketchbooks of inspiration:
    Marc Taro|Maxetormer|ZhuZhu|Jeri|Dobu]


    Always think about:
    lighting! design! perspective! proportion!
    And (self)motivation is still everything.
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  24. #408
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    Carnifex Thanks Mate. Freut mich dass es Dir gefällt!!

    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  25. #409
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    Nice digital stuff, but your pencils are sweeter.


    I didn't think it was possible to be called an artist when you have nothing to say. It's like being a writer who publishes individual words as books and expects to be praised for it.
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  26. #410
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    Aaaaand weīre finally back. And me too. Yesss. Enclosed youīll find something I ve been doodling with. Trying to improve my enviroments.

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    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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    One thing on the environment is that the water is the same tone from front to back. Soften it at the back like you have with rest and it'll improve a lot.


    I didn't think it was possible to be called an artist when you have nothing to say. It's like being a writer who publishes individual words as books and expects to be praised for it.
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    Nice updates here, very inspiring. Loving those poses! Very interesting creature designs as well, keep it up!

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    Black Spot: Thanks for the advice. Iīll try to keep that in mind. Maybe Iīll even get back to that thing. Right now i am a bit "meh" about it.

    CGAddict: Thanks for the comment, the encouragement . Yeah poses are good. need to do more studies. I am a lazy bastard. eh I ll do more. the spartan camp is always good for that.


    Heres a doodle from today. I donīt think its goind somewhere. At least i did something today.

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    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  30. #414
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    DSG for once again

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    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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    Update on the WIP of my speeder

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    Last edited by bbwolf; September 28th, 2012 at 11:53 PM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  32. #416
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    its kinda crazy to see these things come into being on my screen. I am so used to bombing out with industrial design. I guess sometimes one just needs to find the best way/technique that suits one best

    What do you think guys?

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  33. #417
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    DarkSeeders - Concepts for a (just shelved) project for a customer in the music industryName:  120926_DarkSeeders.jpg
Views: 304
Size:  172.8 KB

    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  34. #418
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    I really like your bugs bro, #369 and the gesture drawings look not really like gesture drawings,
    I like them thou it's a lot of movement in them, but gestures are when you type in at least 10 sec,
    in this website http://www.lovecastle.org/draw/ and draw the hole dude down @ your paper.

    THATS a gesture, as far as I learned !

    Sketchbook - . Showreal - . Commission me - .

    *critique* advice* help full links, is appreciated*



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  35. #419
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    Heya Iven, thx for stopping by and posting the link. I guess you are right with the definition of gesture drawing. But hey, at least I did some studies

    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  36. #420
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    and I finally gotten around to finish something. Well kinda. i know the background could be better but I only did it because I couldnīt leave it empty. What I am really pissed about is that my iShowU gave out during the last leg of finishing it off. *meh*

    comments and crits welcome of course.

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    Last edited by bbwolf; October 6th, 2012 at 07:34 PM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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