First Timer - Needs feedback

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  1. #1
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    First Timer - Needs feedback

    Hello there everyone!
    I hope this will be my new home.
    let me get right to it..
    I started digital/tablet art, never done it before, I was more into photomanipulations. I am active on deviantart, but it seems nobody there wants to give constructive comments and I want to get better at this, and that's why I am here.

    I started few weeks ago, below you will find my first to my last 'creations', please let me know what you think and if you can give some feedback especially on that last one, since its the last and my best so far.

    This was first one, I actually got some feedback on this, basically saying I need to have more detail, water needs to have reflections etc..
    First Timer - Needs feedback

    This one is not finished yet, but I started it.. and then to take a break from it did the next 3, but I will come back to it, I need feedback on it please.
    First Timer - Needs feedback
    Tried some mech design..
    First Timer - Needs feedback
    Again more practice, its all practice though.. Tried to draw 'futuristic' plane of sorts..
    First Timer - Needs feedback
    Latest and greatest.. I had no idea what I wanted to draw I actually got stuck after I drew the map part. and then inspiration struck and i finished it tonight.
    First Timer - Needs feedback
    and then I posted a breakdown for people who wanted to see how I did it
    First Timer - Needs feedback

    Thanks in advance guys.
    - Alex

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  3. #2
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    No repiles.. Maybe I posted in the wrong section? Let me know.

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  4. #3
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    I can't actually see your pictures. Are yopu trying to link them or are you using the attachment manager? Also, in this section it's beter to put only one piece up at a time, the one you want most critiqued and the one you're striving to make into a solid finished piece. the rest whould be in the sketchbook section.

    My sketchbook

    DA

    "This is a paint and pixel-splattered furnace that forges the swords of artistic mastery. This is a place where swarthy and belligerent dwarves drink turpentine mead, berate their apprentices and slap the trade into their skulls. It's where the anvils are made of graphite, the hammers are as true as rectangular marquee selections and the fires burn with the light of a thousand lensflares." --Jason Rainville
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  5. #4
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    It's the right section, it's just Friday morning. Replies aren't generated as quickly here as on DA where they hit the front page then drop off; you may need to be patient to get responses.

    Your perspective is much better than most beginners, so I assume you have had some lessons in that department. I don't have anything to add as far as that's concerned.

    Your values could use some work, though. Try viewing your pieces in grey scale from time to time as you work on them to make sure everything stands out like it should. Remember to decrease the range of values as things move further into the distance (usually they get lighter the further away they are, but in some cases they may get darker instead; in all cases the range of values diminishes the further away they are).

    There are some anatomy issues on your anthro pieces which indicates that you would benefit from doing more figure studies (but then who wouldn't).

    I'd also suggest doing some still life studies to get a better feel for how light plays on surfaces, creates shadows, etc. Right now your work has sort of an illustrative style that is flat; it sort of reminds me of draft work from the '60s or '70s because the perspective is solid but the coloring looks like an afterthought done in watercolors.


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  6. #5
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    Quote Originally Posted by wooden mango View Post
    I can't actually see your pictures. Are yopu trying to link them or are you using the attachment manager? Also, in this section it's beter to put only one piece up at a time, the one you want most critiqued and the one you're striving to make into a solid finished piece. the rest whould be in the sketchbook section.
    I'm linking them. Eclectix can see it, maybe the site was temporarily down when you viewed them. Can you see them now?

    Quote Originally Posted by Eclectix View Post
    It's the right section, it's just Friday morning. Replies aren't generated as quickly here as on DA where they hit the front page then drop off; you may need to be patient to get responses.

    Your perspective is much better than most beginners, so I assume you have had some lessons in that department. I don't have anything to add as far as that's concerned.

    Your values could use some work, though. Try viewing your pieces in grey scale from time to time as you work on them to make sure everything stands out like it should. Remember to decrease the range of values as things move further into the distance (usually they get lighter the further away they are, but in some cases they may get darker instead; in all cases the range of values diminishes the further away they are).

    There are some anatomy issues on your anthro pieces which indicates that you would benefit from doing more figure studies (but then who wouldn't).

    I'd also suggest doing some still life studies to get a better feel for how light plays on surfaces, creates shadows, etc. Right now your work has sort of an illustrative style that is flat; it sort of reminds me of draft work from the '60s or '70s because the perspective is solid but the coloring looks like an afterthought done in watercolors.
    Solid feedback. Thank you Eclectix! I agree I am not good at drawing humans, and especially faces, will spend some time on that following week.
    Now for greyscale stuff. I would never think of doing that, that solid too.


    Any more feedback on anything would be appreciated, from any of you guys.

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  7. #6
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    Decent work considering your experience. I actually disagree a bit - you need to understand perspective much better - setting things up in Illustrator was a great idea but the other pieces show little understanding and just guesswork. The futuristic aircraft is well designed though.

    The key to visual art is understanding the fundamentals - learning to observe, compose, draw and how light defines form. You're better off using traditional media for the learning process because it is direct and virtually unlimited.

    I always recommend two excellent books for getting started: Deborah Rockman "Drawing Essentials" and James Gurney "Imaginitive Realism" - they are sort of two sides of the same coin and contain everything you really need to know.

    Good luck and welcome to CA!

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  9. #7
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    I'm not sure why you laid out the perspective like you did; all of the guidelines describe what looks like the outside of the building, but the final illustration is a room's interior. While the table and ground might have a foundation you had to do all sorts of guesswork with the walls and made your work more difficult. Should have started out like this;


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  11. #8
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    Quote Originally Posted by JeffX99 View Post
    Decent work considering your experience. I actually disagree a bit - you need to understand perspective much better - setting things up in Illustrator was a great idea but the other pieces show little understanding and just guesswork. The futuristic aircraft is well designed though.

    The key to visual art is understanding the fundamentals - learning to observe, compose, draw and how light defines form. You're better off using traditional media for the learning process because it is direct and virtually unlimited.

    I always recommend two excellent books for getting started: Deborah Rockman "Drawing Essentials" and James Gurney "Imaginitive Realism" - they are sort of two sides of the same coin and contain everything you really need to know.

    Good luck and welcome to CA!
    Thanks Jeff. Making a checklist here.
    So far I need to learn lighting, perspective, figure drawing. I will check those books out. Gotta have solid resources, I really appreciate the feedback man. Really do.

    Quote Originally Posted by Jason Rainville View Post
    I'm not sure why you laid out the perspective like you did; all of the guidelines describe what looks like the outside of the building, but the final illustration is a room's interior. While the table and ground might have a foundation you had to do all sorts of guesswork with the walls and made your work more difficult. Should have started out like this;
    Yea, I gotta learn perspective. I found that illustrator tool and figured its better then nothing. I just found some perspective tutorials online, I'll be reading up on all that stuff.

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  12. #9
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    Question for any of you guys.
    Where should I START to continue to learn?

    Say I brush up on how to create perspective, and light sources and figure anatomy stuff, anything that I need to work on that you guys mentioned here..
    Should I take all that knowledge and draw something that factors in ALL of it. All the things I learned. I am also learning how to create my own brushes, and how to (choose) color properly, I am thinking of picking up that "Digital Painting Techniques: Volume 2" book advertised on the front page here to learn form the best. Let me know what you think my approach should be? What was your approach when you first started out? Like best practices, best way to learn, so I don't waste my time and get right to it.

    I also still welcome any other/more feedback on the above digital pieces. Thank you.


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  13. #10
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    Learn how to draw first. And yes, anything you draw will have all those factors in it (unless there is no figure). Drawing is the key. Honest.

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  14. #11
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    nice work

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