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  1. #1
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    advise on armor/mechanical/vehicle drawing

    heya,

    id really like some links to pages with mechanical/armor/vehicle design that you think are great.

    at the moment im trying to do some of these but im having a hard time and desperatly need some inspiration .

    thats what ive done allready (both wips)...

    advise on armor/mechanical/vehicle drawing

    advise on armor/mechanical/vehicle drawing

    i allready know, feng zu, scott roberts, and nathan campbell... id be really happy if you could give me some more resources or advise of the "pros" in this field how the get their inspiration . and well some tips on how to learn this if possible ^^.

    thanks
    "Have only 4 values, but all the edges you want."
    Glen Orbik

    "To any man who has slaved to acquire skill in his art, it is most irritating to have his ability referred to as a 'gift.'"
    Andrew Loomis


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  3. #2
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    Just use ref material.. check out big machinery... look inside your computer at the motherboard and such.. Just find something which interests you and incorporate it in your design.

  4. #3
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    look smaller and more organic like insects and larvae found in water and on land. for instance, do a google image search on the cranefly - look not for the winged version, but the nymph version. it's buggy, but if you look closely, you can really create some impressive armor that is functional, yet organic.

    peace!
    d
    There is no "I" in team, but there is an "I" in pie. And there's an "i" in meat pie. Meat is the anagram of team...~Shaun "Shaun of the Dead"
    http://www.cognitionstudio.com

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