StarSword is a little project that I started just for fun.
I just got a new batch of GS (my old batch was from '97 and is now too hard to work with.).
It turns out the miniature most likely to be finished is now the 'Astro Knight'. Scale will be 28mm heroic.
It is not much of a scale by the way. Humans are often taller than 28mm, and the proportions are often
more chunky and comical. According to some sloppy calculations of mine, I'll be working at around 1:59
and humans will be less than 6 heads tall, and a bit chunky.
My Astro Knight, not depicted below, will be about 35-37mm standing up. Mine is crouching like a beakie
I used to play with soft clay as a kid, but I never really made any serious attempts at sculpting until now.
I'm learning something new for every step that I take. I don't think that I'll be particularly happy with the
finished results here (my mistakes are already apart of the sculpt when I discover what I should've done),
but I'm satisfied with my rate of learning.
Most recent discovery: Pick just the right amount of putty, knead it with the fingers into a decent approximation
of the shape that you want, then apply to miniature, push into place and adjust. Just pushing a random blob
onto the figure and trying to sculpt that into shape was far more time consuming I think.
First I made a few different armatures from telephone copper wire I had laying around. I wanted to be able
to work while other stuff was curing. As it turns out, the later stages of detail sculpting is incredible time
consuming for me, so I can't work on all of these simultaneously. Oh, the Prince August Goblin is just an
experiment. I found my old Prince august Fantasy Armies molds, and decided to press some GS in them.
I used food oil as a separator. It... kind of worked, but there was a lot of flash and cleanup work.
I really should've been more careful with the underlying shapes here, because it turns out that the next
step is the detail layer and some of the GS from this stage here will be exposed. So, these volumes has
to be right, and polished.
I'm starting to add some outer detail volumes here. They're a bit round and blobby. There are other putties
more suitable for sandpapering and carving than GS, but with a little patience you can still do some cleanup
work with a knife and sandpaper. The leg on the chibi soldier turned out too trunky. I'll have to strip it and redo.
You have to be really careful with volumes migrating when sculpting/pushing soft putty. I lost of the the leg
muscle curvature and ended up with a sausage.
Still, overall I'm comfortable working with an internal shape that I add skin on top of. That's how I did the
helmet, and it helped me to keep the shape stable. I just need to be way more careful when forming the
Sorry, this one is blurry, I was in a hurry. The legs of the Astro Knight are nearing completion. I have the
feet and cleanup work left (sharpening with a knife, and sandpapering/polishing flats). All the pushing
changed the pose a little, so the character is off balance now. I might be able to angle the feet to adjust
for that, or lean/hunch in the upper body a bit.
The arms and the backpack will be a bit of a pain since they're symmetrical. Thinking about getting some
instant mold or making a GS mold, because the shapes are pretty much symmetrical.