Hi guys, I thought I will share few concepts I created for Bulletstorm.
Hope you dig, cheers![]()
Hi guys, I thought I will share few concepts I created for Bulletstorm.
Hope you dig, cheers![]()
Fantastic work! All of these images are instantly recognizable from the game, which I'm still really enjoying by the way.![]()
/ Sketchbook /
Hey great concepts! Recognizable indeed!
I am wondering though, in the reddish image of the giant Hack Saw Machine fleeing, what is the floor made of?
It seems like there are metal bits and tubes and such.
If this image pertains to the chase scene at the start of the game approximately, then the planet didnt have a red sky and the strange metal ground. Which is a shame because I really like the atmosphere of that image
"Five minutes before a man dies, he is still immortal."
MY WEBSITE!
MY SKETCHBOOK BLOG!
MY FACEBOOK ART PAGE!
MY CG SOCIETY PORTFOLIO!
MY DEV-ART PROFILE!
Pavel: Yeah some of the stuff didnt make it to the game. What looks nice on the concept doesn't always plays nice in the game, lot of upgrading involvedStill I can show some them anyway.
cool work, I especially like the armored air ship (first picture). The bow plates look a bit like pangolin armor.
fantastic
These are really cool
Wow these are great, they don't suffer from obvious digital trickery/speed painting so they really hold up well under closer scrutiny.
I must be one of the few people who were way more interested in Bulletstorm for the visuals and environments than for the whole "Kill with Skill" thing.
Screenshots always looked cool, and with this art behind it I can see why.
Please visit "The Shuttered City" webcomic at: www.LucreComics.com
To see my portfolio and other related artwork, please stop by: http://lucre.carbonmade.com/
My DeviantArt page: http://benjamin-the-fox.deviantart.com/[/url]
THIS IS GREAT.....
can't wait to see more...![]()
I loved Bulletstorm - getting back to the whole point of first person shooters in my opinion - insane action and ridiculous, unrealistic carnage - shooting mutants, monsters and zombies instead of "real" people. That is a disturbing trend I wish would go away.
However, I am always a bit saddened for the people who work so hard on the details of the fps environment - an environment that you are running through at full speed, tracking targets and dodging explosions - you are rarely encouraged to slow down and enjoy the artistry.
That being said, bravo on your concept work, the game looked stunning. I love the choice to make the environments bright and beautiful, rather then dark and gritty - that has been done to death.
I tried to look around as much as possible while playing and really enjoyed all of the art and enviroments, great stuff
would love to see some process pieces if you ever post anything like that.
wow! wow! ... got nothing bad to say about these! Great concept art, I just love them. I never thought destruction paintings could feel happy like that. You pull it off though!
I love how informative these are. Loads of details. It really gives and idea what goes where. Good job man![]()
just finished the game, the environments were the best part, very epic. great to see what you did for it
Members who have read this thread: 0Developed Actively by the makers of the Best Amazon Podcast
Bookmarks