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  1. #1
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    learning animation - updated with my shortfilm jan 26! :)

    started studying classical animation at VFS this january and thought id share my animations.
    these are all from term 1, term 2 just started today (28th feb) and got some exciting new animation assignments coming up


    and uhm in lack of knowing other ways to upload the movie files i have them in bad quality at my blog here =/
    Last edited by rumpenstiltzkin; January 26th, 2012 at 05:54 PM.


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  3. #2
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    Great looking start. The tail swish seems a little too mechanical and seems to flick at the ends too suddenly, but only slightly. The frog is fantastic, very clear what is happening and great character. Keep it up, I'm interested to see what you do next.

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  5. #3
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    Agreed with Pumpkin, your best one is the frog. I have nothing but praise for that one. And the weakest would be the tail swish, it seems very, um, unnatural? it seems to be missing arcs. I hope you keep us updated on term 2 work.

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  7. #4
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    Gee, I wish I had all that content to show, since I'm learning since...september, i think?
    Well done, mate! I enjoyed the flour sack as well.

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  9. #5
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    That was brilliant! The frog was just.... well it was just simply brilliant. The flour sack too, but the frog! Keep that up!

    Great stuff.

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  11. #6
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    thank you all! i should really go back and practice that tail again

    heres one i forgot from term 1 as well, did this one between the frog and the tail one...

  12. #7
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    haha awesome. Although again keep an eye on your follow through. I think his hat is havign a similar problem to the tail in that it's flicking up faster than the character was moving up. If it's meant to be flicking up due to the character falling back down I think it's doing it too soon. If you gave it an extra frame or two before it reaches the highest point of the flick I think you'd get a better result. It's a lovely piece though, the squash and stretch is working really well and the follow-throughs in the nose, beard and arm are spot on.

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  14. #8
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    well, 2 other animations, we just started with effects as well and its alot of fun but i easily confuse myself hehe....
    i like the flame, but its not the full animation, i will put it up in the week...
    we did a flame and a blowout and smoke, wich im not liking at all, it was a bit more difficult to get that right.

    were working with a water splash atm, its so fun

    the head rotation was difficult, and it was more of a technical assignment than anything else, and just as i started to get the hang of the technicalties for it i ran out of time for it so not very good...its not even and do a bit of a swoooosh -swooosh thing ugh x)

    but anyways, any feedback is appreciated ofc!




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  16. #9
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    looking great man! Keep it up. Learning this kind of stuff will get you into good practice so even if it feels like it's killing your mind at times, stick with it and you'll be doing yourself a huge favor further down the line.

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  18. #10
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    I have looked at your first three animation. Love the sack The tails need a bit of work up, the swishing still looking too jaggy...

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  20. #11
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    here is the full candle, finishing up the water splash tomorrow so will post that then...working on a take animation too but boy is that as far out of the comfort zone i can get, such a cartoony take is difficult for me and been having a lot of problems with it -.- its finally over soon tho heh...

    anywho, the candle, i kinda rushed it at the end so the smoke isnt very well planned at all...damn you deadlines!
    and sorry for it being a bit dark and all, hope you can see it :<


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  22. #12
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    Nice. I dont actually have a problem with the smoke, but I do agree that it does disappear a bit too fast.

    I really dig your stuff here. I wish I would've had more time to practice with regular pencil and paper myself, I was thrown way too quickly into digital, now I'm just frustrated with my work. Anyway, rant aside, good job, keep it up

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  24. #13
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    hey again, heres that water splash i was talking about a while ago, and its the only update atm... i did a take few weeks ago that im not feeling confident enough to show, it was just not my thing to do, i felt completely lost -.-
    same with the walk cycle we do right now, im completely lost...it was so much easier in 3D dammit


    anywho, here it is...im not super happy with it but it was very fun to do!


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  26. #14
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    Looking great. I think maybe it's a little bit too slow and the splash is maybe too big for a droplet that size falling from that distance. It looks a little bit like the droplet is exploading when it hits the water surface as a bit too much water splashes up. Also you could add another final ripple from the reaction droplet at the end. Beautifully drawn though.

    Come on, show us the other stuff you're working on. As animators perfectionism an acupational defect we all suffer from. You should sieze every opportunity to get feed back on work, don't hide it just because you're not happy with it yet. You'll have pleanty of time in your life to do more stuff that you might one day be happy with.

  27. #15
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    Smashed_Pumpkin: thank you always for the feedback
    yeh i went a bit overboard, i just did a quick drop design then i didnt think much more about it and started on the splash itself, then when i put em together i didnt like the size of the splash compared to the drop...but ugh...deadlines x) and i dont know, i think the water feels thick somehow, i wanted it to feel more thin like water but oh well =/
    and darnit you mentioned it, i was suppose to add a last ripple from the droplet but i totally forget /slapself =(

    eh...okey..here is the take...i know its really bad, i gaved up halfway caus i just couldnt get myself to understand it i think, the type of "humor" isnt mine but i tried... but i think it shows to much i gaved up on it =/
    be as hard or not as you want on the crit tho, i appreciate any sort of feedback ^^ but im not confident with this at all .../goes and hides



    so the assignment was to have a character be surprised/scared/shocked by something offscreen, and run offscreen...

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