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  1. #1
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    EOW Round 159: The Symplegades

    EOW Round 159: The Symplegades

    Topic = The Symplegades
    suggested by Misplacedhippos



    This should be done in any time/setting period except Ancient Greece. You don't have to use actual rocks, but something that represents them. Same with the ship/dove. But you should represent all those elements. Think of the elements of this concept: the rocks, a dove, and the Argonaut's ship as symbolic items. If you choose, you can create your own reinterpretation of 'The Symplegades' but this week's contest is also subject to your own creative version. Any questions, post them!

    From Wikipedia:
    "The Symplegades, or Clashing Rocks, also known as the Cyanean Rocks, were, according to Greek mythology, a pair of rocks at the Bosphorus that clashed together randomly. They were defeated by Jason and the Argonauts, who would have been lost and killed by the rocks except for Phineas' advice. Jason let a dove fly between the rocks; it lost only its tail feathers. The Argonauts rowed mightily to get through and lost only part of the stern ornament. After that, the Symplegades stopped moving permanently."


    - Please specify which image is final when you post your final in this thread! -


    Deadline: March 10

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    Last edited by Vulgar`; February 26th, 2011 at 05:07 PM.
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    New World Creation: Designers Wanted – Environment of the Week
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  3. #2
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    This probably goes without saying, but I forgot to add that the focus should be on the "rocks" themselves, as in, the environment, haha. Maybe it shouldn't even need the ship? I dunno.

    Oh here is a james gurney version- http://jamesgurney.com/clashingrocks.html

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  5. #3
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    Oh, so this wouldn't cut it? You need actual falling rocks?
    EOW Round 159: The Symplegades

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  7. #4
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    ^Edited the briefing somewhat. Hope it helps.

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  9. #5
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    well this is interesting, alot of room for interpretation here.

    so are these rocks/ mountains physical beings, or are they stationary? also since they were rowing, are these in water?

    Last edited by +oas+; February 27th, 2011 at 01:47 AM.
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  10. #6
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    Yes! Symbolism, I'm in! This is hard one. I wondering what mood people are going to portray.

    -Red



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  11. #7
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    Not sure if it's too far away from the brief, or even counts as an environment but...
    My idea is basically the doorway out of a childs bedroom, the child wants to escape their room but the two parents are standing either side leaning over as the rocks did. The kid lets her hamster pet run through the game for a momentary distraction before charging through herself.

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  12. #8
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    Nice, I really like that its open for interpretation and own creative solutions.

    EDIT: Wip

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    Last edited by Ragnj; February 27th, 2011 at 09:54 AM.
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  14. #9
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    Quote Originally Posted by +oas+ View Post
    well this is interesting, alot of room for interpretation here.

    so are these rocks/ mountains physical beings, or are they stationary? also since they were rowing, are these in water?
    I've sort of understood them as being normal rocks that are personified by the sailors. But they have/can be represented as physically moving. The story took place in water yes, your environment doesn't have to, but it can.

    Quote Originally Posted by DyingAtheist View Post
    Not sure if it's too far away from the brief, or even counts as an environment but...
    My idea is basically the doorway out of a childs bedroom, the child wants to escape their room but the two parents are standing either side leaning over as the rocks did. The kid lets her hamster pet run through the game for a momentary distraction before charging through herself.
    That sounds really awesome, but it probably falls outside of the EOW rules...
    "You may include characters or creatures but they MUST not be the focus"
    Maybe you could pull it off somehow, I dunno.

    I realize this topic is really narrative. While the narration is part of it, it still needs to be an environment design.

    Quote Originally Posted by dragon4lunch View Post
    Oh, so this wouldn't cut it? You need actual falling rocks?
    You don't need falling rocks, or even any actual "rocks", as long as you have something that represents the essence of them.

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  16. #10
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    sweet man, this topic coms at a great time, as i am starting to finally get the hang of painting rocks.

    look forward to sketching a bit later, after i tear through bulletstorm. the game is awesome, and gorgeous.

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  17. #11
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    a small narrative I found randomly, really helps vision this:

    The Symplegades are the "Clashing Rocks" through which the Argo had to pass in order to enter the Hellespont. They moved randomly about in the sea, crashing together and crushing ships between them. No humans had ever passed safely through them. Acting on the advice of the seer Phineus, Jason let a dove fly through the rocks to see if the passage was safe; the dove passed through, losing only its tail feathers as the rocks crashed together behind it. Jason and his Argonauts then rowed mightily through the passage, and the Argo made the hazardous trip safely, losing only a piece of her stern ornament. After the Argo's successful journey, the Symplegades stopped moving and became firmly rooted in the sea. The Romans called them Cyaneae insulae.

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  19. #12
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    This is what I've done so far. Kind of a nordic Symplegades, with icy mountains and that stuff :3 Don't know what kind of ship I'll add. Maybe a viking one, I suppose...


    Crits please! This is my first time in EOW, I need practise with enviroments.

    EOW Round 159: The Symplegades

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  20. #13
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    1 hour WIP, at its core. Im planning on working with this until the due date, theres TONS of stuff missing

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