Smashed_Pumpkin had this amazing idea of making a sketchbook thread for animation, and I for one approve, and will follow too. Except I'm gonna start from my crappy badly captured and basics of the traditional days (my school always had issues with broken capturing stations or they were badly set)
Like I said, badly captured >,>
And the good ol' flour sack. Almost everyone goes through this one. Again, badly captured.
These are... AWESOME! Gotta say your traditional stuff is really good. Epecially the pillow one. Oh and the digital stuff your last one aswell, really good. Somewhat maybe 1 or 2 too many frames in that one but im just being picky now. Great stuff.
Edit: Oh and i too think the sketchook animation idea is good. I will be updating my existing thread with new stuff too.
Fantastic looking stuff! Good animating always survives a poor line tester and you'rs certainly has survived. Great to see you start an Animation Sketchbook, I think the more people we can get doing it the better.
The sneeze and yawn are brilliant, I love the looseness to them. How long and to what level have you studied animation?
I started doing it on my own about 5 years ago (you should see those, they are horrrriiiible) then I signed up for school about 2 years ago and only got up to Intermediate 2D level. I was about to start a 3D intro, but long story short, a car accident kinda ruined it for me.
The good thing is that I've had plenty of time to look at my own mistakes in all aspects of my work and try to fix them. So in a way, the best thing that could've happen to me was breaking my back, haha.
I wasnt particularly happy with this one. I liked the concept on paper, but I couldnt keep the little girl on model. She also doesnt seem like she's struggling with the box. Fairly happy with the strong man though.
Lip Sync and acting test, audio is from the masterpiece movie 'The Room'
And this one I made about 3 or so weeks ago and it's fairly rough. I storyboarded the whole short, but decided to run with this scene to see if I could actually commit to animating the whole thing.
I really enjoy those drawn-paper tests that you did, and I am also respectful of you doing frame-by-frame directly in flash. (I don't have a problem with tweened cutouts, but most of the time it doesn't look good.) Plus, you had the balls to animate to an existing soundbyte, which again I don't have a problem with. In fact, I got a laugh out of it.
Thanks a ton man, yea I'm not into the weening/bone structure flash animations. They are too static for me. I'll try to get more stuff done coming these next weeks. I need to get a few things done first.
Also thinking of doing that leap into 3D, might have to get Maya first, since all the rigs seem to be made for Maya only.
And, thank you! I haven't posted my animations because I don't think they are good enough yet and I still don't really know how things work on the forum. I will comment a little, see how things work here, make some decent animation and then post. haha