Hair makes me confused.
Last edited by Mazui; February 16th, 2011 at 08:34 PM.
Trying to do some poses
Hi there, you should really work more on anatomy and proportions. The face drawing looks very disorted. your second drawing looks find to me, but don't take my word for it, I can't really judge your second drawing too well.
Thanks guys! You are definitely correct. I'll try to squeeze in some anatomy studies. I'm not quite sure what you mean with 'construction'.
Last edited by Mazui; February 16th, 2011 at 08:29 PM.
I managed to compile the animation branch of my drawing program and made my first animation.
Also began to copy Loomis' mannequin.
Trying to use the Loomis figure
Do you know where to find the animation branch? I saw it once but can't remember where.
Gonna tray it out.
Thanks Martin, they were really inspiring!
hehe i like your lil creature character, hes funny
animation looks fascinating ill have to try that
sb most art copied to page 1
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Animation is fun but very time consuming if you try to do it properly. Probably a good exercise though, to make hundreds of drawings of the same object from different angles.
Inspired by the daily sketchgroup from a few weeks ago. No snow storm though.
I like those anatomy studies you just did, they are quite good. I am pretty jealous of your line quality.
Keep studying, it looks like you are doing well
"Dang girl, if you weren't a figment of my imagination I'd wanna have yo baby."
- Adventure Time, Jake
"All the thoughts of a turtle are turtle. - Ralph Waldo Emerson
Thanks Hermit! My lines are drawn with the 2b pencil brush from the Tanda set in Mypaint. Try it.
Didn't quite know what to do with the foreground.
Trying to show the Deusenberg in motion.
You've got a good sense of perspective, I think it's just putting the time in with anatomy studies that will bring your work up. Your doing that so the only advice I have is carry on .
The creature in post 6 is adorable, to start. The nose is a good idea to practice fallow through. My crit for your animation is that you should push your arcs. Remember you have 3 dimensions to work with, even though it's 2D.
Here I drew a quick box form. The first is yours, a simple left to right. The second is a suggestion of a more dynamic arc.
Look forward to more studies, keep on trucking
Thanks Rhubix! I'll have to try that.