Sketchbook: Ville's Sketchbook: C&C greatly apreciated - Page 21
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  1. #601
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    Smuli: Thankyou. And yeah, perspective stuff is certainly way aways from my comfort zone but I'm doing my best to drag it there. I really just want to get to the point where I don't have to worry about this stuff too much.

    Your really good at perspective stuff, is there any perspective drawing exercises you would recomend?


    More perspective exercises.
    I'm just complete and absolute noob when it comes to drawing machinery.

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    Last edited by Ville_S; September 29th, 2012 at 06:01 PM.
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  3. #602
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    The last mechanical sketches look confident, I like the seam, bolt and grill details you're adding!

    About perspecive, one really good learning reference is the environmentoring thread about linear perspective. Fish eye perspective is also useful to understand, even if it's just to avoid using perspective setups that looks weird without it taken to account (it's really, really hard to draw convincingly and almost no one tries). This video does a good job explaining ellipses. Perspective is really just a small bunch of rules but the major part is fiddling around with them in practice to see what works. I guess I may have learned best by doing abstract perspective scenes with lots of boxes and cylinders like the first excercise on the mentoring thread, and by drawing buildings from reference with perspective lines.

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  4. #603
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    keep posting and spiring love yor stuff.

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  5. #604
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    Smuli: Thanks for the suggestions! That enviromentoring thread looks like a really good resource!

    0000: thanks!

    two exercises in perspective, prawn from district 9 screenshot and random alien.

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  7. #605
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    Love the way you paint. Looks so simple, yet everything's there. Great stuff!

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  8. #606
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    Ah the perspective exercises... they are a drag sometimes and I feel you, man. Personally I try to deal with it more loosely, more like Kim Jung-Gi than Scott Robertson.
    Love your studies from the previous pages too!

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  9. #607
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    Razz: Result of studying and limited study time.
    Thanks

    Xinranliu: yeah, Loose is good. I'm not that interested at drawing perfect construction images of various vehicles and flying machines.
    I just really want to gain confidence on this stuff so that I don't have to worry about it too much.
    And thanks!

    Really speedy study: Screenshot from alien.

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  10. #608
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  11. #609
    Vinicam is offline Five percent inspiration and ninety five percent transpiration. Level 3 Gladiator: Catervarii
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    Wow... Some really cool stuff going on here!

    I think you should do more paintings from imagination. I mean, try to illustrate something based on a subject.

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  12. #610
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    Mr.Ebony: thanks

    Vinicam: I think I need to start a counter for "you should do more stuff from imagination" .

    Some sillhouettes and photo ref study.

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  13. #611
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    quick environment sketches.

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  14. #612
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    Awesome lighting, man. Your environments are amazing, they look so moody. That alien photo study is really good.

    *** Sketchbook and other stuff ***

    Flashback's SB

    Anatomy Atlas

    Digital Galleries

    Visit & Support:
    http://www.ctrlpaint.com/
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  15. #613
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    Dem brushstrokes, man. Gorgeous texture.

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  16. #614
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    Flashback: Thanks!

    Jesibelle: thankyou.

    Random aliens for sake of random aliens.

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  17. #615
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    impressive studies man, and great tech things!

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  18. #616
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    Flaskpost: thanks!

    You know what sucks? Sinusitis. Sinusitis and week long antibiotic course that must follow. ugh. Feeling tired and druggy is seriously cutting into my productivity.
    And it doesn't make me feel any better to feel like I have forgotten stuff I should know by now about painting.

    Rendering practice from imagination.

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    Last edited by Ville_S; October 7th, 2012 at 04:59 PM.
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  19. #617
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    Random creature.

    Been looking Anthony Jones aka robotpencils work recently. Love hes stuff. He has some of the most amazing skills in values and renderings I have ever seen.

    Looking at hes stuff and works of Cole Eastburn, Jaime Jones, Maciej Kuciara and others, make me feel like I'm missing something crucial about values and rendering. It's driving me absolutely nuts.

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  20. #618
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    Craig Mullins study:

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  21. #619
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    insecthingie

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  22. #620
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    Love The Craig Mullins study I think you really nailed it
    Really great works in here looking forward to seeing more
    keep it up

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  23. #621
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    Awesome sketchbook! Jatka samaan malliin, sä oot nimittäin kehittynyt iha hitosti Ja täytyy myös sanoo et toi Craig mullins study on erittäin onnistunut.

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  24. #622
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    Dk_Sketch: thanks!

    Papu: Kiitoksia. It's quite encouraging to hear that.

    Really strugling with this value problem.
    Still not getting it.

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  25. #623
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    xenoduck....yeah.

    Just a testground for rendering various shapes and folds.

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    Last edited by Ville_S; October 16th, 2012 at 01:40 PM.
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  26. #624
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    Hey man, great new stuff. Uhm, okay you were talking about values in the one two posts up, I've found that when you have a fairly low key image like that, having a really strong rim light, or any light source of the kind really helps to make the image feel whole and it tends to resolve the other values. Just on point of strong light can really make all the difference in those instances. Granted this is probably something you already know, aha but I guess it never hurts to be reminded of it. Good luck man, it's always a joy looking through your SB.

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  27. #625
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    helmet study:

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  28. #626
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    loving the new stuff, really admire the rendering

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  29. #627
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    Inspiring studies and posts. Keep them coming please!!

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  30. #628
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    wow awesome sketchbook! I really like the screen shot paintings! Especially the ones of Game of Thrones Keep up the great work!

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  31. #629
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    Psychobuddy: Thanks. Actually I hadn't think of it that way at all. Now that I have finally thought about it it does make sense,
    as the bright rim light indicates that viewer is seeing the shadow side of the object and thus that gives justification for the low contrast.
    Interesting

    CONtra: Will try though life tries to slow me down.

    Joe777k7: Thanks for checking out my sketchbook bro.
    Glad you enjoyed my stuff.


    So...I was out of the game for few days. Reason? Well, I catched a cold so I needed another set of antibiotics to fight the damn sinusitis. So I visited a doctor, got my antibiotics...all good all good...
    but then as I was stepping out of the god damn building my ankle flipped, I lost my balance and fell forward. My galaxy note, that was on my left hand, went flying and hit the concrete while my right arm took the full brunt of the impact.
    No broken bones but my forearm/elbow got a shock of the lifetime. It's hurting (not terribly but still plenty enough) and doesn't take rotaing movement of the forearm too kindly, but it is getting better.

    in any case I read some Andrew loomis books and had to do this small value experiment. Possibly not the smartest move, but atleast I can say I'm literally suffering for my art.

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  32. #630
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    Oh man sorry to hear about the arm :/ Hope it gets better soon!
    Also you have a galaxy note too? Have you painted with it a lot? Did it got smashed now? :o

    By the way I love that Craig Mullins study!

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