That thing is absolutely terrifying. Solid design, great colors, and that rim-lighting is awesome! It really conveys a good sense of (horrifying) mood. My main critique would be that some of the legs (particularly the one to the far right and the one in the middle) don't seem 100% connected to the ground. Defining the area where the feet meet the ground just a little bit more clearly might help.
Great studies! Your environments are showing some really good lighting. The second-to-last piece in your most recent post is looking brilliant. Good distribution of values, good composition, and overall a really well-put-together piece.
Thanks again for the comments and the great critique on my sketchbook!
meps hey man, thanks again for the support! you seem to be my only visitor to this thread these days ;p I know its sometimes frustrating when you need abit of guidence but none seems to come. Sometimes you just need abit of outside perspective to see where things are going right and wrong. I appreciate your constant support dude, if you ever need a crit, feedback or whatever in the future your always welcome to ask me, for what my knowledge is worth. You know where to find me ;p
This weekend i have been hammering the linework. Pencil stuff is a ballache to scan but drawing in photoshop has been blowing my mind. I never really understood how people managed to get really clean and crisp lines (i still don't really when you see it in environments and machines) but i think it's becoming more clear.
Ive also been trying to add the lines into my rendering practice. Before, i generally just do a rough sketch and work on top of it as a guide, instead of actually using the linework as a main structure for the whole painting. Its tricky wrapping my head around it all.
Warburton! thank you for your post over on my CD sketchbook!
Being able to find you here makes me wonder if I should just stick with one sketchbook thread and Hope that I bump into the people that are over on crimson daggers, here instead with time. But granted it seems the high levels like you, ramalooke, and ursula have found my sketchbook there instead of here. hmmmm
ANYWAY I hate to say this but once again it seems nothing but ass pats for you are in order lol you have improved by leaps and bounds in just over a year! I've subscribed so I am more likely to post here instead of over on CD, keep up the inspirational work! love it.
If I happen to comment on your sketchbook, please don't feel obliged to comment on mine. use that time instead to get back to work.
luthertaylor Hey man! You should keep both sketchbooks dude, thats what i do If you use photobucket can can copy and paste your entire post to save a ton of time. Ive found that the communitys are different on different forums, occasionally you'll see a familair face which is always cool, but i guess the more people who see your stuff the beter, so just post everywhere
Also, thanks for the support, i'll trying to get beter. Same goes for yourself dude, i'll keep an eye on your stuff also and watch your progression.
Work kicked my ass again, when getting back its always tough to find the will to study. Heres some stuff anyways, been doing pencil stuff again, might scan some of it at some point, we'll see.
Also, my boss is having 10days of on Holiday, so technically i'm on holliday too, which means way more study time :beautifu2:
heres some shiiiiiiiieet
more line/ gesture study stuff
doodles before bed (i now see how bad my values suck, must improve x_x
Your team challenge creature is looking a lot better--the new color scheme looks much more "natural." Also, those points of light on his chest are a great choice--they really help guide your eye up to the face/head area. I'd say adding just a little bit more lighting to the concept could help--as it is, his face is a little hard to make out, and pulling out just a couple highlights could really help with that.
Also, that composition sketch halfway through the post looks great. Was that mostly texture brushwork? It almost looks vector-ish. Anyway, great composition and really tasty textures--I'd love to see that worked up into a finished piece.
Thanks a TON for your critique and paintover on my sketchbook! That was an awesome critique, and I'm working on making all of the corrections you suggested.
meps Hey man! Thanks for the crit and advice The environment thing was just messing around before i went to sleep. I just used a bunch of brushes and kinda made it up as i went along. Bumskee and Whit Brachna both have cool brushes for textures and stuff.
I'm glad the paint over helped dude, if you ever get stuck and need a crit i'm always happy to help, although i know my knowledge is somewhat limited.
cheers once again for dropping by
black-swan Thanks alot, i'm glad you think so. If i can improve at the rate you are i'll be sorted! Thanks for stopping by
jessibelle Thanks Jessi, glad you like. I'll keep trying to get beter. Thanks for taking the time to stop by
pencil skeeeeeetches. Sorry about the quality, i took them on my phone instead of using the scanner, was much less hassle.
more quick studies trying to understand metal =X
takin Rama's advice, workin on contrast and still lifes
practice practice practice. The design, anatomy, textures, comp, gestures, values, colours all suck.
and some creature design for CA.org COW WIP. Fairy hunter.