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Thread: Texturing & Modeling

  1. #1
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    Texturing & Modeling

    CCM261

    I'd like some critiques on these renders. Any help would be appreciated!


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  3. #2
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    Don't know what program you're using but every one of tehm is too dark. You need some environment lights or ambient light in the shadows. You want to light a scene so your eye moves around the image. More fill lights and reflected lights would help too.
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  4. #3
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    Can I ask what are these renders for? Or what are they intended for?

    The textures seem ok, although I would up the resolution on a few of those.

    You really need to scale down the textures on the walls and whatnot. It might be better to use a patterned texture.

    The room with the blood stains desperately needs shadows. Also if you wanted to up the mood, I would add a falloff to the overhead light.

    Also for your outside environment, are you using a daylight system or just a spotlight? It might help to tint the light the same colour as the skybox. I think it looks disjointed because the shadows are too harsh, you need to soften them a little.

    Have you heard of GI before? You should definitely look into it. Not sure what program your using, but most renderers have some sort of basic GI included.

    Personally I use FinalRender, but it really helps to understand how it works before smacking it into your environments.

    Hope it helps,

    Good luck!
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