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  1. #1
    Join Date
    Jan 2011
    Thanked 0 Times in 0 Posts

    Texturing & Modeling


    I'd like some critiques on these renders. Any help would be appreciated!

    Texturing & Modeling
    Texturing & Modeling
    Texturing & Modeling

    Texturing & Modeling
    Texturing & Modeling
    Texturing & Modeling

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  3. #2
    Join Date
    Sep 2009
    Thanked 6,423 Times in 2,684 Posts
    Don't know what program you're using but every one of tehm is too dark. You need some environment lights or ambient light in the shadows. You want to light a scene so your eye moves around the image. More fill lights and reflected lights would help too.

  4. #3
    Join Date
    Nov 2007
    Brisbane, Australia
    Thanked 14 Times in 13 Posts
    Can I ask what are these renders for? Or what are they intended for?

    The textures seem ok, although I would up the resolution on a few of those.

    You really need to scale down the textures on the walls and whatnot. It might be better to use a patterned texture.

    The room with the blood stains desperately needs shadows. Also if you wanted to up the mood, I would add a falloff to the overhead light.

    Also for your outside environment, are you using a daylight system or just a spotlight? It might help to tint the light the same colour as the skybox. I think it looks disjointed because the shadows are too harsh, you need to soften them a little.

    Have you heard of GI before? You should definitely look into it. Not sure what program your using, but most renderers have some sort of basic GI included.

    Personally I use FinalRender, but it really helps to understand how it works before smacking it into your environments.

    Hope it helps,

    Good luck!

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