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January 24th, 2011 #1
Catish's Collaborative Sketchbook
Well I didn't think I would be back here ever again. I've had a sketchbook here before, a couple of years back, under a different username. Eventually I stopped using this site because it wasn't helping me anymore. I found out that the direction I was going in was much more personal and really had little to do with hardcore anatomy practice and space marines/wood elfs.
But recently I've been browsing again, just giving advice and help instead of posting stuff.
Anyway, the reason I feel that I want to come back is that it's always useful to get some outsider advice anyway, but the bigger reason is that my approach to drawing has changed and I'm thinking that to continue drawing in my way, I need your ideas. So it kind of is like concept art in a way... (words are written down and pictures are created and improvised upon).
I'm not calling myself an illustrator, but it's similar. I have this broad style that I want to express with others' ideas.
So maybe this will be fun and a new kind of sketchbook. If you'd be so kind as to leave some tidbits - a breif outline, character synopsis, concept, mood etc. and I will post interpretations.
I'm looking for both critiques of drawing skill, but also perhaps the execution of the concept. but sometimes what I draw is just personal to me, so... it's difficult to critique an expression.
Here's some of my recent stuff...
Cheers! here's to making love.
Last edited by Catish; February 25th, 2011 at 01:31 PM.
Hide this ad by registering as a memberJanuary 24th, 2011 #2
Very TimBurton esq
Seriously if havent seen his stuff and taken a good look at it I think you would enjoy it
But remember it's important to do realistic stuff too
If you have done that already I suggest posting it because otherwise you'll be bitched to hi heaven for it until you do
Great stuff, post more
January 24th, 2011 #3
i haven't been able to get to life drawing class for a while now. i'm hoping to start again at a new place soon though.
i would like more to focus on the collaborative/concept aspect of the sketchbook.
thanks for the comment. :-)
January 24th, 2011 #4
I meant more your line work is similare I guess
colabs are great too! do you have a personal SB too or you just focusing on this
January 24th, 2011 #5
nope, i don't have a personal SB.. is that just a private sketchbook? i don't have one anyway. :-) this is my only one on DA. the help i need is not to really make my figures more detailed, but to expand on my composition and expressive ideas.
January 24th, 2011 #6
Yep your right.
I just wasn't sure what you were going for because you were doing figure drawings but they were so stylized.
Well at least I ment well right?
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January 25th, 2011 #7
hell, no wood elves, no spacemarines? c´mon, you don´t fit in here ;D
No, for sure, you´re doing fine, seems like you´ve found your style, keep at it but don´t forget to try some things out.
I mean, how about some fat guys?kids, babies, environments. your work looks good, but something different....
sorry, i know this was your second post, so you didn´t even had the opportunity to show other stuff up.
just my coins byebye
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January 25th, 2011 #8
That's a nice style that you have there, but HeerleerzeichenS is right though on the subject variety.
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January 26th, 2011 #9
Interesting style. I'm finding it a little difficult to see quite what you're going for - obviously you're playing around with the anatomy but it's unclear whether you're aiming for elegantly slender figures or grotesquely malnourished looking ones - currently I'm seeing a mix of both (mostly the former). Stylised is absolutely fine as long as it remains consistent.
For a suggestion on where to go from here... hm... well I'm seeing a lot of figures but not really many 'characters' in your work - I'm just assuming that's what you want as it's the human figure side of concept art. Try approaching the drawing board with a random figure in mind: a warrior, a scientist, a witch - and go all out with designing their face, costume, try to capture their personality and render it.
January 26th, 2011 #10
The first thing I thought when I saw the ballerina piece, is "This could be a character for a cartoon / animation movie!" It made me think of the ballet-scenes in the movie Despiccable Me.
So, why not draw a few scenes or storyboards where your character(s) are performing what would seem natural to them? Hope it helps you!
January 26th, 2011 #11
January 26th, 2011 #12
"you know, for ages my approach has been to just let the characters do what they want on the paper. :-) that's what i usually do. got any other suggestions?"
im a big fan of fashion type illustration, heres a link to some really excellent stuff.
some of it is anatomically correct while other artists try different things. What it all has in common is it makes the people look graceful; some of your heavy lineweights round the faces, and bendy bones in the legs look awkward.
this one is a particular offender
So maybe work on that, otherwise, nice start!
Edit heres some sexy figure drawing from one of the best in the busienss, james jean. some serious skill and practice gone into being able to do this..
January 26th, 2011 #13
Fun style, I like what you have here so far.
rather than the usual "hey, do some anatomy. lol".
Anyhoo- Glen Keane has some great cartoon / anatomy hybred drawings kicking around.
I think it will help a tonn- especially with your faces, you have a habit of squishy-face.
eg. In this image your body is heavily stylized but still conforms to perspective and anatomy. The face doesn't/
Hope this helps!
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January 26th, 2011 #14
good point. i have noticed this on the faces. i should make it consistent with my figure's body as well.
also, i think i mentioned that my current life drawing class got cancled. so i'm looking for a new one.
if you have any other non-anatomical ideas for me, that would be good. as i'm aiming this to be a collaborative sketchbook where people here give me ideas so i can do more drawings. i want to improve on my expression of other artist's concepts as well as anatomy etc.
Last edited by Catish; January 26th, 2011 at 03:06 PM.
January 26th, 2011 #15
yes, i have been thinking of getting a 0.3 mechanical pencil for thinner outlines. i also plan to do larger drawings which will help make the contours thinner in comparisson.
i'm always making mistakes with anatomy (usually mistakes to do with the symmetry of the figure). it's difficult when you're playing around with a custom structure, and not trying to make it look too detailed, or too simplistic. the balance is tricky to understand sometimes.
great drawings above. i am looking forward to going back to life drawing.
January 26th, 2011 #16
"it's difficult when you're playing around with a custom structure, and not trying to make it look too detailed, or too simplistic"
Im not sure what a custom structure is, but i definitely agree its hard to know when to stop detailing something to stop it losing its liveliness.
"When drawing or making pictures, there is always a struggle with control. Accidents, chance, and intuition are vital agents against stagnation.
The trick is to have enough control to make it look like you messed up on purpose."
one tip id offer as a bit of a beginner life drawer myself is just get on with it and not care about the finished result as much as the act.
it totally chills you out and you can feel your hand learning a little at a time. might help..
btw re not using refererence, i really like the girl in this pic, but that horse has the face of a cow
i wouldntve liked to see Richard III's face if youd turned up with that for him to ride he'd go bananas
Last edited by Velocity Kendall; January 26th, 2011 at 04:35 PM.
January 26th, 2011 #17
I completely understand what you mean about characters and their identities. I'm exactly the same. Unfortunately within the world of concept art, you need clear, visible distinction from one character to the next. You begin to see a character quite differently if you're working up close, creating them, for a long time versus someone just viewing them for the first time. If your work is stylished you have to push it extra hard in certain ways - the face, the clothes, pose and expression.
Just suggestions from an outside perspective, mate. You can ignore it. Nobody is going to force you to alter your style into something you don't want, but nothing stops you from trying something out.
As you were looking for ideas - two conflicting suggestions combined in one or a separate pair, I'd be interested to see how you depict 'pride' and 'disgust'.
January 27th, 2011 #18
Hello there mate,
Thanks a lot for visiting my sb mate. i really appreciate it.
when i was looking through your sb i was saying to myself "oh my my i love these stuff!" man, you got a style of your own and thats what matters. You anatomical knowledge seems really cool and its good to see how you integrate that to your style. but i still suggest you do do more in depth studies since it'll help you immensely. of course that knowledge will help you to stylise your pieces more and more. I find these pieces funny as well so its really appealing to me. here try this book mate. i guess it suits your needs; "Anatomy for artists by Elliot Goldfinger" im also going to start studying this book since it covers the muscular system in depth. for improving pencils i recommend "Pencil Drawing Techniques by David Lewis". actually,i recently started to refer it and i love it.
Hope this helps mate. ill drop by later and check out more funny pieces of your work and ill try to be helpful as much as possible while im here. Just keep up the good work and dont ever give up!
Last edited by devastacio; January 27th, 2011 at 02:03 AM.
January 27th, 2011 #19
January 27th, 2011 #20
Man this is cool way of practicing. keep doing more everyday if you can. trust me itll pay off handsomely.
guys, i need more ideas - concepts.. feelings, to work from.
well ill see ya around mate. keep up the good work.
January 27th, 2011 #21
January 27th, 2011 #22
Great to see you back at CA, here's a small story you could work on. It's a little sad but the subject matter is fun.
January 27th, 2011 #23
Some interesting poses going on here. The characters are simple yet intriguing.
January 28th, 2011 #24
Thanks for your comments. There is an impressionist artist I'd like you to look at for a challenge... John Atkinson Grimshaw. Your style would work well with supernatural forms I think; can you draw a fairy like his painting of Midsummer night?
January 28th, 2011 #25Registered User
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i adore your style and characters!
January 29th, 2011 #26
so I know you mentioned that you do not like the " do more lifedrawings practice realistic stuff"-speech BUUUUT: the thing is even if you try to achieve a unique stile its fundamental to know real anatomy it will help you alot to develop your stile further ...and than again as Space Marines are friggin awesome ...I mean c`mon 10 guys in front of a mile high chapel defending it against a horde of thousands of abominations .... EPIC ...all I say ;-P
January 29th, 2011 #27
Thanks for the comment in my SB. I like you're cartoony style you've got goin here, seems very original in my opinion, but where are the guys? A world with only women would be catasrtophic without men bein there to shut their ideas down
January 29th, 2011 #28
bloody hell that is disturbing :0
January 30th, 2011 #29man without an avatar
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I should premise this critique by saying that in my own time I make work that is distorted and ignores a lot of rules of anatomy and I do not work in the game industry or film industry where strict adherence to those rules is needed. For the most part, you won't find much distorted stuff in my sketchbook, because I use my sketchbook as a place for mostly studies both online and IRL.
In the commercial illustration field, comic books, animation and low brow art, I find a lot of the kind work you are producing here is incredibly popular and I would not try to convince you to produce anything in another style, because it has the potential for success.
That being said...
It feels like you are distorting stuff that doesn't need to be distorted some times. Distortion should come about because you are trying to highlight something about movement, pose or character- alot of this stuff looks really contorted, which I don't think you are going for.
Your faces read like they are being pulled and stretched as a result of movement like dance or running or something, but the bodies are static and just standing there.
As for the male figure, I would suggest moving the pectoral muscles up further on the chest so that they don't look like small female breasts. There is nothing wrong with androgyny but if you really want your male figures to look like males and not just females with penises- you are going to have to play with cliche male stuff, like broad shoulders, bigger hands and feet, prominent jaw etc.
Request: do some portraits in your style based off photos.
ps. sorry for the big chunk of text
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January 30th, 2011 #30