Sketchbook: FlameDragon Sketchbook (2013 Update)

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  1. #1
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    FlameDragon Sketchbook (2013 Update)

    New decade, new sketchbook! Since my last sketchbook I started back in 2007, I've seen (in my opinion) quite a leap forward. My artistic tastes have changed too. I have also been receiving art instruction, which I intend to keep up for quite some time. This is my most recent artwork (June 2013):

    Name:  Rebeca.jpg
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Size:  186.4 KB

    Last edited by FlameDragon; June 4th, 2013 at 07:45 PM.
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  3. #2
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  4. #3
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    You're quite good at rendering shadows on your human figures. I like how smooth it is.

    Everything is better with dinosaurs.
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  5. #4
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    Thanks very much! Still trying to improve.

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    nice work. i personally think that you shade too much. otherwise, good work, keep it up

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  7. #6
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    Thanks, I started shading that much due to my art teacher's influence, she showed me how realistic one can get the form to look by doing it.

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  8. #7
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    Your toning on the figure drawings are impressive =)

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  9. #8
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    yeah impressive control. id love to see more..

    sb most art copied to page 1
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  10. #9
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    I am currently overseas but once I get back next week, I have alot more drawings to do. I should have more work within 2 weeks or so.

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  11. #10
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    As people have mentioned good control of pencil pressure. Would like to see some life drawings.

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  12. #11
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    The life drawing I've been doing lately at the school has been portrait, but I will start doing the figure drawing sessions again soon at another place.

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  13. #12
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    Still working on a few, here's one I did a few months ago.


    Name:  repose.jpg
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  14. #13
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    This is my newest one:

    Name:  Neko.jpg
Views: 1699
Size:  41.3 KB

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  15. #14
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    very smooth rendering, though they lose alot of movement and such in doing so, particulary it looks like a greyed out photo- still a decent feat. tho.

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  16. #15
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    Ah, I see what you mean

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    Newly finished drawing

    Name:  Cassie.jpg
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  18. #17
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    Here is my most recent one, one of my favorites:


    Name:  Alex.jpg
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    Yup,the shading is very good
    I'd like to see you draw some slimmer girls (;

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  20. #19
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    Quote Originally Posted by Jarkuzy View Post
    Yup,the shading is very good
    I'd like to see you draw some slimmer girls (;
    I am working on a few, will post those soon

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  22. #21
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    Drawing in progress

    Name:  Draw.jpg
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  23. #22
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    You really have a nice shading technique but something about the way you do the folds and creases in the skin is perhaps a little bit harsh. I see this in most of them but I will give you specific examples. The breasts on the first girl in post 16 and the legs on the woman in post 13 are looking more like stone or fabric than soft flesh. I am by no means an expert in any of this, I just wanted to suggest something that you could maybe work on to make your figures look more believable and less stiff. Anyway, you are quite talented, just keep pushing yourself into new places!

    My Sketchbook would benefit from your critiques.
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  24. #23
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    Thank you, I will work on that!

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  25. #24
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  26. #25
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    These are looking good. However I get a "papery" feel from your skin rendering. I think the issue is that your edges are too hard. Keep in mind that form shadows are soft while cast shadows have hard edges. Sometimes it doesn't hurt to simplify either. Find the bigger shapes and don't worry about every little crease or bump. Otherwise it can get unnecessarily busy and confusing for the viewer to read.

    I also think you can erase some of the lines in your drawings. Since you model everything out in such detail, especially on this last drawing, you don't really need the lines that are facing the light. After all, they're not actually there.

    These are my thoughts on it, anyway.

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  27. #26
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    Quote Originally Posted by tobbA View Post
    These are looking good. However I get a "papery" feel from your skin rendering. I think the issue is that your edges are too hard. Keep in mind that form shadows are soft while cast shadows have hard edges. Sometimes it doesn't hurt to simplify either. Find the bigger shapes and don't worry about every little crease or bump. Otherwise it can get unnecessarily busy and confusing for the viewer to read.

    I also think you can erase some of the lines in your drawings. Since you model everything out in such detail, especially on this last drawing, you don't really need the lines that are facing the light. After all, they're not actually there.

    These are my thoughts on it, anyway.
    Thank you for the in-depth critique, I appreciate it!

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  28. #27
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  29. #28
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  30. #29
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    Nice figure drawing man, really.
    Just try to have more contrast taking your time on those a bit more.
    Also, try to draw forms using shadows and less the lines.
    Keep up!

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  31. #30
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    Quote Originally Posted by tobbA View Post
    These are looking good. However I get a "papery" feel from your skin rendering. I think the issue is that your edges are too hard. Keep in mind that form shadows are soft while cast shadows have hard edges. Sometimes it doesn't hurt to simplify either. Find the bigger shapes and don't worry about every little crease or bump. Otherwise it can get unnecessarily busy and confusing for the viewer to read.

    I also think you can erase some of the lines in your drawings. Since you model everything out in such detail, especially on this last drawing, you don't really need the lines that are facing the light. After all, they're not actually there.

    These are my thoughts on it, anyway.
    It's funny but papery is exactly the word that was in my head- then I read this- >.< get out of my head!
    Needless to say, I second this stuff.
    In the mean time it might be fun exploring the papery look, it's kinda neat

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