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Thread: It crawls through the fax.

  1. #79
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    Nice
    I reallly like your house moddeling. Can i ask what you use to do these things?
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  3. #80
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    Hi Shadow, thanks! I used 3DSMax to make the rooms, and photoshop to make the drawings and sketches.
    Keep up the car sketching; are you going to do car design at Uni? I went to Coventry doing transport design and it was a good laugh!
    I was never a natural car designer like some of the guys youll meet at uni... really smart and bloody good artists; look on CarDesignNews portfolios, theres some top student and young professional work on there to benchmark agasints..One of my friends from uni went on to design all the cars at Morgan, so stick at it it can happen...

    more study, and a speed paint copy of The Murder by Paul Cezanne. that painting always reminded me of driving to work at 6:40am down the A46 from Leamington to Coventry... grim
    Last edited by Velocity Kendall; February 2nd, 2011 at 12:13 AM.
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  5. #81
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    I'm impressed by the designs you got in here. Not just quality but big range of different subjects and approaches. Figure drawing needs more work but I'm sure you'll improve in no time. Last studies have nice watercolor look.
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  7. #82
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    love your designs and ideas,3d skills is really impressive again man, i like the texture on the last piece,what are they doing by the way?^_^
    My sketchbook.

    http://conceptart.org/forums/showthr...=203100&page=7


    Awesome artist and friends

    Nkristian
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  9. #83
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    Farvus: thank you dude, that means a lot man... yeah figures are my big push this year...
    your SB is so dope

    StrangeDawn thanks! but its more the software being clever than me!
    the cezanne i copied is called The Murder... you can just see the knife in the guys hand...

    here it is http://www.paul-cezanne.org/The-Murder.jpg

    edit, Dope, I added the photo ref pic for the sketch... theres definitely something wrong isnt there...mistakes all over the shop...ill try again..
    what are construction lines? thanks for the help so far!
    Last edited by Velocity Kendall; August 18th, 2011 at 03:07 PM.
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  11. #84
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    something's bothering me about that very last sketch..the right (from her perspective) leg that sticks out seems to be a little too fat, and it doesn't look as if it would connect well at the kneee..the right arm also looks a little suspicious

    edit: i think it's the angle of the shoulders. shrug

    if you're not already, i'd suggest showing some construction lines in those studies so we can help you progress faster

    and thanks for the links

    cheers
    ...the imperfections make it interesting...

    [sketchbook] [deviantart]
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  12. #85
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    Velocity

    @ this time i am not learning a cardesign, but possibly on 2012 i gonna go to Germany - Bauhaus Universität Weimar or somewhere else(also i have searched US design schools).
    In Estonia is also a Art University, but lessons in that school is not so good as in West-Europe schools.

    In Weimar i have thinked to learn architecture os some art lessons
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  13. #86
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    Excellent 3d work as usual and your figure work is improving well.
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  14. #87
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    great sketchbook

    fantastic -sometimes confusing- artwork
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  15. #88
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    hey, so i outlined a few things that were buggin me, hope it helps

    1. subtle change, more angled shoulder

    2. more space between the legs

    3. the upper leg cuts in more, so the bend of the knee looks more natural

    4. the muscle is farther over, closer to the boob

    lemme know if none of that made sense

    oh and i hope you don't mind me posting this here
    ...the imperfections make it interesting...

    [sketchbook] [deviantart]
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  17. #89
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    Sick sketchbook. I gotta say the variety of media and subjects makes it very interesting to look through. I dig the way you're handling tone on your anatomy studies - trying to figure out how. Looks kinda like brush pens that are drying up, heheh.

    I guess since I have to throw a crit in here...apart from the 'keep up the anatomy studies' since you obviously are...I'd say blood doesn't leak out of people in quite so linear a fashion (re: the snow blood trail).

    Keep it up, man.

    -Paddy
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  19. #90
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    "lemme know if none of that made sense

    oh and i hope you don't mind me posting this here"

    Dope: Dude thats awesome... Thankyou if jamie oliver went to antarctica he wouldnt be as big a south-bound tit as that one...let me fiddle with it again...possibly resketch, the substrcture is wrong... thanks again for taking the time man..

    Paddy: that is a good call about the blood... could put some skuffed footprints in too..or a wolf or a creature of some kind! hmm interesting... thankyou for your help

    heres some short clips where i tried animating a scene, sort of... by videoing myself moving layers about mostly hehe...

    http://www.youtube.com/watch?v=AdRwnItOZlc

    http://www.youtube.com/watch?v=pyRE26E6fO0

    and one of the Powdergame...

    http://www.youtube.com/watch?v=fC4P7AElFOk
    Last edited by Velocity Kendall; February 20th, 2011 at 09:35 PM.
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  21. #91
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    Liking the stff here man, And I can see loads of improvement in the figure drawings and the 3d designs are splendid as always.

    -Spend more time looking at the model than your own drawing.
    -Remember your principles of composition, REVERB-CU, rhythm, emphasis, variety, ecology, repetition, balance, continuity and unity. (at least i think every gesture is like a mini composition by itself.)
    -There is no correct procedure. Every time is different, sometimes i start with center lines, sometimes i start with big shapes, sometimes contour, sometimes mass tone. Go with what the pose tells you.
    -It's OK to exagerate and/or simplify.
    -Look at gestures from the masters for inspiration.
    -Don't be afraid to fail big. (I owe that one to the great George Pratt!)
    A quote from COlin's Thread, And i am sure that you read it! but just putting it here to emphasise, We can learn a lot from him.

    Much love
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