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  1. #61
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    These architectural designs, paintings, drawings are
    beyond my concept of understanding. I am just amazed
    by your talent, you posted so much work at once, so many
    information and eye candy blow my mind open. Thank you for
    sharing.
    Oh, and those huge building concepts, the ones that can be seen
    from outer space , wow man, just wow, I like to see things like that one is.
    Keep it up like this, we will be in touch.


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  4. #62
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    Hey thanks for the comment on my sb...and wow. I'm browsing through here with a crazy grin, this is awesome stuff! I love love love the sketches on scrap paper with weird technical stuff mixed in. Love your diamondy use of geometry, too, and those car sketches are killer. I'll definitely be checking back in.

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  6. #63
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    Ismo: thank you dude. give it a go, we all use buildings so everyone has something to say about their design!

    Partisan: big thanks man! awesome SB, i love your process shots; the design stays so fluid as you build it up. really interesting.

    Catish: yeah i get what you mean about a disconnect between his words and drawings; like its all simple up to a point and then he makes a leap to something that looks really good and it can be hard to follow. makes you amazing at drawing old 'lunkheads' though eh

    And All That Jazz: thankyou man! tell you what i like is the mix of abstract and realistic, like this bizarre -thing- is actually sitting there in front of you... im sure as utility fog technology ramps up there will be all kinds of braintwistingly absract looking things floating about... imagine what the average joe would do with reality-hacking tech...

    Snake: you the man, thank you for looking in here! ill have a look at some more giant buildings, theyre a great theme. the cubes are so tall that the tops rise out of the atmosphere for amazing penthouse estate views and ship landing, but normal matter could not sustain the structures weight. Greg suggested they could be held together by somehow utilising the weak nuclear force to bind the support material together and hold the weight of 100,000,000 people and all their stuff.. id like to do a view out accross one of the interior voids, itd be brainbending!
    Ive attached some old sketches of some REALLY big engineering below...

    seili: thankyou!! the plans were the only paper i had around but it was nice to draw on as you could fold it up like a map and carry it about. try it out!

    here are some more 30s and 5min biro crimes against figure sketching (im thinking of buying a book on this, any suggestions?) and some doodles of a ufo after watching nutty ufo docs on youtube.
    The sketches are very stiff and ugly, Im going to work on it..
    Last edited by Velocity Kendall; January 30th, 2011 at 04:49 PM.
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  8. #64
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    Mischeviouslittleelf is offline Promoted himself from Auxillery Pencil Infaantrist to Tablet Gunner
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    WOW! Some really pretty stuff in here. loving the envros and the sketchbook pages. Crazy details in the interiors there!

    -E

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  10. #65
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    the cubes are so tall that the tops rise out of the atmosphere for amazing penthouse estate views and ship landing, but normal matter could not sustain the structures weight. Greg suggested they could be held together by somehow utilising the weak nuclear force to bind the support material together and hold the weight of 100,000,000 people and all their stuff.. id like to do a view out accross one of the interior voids, itd be brainbending!
    wow, slow down there, just too much information for my little brain.
    Overheating possible.

    Man, interesting new (old) ones that you posted, i refreshed my mental state again.
    Thank you.

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  12. #66
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    The figure is best learned from life

    People use loomis and Bridgeman, I find that using books gives you too many answers. They can be a helpful resource though, so I don't think you should avoid them if that's what you're looking for.

    I'd find a local figure drawing group, or if there isn't one, make one! Find your artist community and make some friends
    SKETCHBOOK

    BLOG

    "Only put off till tomorrow, what you are willing to die left undone." -Pablo Picasso

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  14. #67
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    Kiwi: Good advice! The way i usually use is find the best work i can and try to figure out what makes it rock and do that...the books are good but youre rigt that relying on them completely might not be the best idea. and ive found a local group so Im going to see about some night sessions... should be fun!

    Snake: have a go at some megarchitecture if you have time, id love to see what you come up with. i was thinking of doing one of a gibralter bridge made of exotic carbon nanomaterials and spide silk, and encrusted with hotels and other architecture...

    Micheivouslittleelf: Thanks dude! I love your sjetchbook, very moebius! killer stuff, bookmarked..

    More 5min sketches. im feel like Im learning a great deal about lines from DarkEyes' beautiful work
    http://www.conceptart.org/forums/sho...=203696&page=2 (drool)
    and James Jean
    http://processrecess.com/figuredrawing/01-03-06.html
    which between them are pretty much the best figure sketches I could find...

    and from an pretty amazing site called Character Designs....check it out!
    http://characterdesigns.com/index.ph...page=photosets

    refpic at bottom is from Photoset 026 - Female: Core Shadows - Caucasian (nude)
    Last edited by Velocity Kendall; January 29th, 2011 at 11:30 PM.
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  16. #68
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    This is such a badass sketchbook! Love it all

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  18. #69
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    those studies aren't bad. but copying from photos is not very good for regular practice, as they're flat. once you go to life drawing, wow - you'll see how 3D people really are. it makes all my drawings look awfully flat. so yeah, go see some naked people and start staring. ;-)
    my collaborative

    join to me to make beautiful drawings.

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  20. #70
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    youre so right man; copying from pictures is really hard compared to drawing from 3d; i thought that was just me... drawings from images are so flat by comparison arnt they?
    thanks! ps no offense about saying your pics were disturbing, disturbing is good!

    Lady Knowles: thankyou vey much indeed! hows it going your end? your pic of the punk grrl is killer, do more!

    its no autechre but these guys live know how to acid a squelch http://www.youtube.com/watch?v=pJseq...eature=related
    and these guys know how to be autechre http://www.youtube.com/watch?v=aFm87ncj-Xc
    both good for work....

    more sktche + a man placates his fantastically ugly girlfriend at drunk o'clock

    + some 3d pen sketchs, with Jon Bowen at Jones&Bowen, which i think i can show.. jon is a hypertalented guy, currently managing the design for a several company's whole product ranges, and working with him really taugt me to explore as many form or material finish alternatives as time allows, and ive pretty much adopted his method... for prodcut design anyway this is about 1/5th of the range we looked at intially for this particular piece.. 3ds and photoshop are so helpful in mocking up lots of texutre and colour alternativers quite quickly.
    Last edited by Velocity Kendall; February 1st, 2011 at 02:48 PM.
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  22. #71
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    Fucking dope! Hurry up and do more anatomy and master it. I want to see how you integrate it into your concepts.

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  24. #72
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    grate studies ... keep them coming .
    On And On , I Am Cursed To Live Cursed With Life Until I Have Done What Done What Must Be Done . . . I Am The Man Who Would Not Die .
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  26. #73
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    Ahh, I still can't believe how diverse your subjects are. Cars, life sketches, 3d work. It's brilliant.

    Anyways, afraid I still don't have any crits. Just keep on rocking those mediums.
    - Sketchbook - Society6 - Etsy
    Cheers

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  28. #74
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    Really interesting stuff in here man!! I'll admit I don't have a clue as to how you've created some of your work or what exactly is going on in each piece, but it's pretty trippy haha. Keep doing it!

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  30. #75
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    Ryan: he he Ill try! thanks dude. I was wondering abuot integration too... any suggestons or thoughts?

    Raminafshari: thank you sir. its definitely an aim for the year, i will try to do as many studies as i can. theres so much to learn, its daunting, but fun

    Naidy: thankyou very much theres so many different mediums (media?) to try, and not enough hours arnt there! i love your paint sketches, theyre beautiful

    Jasper: your work is fantastic man, thankyou for having a look! trippy is key, most of these are just doodles, but i like imagining a story behind them; a giant religious aparition appears over Mount Fuji and F22s are scrambled to intercept. Its all ripping off Neon Genesis of course, boy i love that show.

    Here are some more.. things.. playing around with an old scene in 3ds...
    Last edited by Velocity Kendall; February 1st, 2011 at 03:41 AM.
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