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Here's a small selection of works. I'm currently attending fine arts, but I like dabbling into concept art once in a while. Thank you for perusing, comments and critiques are more than welcome.
Last edited by Allan-p; March 5th, 2011 at 09:06 PM.
And one from today, skin tone practice.
Your color usage is very interesting, i really love the contrasts between the nice rounded & soft flesh tones with the electric lines of light.
Really nice work!
Personal website -->http://www.katpowellartist.com/
Another art gallery -->http://k-el-p.deviantart.com/
sketchbook --> http://www.conceptart.org/forums/sho...d.php?t=203226
hey man, really great start! looks like you have a solid hold on things. lets see some more!
I like your pencil sketches, and that self? portrait made out of those lines, that's really cool!
The digital sketch/paintings might work better if you don't always use the really soft airbrush brush(like try a hard edged with opacity set to pen pressure)...however some of them you seem to be pulling it off well enough, especially the last portrait one, that looks to be coming along good.
Good start. Some of the rendering is awesome, but some pics are just too large IMO. Keep it up!
Kapowell: Thanks mate! I still need to control the noise a bit more
Lang Oulk: Will do!
Kalin: Cheers, I've just fallen in love with that soft brush, time to limit it a bit, thanks for the tip
Pixel Cheetah: hah sorry about that, I come from a painting background where the smallest size I paint on is usually 4 ft by 3 ft
So I headed over the the freebie request help section and found a nice little mod needing some concept artists, I thought it would be neat to help them out and get a feel on how it works out. Here's a concept I recently did, still trying to get a feel for the mod an their ideas. Hopefully it works out as I'm super pumped.
Kalin: Ace! Glad you see it that way, I'm slowly trying to add more hard edges to clash with the soft edges.
alexson: I'm excited too as I cannot predict what is to become of my art. Cheers for the comment
Recently over at polycount on of my friends told me I up'd the shine too much on the skin that appear plastic, I took several steps back and evaluated my work again.
As artists we have to keep our eyes and minds open as what happened was that I found a routine and lazily stuck with it. I pushed for a more skin like approach for this piece
Concept work for the mod I recently joined. It is refreshing drawing things from my imagination, difficult at times it proves but nevertheless fun!
Nice loose painting style, very unique technique youv'e got there.
Jay-Arr: Cheers mate!
I found some really old stuff from last year when Uni just started up
I also occasionally like to freak photoshop out and do some wild experimenting
A doodle before bed.
your starting to develop an interesting style. We'll see where this goes. cheers~
Behind every great master is a great student...
Imagination is more important than knowledge- Albert Einstein...
NEW SKETCHBOOK -- http://www.conceptart.org/forums/sho...40#post3743640
OLD SKETCHBOOK: http://conceptart.org/forums/showthr...25#post2543225
Wow your approach is so cool and interesting! Even though most of your pieces don't even approach white, they still glow very brightly. Really nice gestures in your pieces too.
I don't think it's a problem--the soft glowing saturated light against desaturated ground--in fine art "terms" (for lack of a better word lol). It's probably something you're interested in. But in terms of concept art this approach could inhibit different textural information. For example, how would you describe something that is dirty or rocky/bumpy? Perhaps using some textured brushes could help out. I was just thinking of cryptcrawler's work, actually. I think you have some sort of affinity with him lol.
Anyways, super duper stuff!
poetry man : Cheers!
YihyougLi: Cheers for the kind words, I've definitely prolonged the textural information on the majority of my pieces (and that is something I'll get back to eventually, just sometimes I get a little carried away and I lose the visual information I wanted to convey, in a sense had too much noise) hah cryptcrawl is an absolutely stunning artist on his approach, he's able to convey very subtle things that make all the difference. I'd be lying if I didn't say he is an inspiration.
Some more work, mostly having fun at polycount on the concept tag thread.
(lacking a lot of 2d pieces today as I've been cracking at learning 3d. Tons of fun, but learning a new app is time consuming but it will be another fun tool to use once I understand the process)
Cheers for the comments people, you're all thanked for it
My university schedule is a bit rough, I have a couple of 13-14 hour days that span from 8:00am-10pm UGH! Here are a couple of random doodles in the process of me being frustrated trying to read The Poetics of Space and other critical theory.
Vaejoun: Cheers mate!, It's actually the smudge tool, but I think you can get the same effects with the airbrush. Best of luck!
Over at polycount we have concept tags and someone just had to post something Star Wars Esque... I got a little carried away
Back to reading the Dialectics of Inside and Out....
Uni has been eating my time up so not a lot of personal work today.
Some stuff hanging in my studio space.
All done in oils. I'm really having a lot of fun using the angled brushes as I can get sharp and bold lines quite easily with it.
VERY interesting rendering style, it looks metallic to me. Post #19 is my personal favorite.
I think it might be helpful to try making a focal point in these pictures by using the most extreme lights and darks and then in less important places use darker lights so they don't draw as much attention.
Reading week... not much of a break since I've been swamped with painting projects which leaves very little time to actually enjoy an imagination spasm of sorts.
Here is one, probably the only time I've had hah.
Vertical: Cheers mate and thanks for the advice, I really need to figure out other ways of conveying a focal point as I get carried away working on everything haha
Some fun before heading off to the studio.
Having fun with concept tag over at polycount. Original artist was done by Conte and then repainted by Makkon and finally touched up by moi. Super fun.
Mass soft-edge brush and it looks great!