Art: Seven Years of work...a part (Assassin's Creed, Prince of Persia...)
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Thread: Seven Years of work...a part (Assassin's Creed, Prince of Persia...)

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    Seven Years of work...a part (Assassin's Creed, Prince of Persia...)

    Hello,

    For a long time I'm watching all the crazy stuff posted, shared by talented artists in this forum, probably since i'm working in the game industry. That means around seven years (as time flies ).
    Anyways, it's time for me to jump in the arena.
    Hope you will enjoy part of my work.

    For information: communication images I did often used 3D models from the production team, and some pieces were created with the collaboration of other artists from my team or production team (ex for background or specific stuff, props...). So I will try to precise their name when necessary. Thanks to them anyway.

    And finally, sorry if I wrote something strange or incomprehensible...i'm just ...french

    So by game:

    Assassin's creed:


    box art of the second:

    Name:  AC2-Booxart.jpg
Views: 5862
Size:  403.2 KB


    box art of the first:


    Name:  UBI-As-01.jpg
Views: 6034
Size:  214.2 KB

    Philippe Magnin helped me on this one for the flag in 3D
    Name:  AC-teaseFLAG.jpg
Views: 5760
Size:  142.6 KB

    Name:  UBI-As-03.jpg
Views: 5789
Size:  152.6 KB

    Name:  AC_08-Gargouille-05B.jpg
Views: 5764
Size:  287.9 KB

    Name:  AC_PUSH.jpg
Views: 5740
Size:  229.4 KB

    Name:  UBI-As-02.jpg
Views: 5713
Size:  219.9 KB
    Name:  UBI-As-04.jpg
Views: 5717
Size:  188.6 KB


    Prince of Persia

    Some backgrounds are coming from production team (concept artist Maxime Desmettre essentially)

    box art
    Name:  POP0-HR04_Scarf-PACK3.jpg
Views: 5649
Size:  190.3 KB

    Name:  Pop0_DuoHires_X12-.jpg
Views: 5597
Size:  223.9 KB

    Name:  POP-HR5-Hero_LAYERB5.jpg
Views: 5848
Size:  161.9 KB

    Patrick Hudon helped me on 3D part (the enemy)
    Name:  POP0_HR08_09.jpg
Views: 5524
Size:  214.5 KB

    Name:  POP0-HR03_09B.jpg
Views: 5491
Size:  210.6 KB

    box art of DS version
    Name:  POP0-DS-HR01-F1.jpg
Views: 5508
Size:  156.3 KB

    Splinter Cell Conviction

    Name:  SC5-HR1.jpg
Views: 5495
Size:  181.4 KB

    conceptart of the enemies
    Name:  SCC_elite5.jpg
Views: 5442
Size:  98.6 KB

    conceptart of Sam
    Name:  SAMX_11_DetailA.jpg
Views: 5461
Size:  113.2 KB

    Driver by seedSeven Studio

    Name:  Seed7_DRIVER_Art.jpg
Views: 5361
Size:  221.3 KB

    Name:  SEED7_DVR-SF_HR1_WIDE2.jpg
Views: 5365
Size:  197.9 KB


    Various stuff:

    Image created for special print edition
    Name:  Seed7-SplinterCell-Art.jpg
Views: 5407
Size:  196.7 KB

    A concept from Prince of Persia I pushed recently
    Name:  Seed7-POP-CPTcover.jpg
Views: 6102
Size:  381.8 KB

    Image realized as guest artist for "Carte blanche" project of Assassin's creed
    Name:  Seed7-Assassin.jpg
Views: 9910
Size:  194.5 KB

    For Fun
    Name:  Seed7-Pirat-lite.jpg
Views: 5744
Size:  115.0 KB

    Enough for today

    Attached Images Attached Images  
    Last edited by SEEDseven; January 4th, 2011 at 12:04 PM.
    seedSeven
    seedsevenstudio
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  3. #2
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    It's hard to type when you drool over your keyboard.

    Awesome inspiring work, especially the prince of persia ones!

    Vraiment beau!

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    Your work is amazing!

    art is never finished, only abandoned~Leonardo da Vinci
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    Fantastic. I feel the first piece is a little weak, not enough contrast, over-reliance on that blur effect, but everything else is stellar!

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    Sweet Jesus in Heaven ... WOW !!!

    Love. Where does it come from? Who lit this flame in us? No war can put it out, conquer it. I was a prisoner. You set me free.

    Tons of Tutorials
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    Absolutely brilliant work. I started playing the first AC a few weeks ago, excellent game; The artwork, character designs, etc. are brilliant, very glad to see you posting here. Very inspirational work all around.

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    absolutely amazing

    sb most art copied to page 1
    Weapons of Mass Creation 2011 ::: Add your favourites!
    skype: velocitykendall
    facebook: Alface Killah
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    WOW! Love it! Your work on Assasin's Creed is amazing! Part of the reason I decided to try the second one was the visuals... Tell me you used Z-brush on that Splinter Cell pic??? AMAZING 3-D render!

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    JanDegler is offline *°* ..Reinvent yourself every day.. *°* Level 6 Gladiator: Provocator
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    Superbe, thanks for sharing your style! When will come part 2??? :-)

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    Thanks for the welcome gentlemen

    HULKfish: No Z-brush. My work on Hi Resolution picture could be assimilated to matte-painting even if it's usually linked to background/landscape images, I'm using part of the technic.
    I'm not really a 3D user. I often start from it, posing of the character, quick basic lighting (intention), push some textures if necessary direct on 3D model and correct mesh quickly, but the big part of my work is in 2D (photoshop).
    For example, in the Splinter Cell picture, the only part which is still 90% 3D is the gun...75% in fact.
    I play a lot with 2d textures and brushes, I shoot part of texture myself (photography). I recreate the feeling of 3D in photoshop. And I paint a lot.
    Finally it's a huge remix for this king of piece !

    Thujon: (part 2 ?) I'm working on ! Maybe during the next week.

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    Dude. I your work!

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    That is A LOT OF TIME well spent in your post. I feel privileged to have seen your hard work. Thanks for sharing.

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    wow this is amazing. theres a lot of effort here... thumbs up!!

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    simply amazing i dont know what to say, i have always wonderd who made the covers for assasins creed and that driver image, my favorit amog all these fantatsic works, mind if i has how much the avrage time was on an assasin creed image?

    thank you for showing us your work

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    O_O Amazing work sir! Huge respect.

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    great work seed seven, i am deeply impressed.

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    gotta love pirate chicks

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    Thanks for sharing your work, really awesome stuff

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    I would love to see a tutorial on any one of your pieces, especially one of the more realistic ones, just to see how you incorporate the textures and things into the painting. Fantastic work!

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    Merveilleux ! Je ne suis pas fan des premier, ayant un rendu assez 3D, mais ça reste très fort comme image, et je ne doute pas du travail dessus.
    Les concepts du bas, ou l'on sent plus le côté dessin, peinture, enfin jeté quoi me plaisent beaucoup plus !

    Chapeau pour le boulot abattus sur toutes ses images, c'est d'une propreté extrême !

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    Merveilleux ! Je ne suis pas fan des premier, ayant un rendu assez 3D, mais ça reste très fort comme image, et je ne doute pas du travail dessus.
    Les concepts du bas, ou l'on sent plus le côté dessin, peinture, enfin jeté quoi me plaisent beaucoup plus !

    Chapeau pour le boulot abattus sur toutes ses images, c'est d'une propreté extrême !

    edit : j'ai l'impression en regardant les premieres images de prince of persia que tu n'ais pas très a l'aise sur les positions de mains ^^, je le vois comme ça mais je pense que c'est la 3D (si il yavais 3D en dessous) qui donne cette effet bizarre, de mains qui ne serre pas vraiment le bras ou des doigts bizzares

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    Hey SeedSeven. I've been looking for the artist that did all of these. Glad that you posted here. Your work looks great.

    I can't find your website. Do you have one?

    Last edited by ditlev; January 2nd, 2011 at 08:50 AM.
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    You are a great killer!!
    i cant belive it! tnx for share SEEDseven

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    Amazing level of professionalism!

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    Quote Originally Posted by La Ligne Noire View Post
    It's hard to type when you drool over your keyboard.

    Awesome inspiring work, especially the prince of persia ones!

    Vraiment beau!
    I was actually thinking the same thing. Very very nice.

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  37. #26
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    Man, your work is incredible! Don't wait another 7 years to post more! That last piece is especially is gorgeous.

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    J'ai toujours trouvé que le concept art du cell shaded prince of persia etaient les meilleurs de la série. Looks like you were the one behind it . Bravo, respect, big fan.

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    Awesome works! I would love to see more.

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    Thanks all !

    Snatti : average time on Hi Res images : mmm....It's usually around two weeks of work, not full time (sometime yes, sometime more), but with customer's feedbacks, tests, depending of the number of character and complexity of the concept (background...), what I have in my hands when I start (quality of the 3D model, ref...).

    Ditlev: website ?: DONE ! I worked my entire sunday on it, i'm not fan of Dreamweaver, I just have some glimpses of my old courses. So, it's simple, sober, minimalist ...but it works ! I will modify it a little bit but later, I did enough code for this month.
    You can find the link in my signature.

    Heavens: merci, la DA du jeu était très inspirante. J'ai aussi bossé sur la com de POP 3 (two thrones), c'était mes débuts, plus classic mais très formateurs. (j'étais sur le plancher avec Vyle et Barontieri).

    Axel.s : ton message m'a fait plaisir (3D clean versus illu), j'ai de plus en plus l'occasion de m'exprimer à travers l'illu pure et je vais sans doute continuer à pousser pour.
    Pour la main tu as tout à fait raison, la base 3D aide à placer le posing mais peut aussi devenir problématique.

    seedSeven
    seedsevenstudio
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  41. #30
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    ok
    C'est vrai que le côté dessin pure mérite d'être plus présent dans ton taff pro, car il mérite vraiment, la dernière nenette est *_*...

    Petite question si je puis me permettre, tu travailles, travaillais chez Ubisoft, ou c'était de la commande de chez eux à ton studio ?

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