Hello guys; welcome to my sketchbook. I'm a 20 year old student in New York, and currently drawing is only a hobby for me -- I hope that'll change soon enough, though.
After much thinking, I have decided to continue pursing a Graphic Design major; not just completing the major, but doing it well. And after...I think I will pursue a year-long education in the Concept Art field, at none other than Red Engine Studios. Top industry teachers there, with fantastic work, at an affordable price. I really, REALLY want to go there. I hope it's still there 3-4 years from now, haha.
I will spending the next four years honing my skills, not only technically, but expanding my imagination as well. I've always felt like I've been trapped by my limited expertise, only able to draw minimal figure drawing....afraid to break out of that and explore other artistic endeavors, such as sci-fi, mecha design, enviroments, character design. Always felt like I'd limited myself to being only a stylistic illustrator, only able to draw people, and unconvincingly at that. I think that is why I've always felt like such a failure of an artist. Not that I was not capable of more, but that I was afraid to.
But no more. I am so ridiculously pumped, you don't understand. Expect MAJOR improvement from here on out ( I already have a painting about half done!), and a lot of experimentation. I'll still do my stylistic illustration style just for fun, for me, but I want to become an entirely different kind of artist now. I know the business is insanely cutthroat, extremely competitive; and perhaps I may never reach that kind of dream job I aspire to. But I will have my Graphic Design degree to fall back on, and it's not even a poor substitute, I enjoy graphic design. But the major improvement will mean that I can always freelance/do illustrations, and I'll have a bright artistic career ahead of me regardless of what path my life takes.
Last edited by Sapphirelullaby; September 11th, 2013 at 08:11 AM.
Decided to finish (well...as finished as it'll get) the face study. I hope it looks better and less awkward now; I enlarged and lowered her eyes (well...the other eye somehow disappeared.) and finished up the hair. I've never done blonde hair before...it was...an experience, haha. I tried really hard to incorporate a lot of color with different hues, so I hope it shows. c: I think its a good start, if I practice a lot, I might get pretty decent at realism. her eye is still pretty sharp and weird looking to me, though..I just can't seem to get it down. I also pretty much painted all the colors without any real color adjustment until the end; I wanted to practice picking out colors by eye and not relaying on overlayers and tons of adjustments.
That's all I did tonight. Hopefully more tomorrow!
Last edited by Sapphirelullaby; December 24th, 2010 at 04:01 AM.
@Flanagan: Thanks man, I really appreciate it! And lol, if you take a browse around my DA gallery, you'll see what I mean by anime-centric; these pieces were probably my least stylized. Hopefully I'll be able to render painted fullbodies nicely soon, but I feel I still need to practice skintones and lighting before I give it a go. I tend to get frustrated when my vision can't be rendered properly because of my own shortcomings. But again, thankyou!
More stuff. I dunno if I'm doing any more today (I'm not very productive haha.), so I'll post these up now:
^ Reffed figure drawing, and non-reffed 5 minute eye rendering. I stopped because I got frustrated looking for good stock. Need to find a good website for nude stock, anybody got a good link?
^ what I don't even...playing around with warm and cool hues I guessss
so as you guys can see my MORTAL ENEMIES are hands and feet. I am godawful at them, no lie. it's actually kind of ridiculous to compare how I draw regular anatomy and how I draw feet...as if I was drawing them from two different ages, two different sets of experience. If anyone could give me some really good tips, tutorials, book/website recommendations etc etc for hands and feet, that'd be amazing! I'll probably do some studies on them next.
@jNeumann: Thank you! That was definitely what I was trying for, since I've always had a terrible time choosing the right tones for skins. Practice definitely helps. c:
Alright! So after browsing a lot of sketchbooks, I noticed I was lacking a lot of fundamental training and practicing, such as doing poses, skeletal anatomy etc. So I wanted to give those a try, and hope to do so regularly to get a basic understanding of the human body. Here's stuff compiled from yesterday, done on a very small sketchbook since my regular one is in my dorm (a month before school starts again). Please excuse the poor quality, my scanner is absolutely ancient.
First, 60 sec (I'm such a wimp! I can't do 30 secs properly yet ) posemaniacs warmups. There's 20 one them, and they're god awful. But I shall get better at speed drawing! I'll limit my use of posemaniacs though to just quick warmups...the poses are often really awkward and just plain unappealing.
Next is pretty random. I was watching my brother play BlazBlue, an anime fighting game, and I started doodling my character Sapphire in random fighting poses:
Next is some Hogarth back anatomy. I have his dynamic figure drawing book..but I find the drawings rather difficult. I think I'll need to work up my way to them, but I did this anyway. Paid more attention to contours than rendering.
And now, some skull and skeletal anatomy practice. Whoops..I forgot to label the parts on the feet...
Last edited by Sapphirelullaby; December 27th, 2010 at 09:14 PM.
soo I'm a complete and utter n00b when it comes to environments. Simply put I gotta practice, and what place to start than the weekly environment challenges? c: The challenge is "Harbor the Damned" and this is what I got so far...its pretty damn lame and I have no idea what to do about colors or lighting, and there's no real undead elements yet but...I'm just trying to put the concept and composition down. Any critiques would be greatly appreciated.
for your environment painting, the only thing that really sticks out to be as weird is the posistion of the dock. It feels like it's being stood upright in front of the viewer. Maybe bring the part of the dock at the bottom up a bit, and have the torches overlap each other a tad more? Sorry i'm not much help there >:
otherwise, i really love your paintings! they're all really lovely, especially the girl with the red eyes o u o
irrelevant, but i love blazblue ahahah, it's really cute
Hi the studies are looking really good as for the enviorment i think it would be easier if you do some thumbnails in black and white, this will allow you only to focus on light and shades, rather then the whole colour sheet and mabye after doing a few thumbs you decide to go with a diffrent ide the your first thought, i always use to start in colour but after being asked to try thumbs in black and white i tryed it and never looked back , i hope this will help
@Stratoska - I see what you're saying there, I'll definitely see what I can do about the dock. and thankyou!
@snatti - That is actually a good idea, I dunno why I didn't start with that lmao. I think I will do some thumbs and see if I like a different composition. And thanks!
@Trefle - Thank you! I'm trying not to let it affect me In a lot of my full-color illustrations you can see more an influence, but those are on my DeviantART only. Thankyou!
Ok guys so, I'm just posting a quickie portrait. I want my next update to have a lot of studies and images, and I dunno if I'll be able to do them all tonight or tomorrow, so I'll just post a study I did last night since I'm such an eager beaver. I was playing around with some weird ass colors, and it features my original character. She's blind, which is why the eyes look so whitish.
Alright, time for my daily update. I woke up at 2 pm (..lol.) and it's only about 7 pm, but I figured I'd update now since I'm taking a break. I'll probably draw more later tonight, but if I'd add that to my next update; that's probably how it'll work out so I don't update at like 3 in the morning.
First up, 60 minute posemaniacs. This file is only at 50% the size I worked at...yes, I know, waayy too large. Thus each figure took way too much time, and it became apparent that I was focusing more on anatomy than gesture. I'll try to improve that next time and draw smaller, and much more fluidly, focusing on movement. also..some of the figures are oddly sized and cropped because I was trying to use photoshop and posemaniacs at the same time, on the same computer...it was...hard, lol. My goal is to do 20 poses every day.
Now for some Loomis studies. The last one has an eye/bust from imagination that look..pretty weird haha. They were quick.
Funfact: The size of the images above are life-sized. That's the small notebook size I'm working at 8D
And finally, updated on my enviroment. Changed around the colors and fixed up perspective....still needs a lot of work to go though. Still will keep elements from the first WIP, I just erased them for now in order to concentrate on certain areas. The orange light will make a return for example.