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I have been sneaking around here on the forum for a while and been inspired by all the talented artists. It is time for me to get out of the shade and share some of my work
I was thinking of using this sketchbook to see my own progress and hopefully get some feedback that can help me forefoot and become a more proficient artist in game design.
A little about me:
I have studied at some art schools, and soon I take a degree in industrial design.
In addition to school so I work extra on forensic psychiatric, has previously competed in wrestling at the elite level but now it will be when there is time left.
2001-2003 High school image and shape
2004-2006 Sundsvall art school
2008-2011 Industrial Design at Mid Sweden University
Last edited by Tim84; June 11th, 2011 at 07:45 PM. Reason: woohoo let's go! woohoo nu kör vi!
This is my first sketch
It will soon be more.
Here comes a update of my l8test sketches.
Last edited by Tim84; March 22nd, 2011 at 09:00 AM.
Welcome, and let me see: the first is not good, there are some anatomical issues, the face is too large for those eyes that are so small and the color is not good as well. But, the cars are excellent. I love the yellow camaro. I think you are so good doing cars and not experienced with figure drawing. The face should look more 3D it is kind of flat.
Tack för kommentarerna Cojac, Ska tänka på det till nästa gång
Sketching a new charakter, Have done a few thumbnails and is about to sketch out a more detailed concept where I chose to Mixx any of the thumbnails feel free to comment on proposals for improvements. do not know what to keep in the right-hand yet, suggestions?
sorry Cojac think I was very tired or something when I replied to your post happened to write in Swedish. Anyway I'm grateful for the comments and will think about what you said
Swedish looks pretty cool when written down :D Welcome here at CA.org, Tim84! For getting human poses I recommend posemaniacs.com and pixelovely.com. I'm sure you are pretty good with learning from technical stuff, maybe you can use this advantage to get faster into human drawing. Gottfried Bammes wrote a pretty good book of human anatomy (Link), but be careful: He's a German, so you need to look what you can understand. His way of thinking in mechanical ways may be the right way for you, but I can't be sure.
Nice drawings you put in here, I'm sure I will follow your thread :D
Keep on practicing, I'm sure you will do a fast progress!
EDIT: I just recognized that Bammes' books are very expensive over there... Maybe Burne Hogarth (Link) is more your way, but I think he is not as technical as Bammes is...
Last edited by Blauringkraken; March 19th, 2011 at 09:09 AM.
Thank you Steffen! awesome link you gave me the anatomy and kroiki studies! sat and thought about buying an anatomy book before I saw your post think they looked good! I will update more soon
here is my final concept on the carácter reb ..
I decided recently to sketch of old and modern masters paintings. to study their techniques, composition, mood, lightning, etc, etc. It acts as a way to motivate myself to sketch more and improve my own sketching. The sketches are quick line sketches where I focus on the line and lightsoce. My biggest insperation comes from the Classical masters such as Rembrandt, Karavadjo, JL David and some of the modern is Daarken and Dan Luvisi. Here are some of my first Please comment and give criticism, makes me better faster
Here comes one of my daily quick line sketches
Some environment sketches
work on a new character. comment if you want
The cars are looking cool man! Nice pistol too. Your environments are a little small to see properly, but I would suggest looking at dropping some of the black values on background objects to help give them more depth overall, for example that big door on the second post, bottom left is at an equal value to the figure in the foreground.
Keep working at the figures, I see you've started some anatomy studies and that will really help with these.
Keep it up!