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  1. #1
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    a few alien thingies

    couple of recent alien concepts pcCS from my odd mind

    a few alien thingies

    speedpaint version - link
    detail shot - link

    a few alien thingies

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  3. #2
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    Nice rendering on that first one. You've got good textures and nice color on the skin. I want to see more, though. I don't see any hands or legs. The first one doesn't have very many lumps or bumps, the stuff that defines the form (nice rendering, but more form could be shown). The second one is really light overall, so the form gets kinda washed out. You could use more warm/cool variety to break up the light grayness of the piece. Good work!

    Andrew Murray
    Concept Artist, Tencent Boston
    www.theincredibleandy.com
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    thanks a lot andy, yeh, the composition was more about his face and pose, i might work it into a full figure though as it lost a lot of the gun when i cropped, i went for a smooth bodyshape rather than a more human look (don't know if that was because i was working without ref or whether it was entirely intentional hehe), and yep, totally agree about the second, i started out with it being monotone, added flashes of colour later, could have gone a lot further to build the depth of the figures (was hoping the texture would do it)

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    I like the smoothness on your first one–don't get me wrong. It's just that I don't see a very specific anatomy. That's what I mean about lumps and bumps–muscles and bones. The character doesn't need to be ripped or anything, but a little more definition would be good. Also, don't be afraid of highlights. They help define the form and give it a more finished, realistic look, and it helps you get past the straight gradient rendering that both pieces kind of have. Think more about the exact light and dark shapes you're painting, and you'll do fine.

    Hope this helps!

    Andrew Murray
    Concept Artist, Tencent Boston
    www.theincredibleandy.com
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    helps a great deal, and is much appreciated, i'm getting to the point where i need to be studying more instead of picking things up as i go (no formal training, & rarely use ref), and advice like this is priceless

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