Join 500,000+ Artists
Its' free and it takes less than 10 seconds!
E.O.W. - Round #151: Pilgrimage
Round # 152
In religion and spirituality, a pilgrimage is a long journey or search of great moral significance. Sometimes, it is a journey to a shrine of importance to a person's beliefs and faith. Members of many major religions participate in pilgrimages. A person who makes such a journey is called a pilgrim. Are the pilgrims arriving at a holy place, a lost kingdom, a valley of peace, a city in ruin?
You MUST include a description or backstory this round, or your image wont be taken to poll. Good luck!
Friday, 3rd December 2010
Last edited by Vulgar`; November 28th, 2010 at 12:51 PM.
can environments be computer generated, or do they need to be by hand?
doesn't matter, whatever your more comfortable with.
fishergraphix - Hmmm.. not sure what the rationale is for community activities but as long as it's 'mostly' yours and not all parts of a photograph or computerized, it's fine with me.
This one sounds pretty cool, may give it a go! Can't wait to see what everyone comes up with!
"Draw me like one of your French girls."
My Blog > http://louisasepiphanies.blogspot.com
so the idea is revolves around a massive pilgrimage to the location of a giant bomb that never exploded, thus it becoming iconic and people travelling.
who dropped it and when? what year is it? and most importantly, was it programmed to blow off on impact?
well, just sketching out, i need to deal with those cliffs things and make them help the idea... and so on
Sounds like Fallout 3...
Awesome topic, it brings too many images in my mind to chose one, I need to think of sth.....
Now crit the shit out of me!
@noche, great start
here is also a vip from me. It was the command of king Athos that his soldiers had to set out for a pilgrimage to the holy mountain. Everyone who passed the magic gate would be released their sin, loose fear and become a much bravier soldier. This was done before the big battle. But the priests warned Athos not to exploit religious places for military reasons. If the priests were right than the battle would be lost forever.
dig your lightning android, dark pillar to the left seems a bit distracting to me
on a fresh look, my image looks so shallow right now. will try to fix that, or redraw from another pov.
I'll take a shot at this!
noche - wicked idea, I never thought aliens would come to NASA's Mecca.
android411 - what's that thingy on the far left? a character or just a rock? nice comp either way
I hope this one will be better then my previous. It's just a wip, and I hope I will have time enough to finish (I have a lot to do for school)
It's inspired by the old stories of pelgrims, who are in the old villages, praying.
here's my try
got more work done. Sweet scape android
xNatje- I like your idea, but I have a couple crits:
1) Remember this is an environment of the week. Put less emphasis on a character or figure in the foreground. Zoom out.
2) Get some photo reference... I think your sunset and landscape is too dark, and there are some proportion and colour issues in your figure. Remember to think in terms of lighting too, no way the characters skin is that colour during a sunset. And if there's a second light source, chances are it'd be a dimmer, golden yellow light from a lantern or lamp or something, again you wouldn't get that skin colour.
noche - Nice concept, I like how it's being presented so far. I'm looking forward to seeing how your going to approach the weather and the small details in the landscape. As a suggestion, maybe you should make the bomb bigger? Not exaggeratingly big in comparison to the army below, but 2/3's bigger for better scale? Also, don't forget birds scavenging above the army! They like to do that and I've seen it improve the scale of environments in the EOW many times.
android411 - To me that whole outer view of the mountains hither & beyond to the left of the army of pilgrims puts the image off kilter. The sheeps really seem out of place, not sure what you're going for. If it needs visual weight, why not just make the path where the army is walking closed off? Like there's all mountain on the left side and the soldiers can reach out and touch the side of a tall cliff. The rock is also a distraction, I agree with Ragnj.
KarylGilbertson - Nice sketches, I like the ones that spell an 'L' most. All three equally, can't decide.
xNatje - I have to agree with Karyl's critique, and also the mountain formations toward the back behind the procession of pilgrims should vary more in size. More photo references / a change in perspective without the man as one of the focal points would benefit this one.
Sinnerman - Your colors are smooth! Not sure about the story behind the image yet, so I'll wait before I make any suggestions.
***Just a note*** Veshkau will most likely be deciding next week's topic unless someone else edges the poll at the last minute.. carry on you conceptual artisans.
This is the focal point of the singularity where Saint Priapus appeared, the most important place of pilgrimage in the universe.
The pilgrims have to make the last parsec in their traditional spatial suits praying three hundred thousand holy marys to reach the accelerated state of santified catatonia.
Or something like that..
Hope I have the time to defend what my fountainpen fights.
More interested in learning than in defending....
Nice start everyone.
xNatje - perfectly sideview of a person is usualy not to interesting. Take care
of his proportions. Put some weight on the right side of the picture too.
People of KREH have an exhausting pilgrimage they make when they are fifty
years old. People of KREH usualy die at fifty which is why. They travel to
the biggest monolith on the planet standing in the middle of the hot desert.
They call the monolith "The Pin". As the legend goes the gods put the pin
where they want their people to gather and get important message for their
further life and their children.
This is my take on "The Pin"
@SinnerMan - this is develloping very good, very nice triangular composition, I think the small tower is getting to much light at the bottom side as it is not facing the lightsource, not sure though
@KarylGilbertson - I like 3 and 4 most, as it has a very good light dark read and a good sense of scale, maybe I would make the focal element in 4 a bit bigger
@Vitrubius - sounds very philosophical, I always thought singularity is pure black though , I´m really excited about how you develop it
@matejkovacic - I like the point of view in your image a lot , I think it has lots of potential, maybe I would put your focal element, were your vanishing point converges as some of your guys are facing in that direction, along with some aerial perspective you could get a very good sense of space, hope I explained it well
I think I will go with this composition as I agree with you guys, next time I will also do some thumbs maybe
Hey guys, first time participating in one of these, looking forward to it. I'm kind of an environment noob, so I'm hoping to get better by doing these contests. Here's what I have so far. I don't have a story for it yet, but I wanted to emphasize that this is a long, long journey upwards. Suggestions would be very welcome, thanks!
thanks for the comments, guys.
ok i beefed up the bomb a bit. not sure if it will remain a bomb. terrain is shifting. so is light.. it was too dull. i think im at that point where i start to change everything, and hopefully end up with something better.
also, another sketch i worked on the other day, i didnt want to finish my first one, but ive come to terms with it, and ill wrap it up.
Last edited by noche; November 25th, 2010 at 10:25 AM.
SinnerMan: neat job man. i have some problem telling wheter im standing on another mountain top, or on the ground. i believe its elevated ground? if so maybe a little atmospheric color on the sides of the main mountain could help the sense of depth
vitrubius: cool!. maybe try rotating 90 degrees see how it feels, it looks more relaxed to me. and hang the astronaut in mid ground... your call anyways, great shot.
matejkovacic: great start. i agree about the focal point, with android. also, are you gonna go color? remember atmospheric perspective, if you do. meaning things into the background will gradually catch atmospheric color (fog, sky)
android: great job, i think it'gained a lot. one last thing id point out is that big door being a bit dark for its place in space. also, its touching that foregroudn rock at the right, so that confuses things further, since they have a similar value. maybe a moderate amount of fog or something alike could help it. itd take 2 seconds to try it out and see what it looks like..
karylgilbertson: looking good so far. maybe try lightening a bit the walls behind the pilgrims, so we dont focus all our attention in the object. maybe a dim orange light? coming from torches?
also, it could probably benefit from some kind of foreground element at bottom left corner, just to remind eye not to go fool around that sand.
jeiwo: looking good man, great angle. make good use of atmospheric perspctive on that peak, and gradually take it off as you come down.. watch out for perpsective issues on that path, it looks odd in some parts.
I changed the figure, but it still sucks. I give it up. I'm really not good in invironments. I still don't know how to make the background look decent. So don't count me in for the contest.
xNatje! Don't give up! This may be a painful experience way out of your comfort zone, but the good news is that if you stick it out, you have the potential to grow a TON.
You should still make the figure smaller. Look at professional concept art, like for instance James Paick's Uncharted thread in the Finally Finished section. Look for the size of figures in his environment compositions. Basically, all you want is to have the figures just big enough to 1) give the environment a sense of scale (basically so the viewer can use the humans as a "yard stick" to gauge how big things are in your picture) and 2) if you want them to be doing something, adding to the narrative of the piece, you want them just big enough so that the viewer can make out what they're doing. A rule of thumb anyways.
Also, you really really really need to get some photo reference. EVERYONE gets photo reference. Even the pros. I remember watching one of Whit Brachna's environment videos, and he said he went and filled a folder with like 300 reference photos before even starting his thumbs. That's not to say copy/paste, but go look at photos and save a folder of reference so you can look and see what kinds of colours sunsets can really have, how the light acts, how mountains really look off in the distance etc. And develop your own work based on these observations.
been a while since i´ve shown myself round here... really wish i had more time to paint lately =/
Painting this was quite relaxing... wanted to a calm beach scene like this anyway, so why not turn it into a Pilgrimage-piece.
"Since most wars are caused by fighting over land, this peaceful tribe has abandoned every personal possession of personal grounds. They do not claim any land their native homeland, and do not want to take anybody´s land away or have land taken away from them. For this reason, these pilgrims never reside for long at a place and spend their lifetime on an endless journey."
Last edited by Vyse; December 1st, 2010 at 07:42 AM.