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Hi guys, I have lurked here for a good while, & finally decided it's time to get some help D:
I'm a 22 yr old who will hopefully! be studying at AiE in Canberra Australia next year.
So here are a few examples, in no particular order... (i'll upload more later !) I've had a heavilly manga influenced style for years... but am becoming more versatile everytime I open up photoshop.
Critique heavilly accepted! Please, i need it. O:
cool i like the last one. You should do well at aie, good luck .
im loving the first manga character
like your cartoonish style, keep it coming man
view my blog
Looks great dude, I never grow tired of some nice Cartoon
Feel free to check out my blog, with some very special pictures / Wall Arts .
I also have several Drawing & Painting techniques.
Sounds Interesting? Just follow this link!
Thanks guys, I appreciate the compliments!
I have a fair few problems to deal with.. I absolutely love drawing people sitting down for some reason, it's a really bad habit D: & even though I have a cartoonish style, I still can't really forgive my self for my proportion errors on ym characters..
Here are some more! Feel free to tear apart, etc. please, i encourage it!
Just a quick study thingy before i go to work~ Just experimenting with different methods.
I like what I see so far, and your rendering digitally is coming along nicely. Only big suggestion is to keep studying anatomy and in the shadows of flesh, try to avoid the light gray flesh color as it looks fake; study real flesh shadows and see what colors they are. Keep it up!
Great job on the sketchbook and i agree with others, you got some skill. Even though alot of this is anime-like style you include alot of other advance elements in the works which is really cool. I wanna start drawing more cartoon/anime like you got in here. I need to start using photoshop again lol Keep them posts coming! MOre enviroments, you did great on that one in the first post i think it was
i love the pieces with the boxes the perspective looks spot on to me.
be sure to check my sketchbook ive started updating again
Thanks for the feed back, guys!
I've been pretty busy with work the last few days, but finally got the enthusiasm to do a bit more study through photoshop, this time I decided to do something in regards to lighting falling on facial features - just a quick 1 and a bit hour sketch-up in photoshop, so by no means is it a pollished peice of work. Crits highly appreciated! O:
Nice cartoony style in the first two pics, I would love to see more of that. I do not like the small brush on the larger portraits, as it breaks up the image, but this could be just a personal preference.
Thanks, I definitely enjoy my cartoon styled art, I'll definitely bring more of it to the table in coming weeks. :B Just trying to get used to other techniques as I'm sure I won't be able to rely on my style when I start University next year.. maybe. D: Should I concentrate on that aspect of my art instead? I am a lost soul. >_<
I see what you mean, I deffinitely need to practice blending with a larger brush when it comes to portraits I think. Need to get out of my comfort zone!
here's a quick paint over, at about 3 minutes, tell me what you think~
Also attached some scribbles for my C.O.W concept - yep, im gonna actually have a go! O:
Thank you ^_^
Today I'm uploading a request from a friend - He wanted to be drawn in 'megaman' style reploid. I took the opportunity to revisit my comfort zone.
Sadly, image quality here is a tad poor. I've fixed a few errors since taking a photo as well, such as the right legging (the gown? should curve around the leg, rather then fall the way it is shown here) & the sword hilt.
Crits highly welcome & encouraged.
Got my hands on a scanner finally.. ^.^
Crits encouraged, cheers!
I like that profile face in the latest post a lot. I think you can afford to try adding in different colors into your shadows instead of just changing the brightness of the same color.
Thanks Krysjez, I will try & improve on my flesh shadows. I tried having a go whilst colouring this one (for some reason I'm fairly attached to this sketch haha..)
The focus here was the flesh & hair. Studying flesh, I suppose it is sort of reflectant off of other objects really, so shadows should probably incoporate some of these colours.
This also (I feel) will create a more dynamic picture xD
Also attached a random cartoon sketch for my nephew. 8D
latest drawing, chow entry~
work in progress for this weeks chow
Last edited by troyzart; December 13th, 2010 at 08:22 AM.
lets see- good progress interesting to browse... lots of different things going on.
lets also see if we can find some feedback.
#1 the tentacle pic is my favourite of this sb, the waves could be vintage-curly-cartoony like the rest of the image but otherwise, it looks great.
#6 purple smoke could start lower so it seems that shes standing and the smoke comes starts in front of her feet, right now the legs are just "cut off" maybe its meant like that but i would imagine the otherway around would be more pleasing to the eye.
#11/13 if shes holding a lollipop like that without hands, shouldnt the cheeks be sucked in a bit? (try it! takes quite a bit of vacuum to keep it in place!)
#18 barrel one looks real cool!
#19 colors look a bit messy compared to some paintings above. Perhaps cellshading might be a better option for something like this?
#20 looks great, has that innocent sexy look- with a nice clean coloring it should look awesome!
Thanks equilerex! It is good to see that I am not the only person who can see these sort of flaws in my work. I totally agree with it all, I wish I had the patience to have finished off #1 though, with the waves. Adding the cartoonish effect to them would have completeed the picture & made it much more effective!
#19 is sorta of a disaster haha. It was a 1 & a half hour rush from start to finish & really had no right being considered a finished work haha. XD
& the rest, thanks!
I love my clean colouring, but I have been told by a few people to try & save my line work & attempt more a water-colour finish - I don't know how this will turn out because to put it simply, I don't really know how to develop a water-colour look! haha.
as usual, critique really appreciated~
This weeks chow
wip - practicing flesh rendering, probs spent about an hour & a half on this (from sketch to what you see now) crits highly appreciated.
fixed some stuff - learned a bit more with this peice~
critique highly appreciated!
Annnnd fixed some anatomical issues + highlights.
I so totally have no time now, I will return later I'm sure but I have to say you have some very cool pictures here
The smokey girl in #6 could use a bit better face, it's hard to explain, it's not like it's so flawy, just it isn't on the same level than the rest (maybe the knees aren't the greatest but they are just knees. But the face is so important! I do wrong that I draw almost only just faces and neglect everything else but still, they _are_ highly important )
You probably see you have problems with positioning the eyes especially when they aren't on the same level horizontally because the head is tilted, rotated, whatnot. It's a common problem, I usually need to fix eyes in these cases too.
Thanks again shiNIN. This eye problem has only occured to me since someone pointed it out in our last CHOW - These are the sort of problems that I don't realise about my work, but need other people to point out for me (otherwise I keep doing them, thus produce inferior work) & I appreciate it! I'm working harder at keeping everything in line & propper perspective/size.
More problems with the cloud picture #6 (apart from the flat face) her legs feel short because I have cut the design off at the lower edge of the cloud, rather than continuing on to show her feet, & the shadows of the skin don't feel very dynamic to me. Most of this work I'm not very proud of, but I need to show it all so people can tell me my flaws, & what I need to work on - guidance is what I am after I suppose!
Thanks whisper wm! Here is a further fix. I'm gonna consider this one done now, basically this was a huge lesson telling me to configure my base skull on ym characters properly before rendering, because it can waste literally hours of work! haha.
The rendering on the fixes is inferior as I only spent 10ish minutes on it, but it's time to move on.