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C.O.W. #195 Geyser Diver VOTING.
Round #195 VOTING
Topic: Geyser Diver
Deadline for voting: DEC. 1st (9 pm PST)
Last edited by Si_Swe; November 25th, 2010 at 12:37 AM.
Concept: geyser diver
My idea of a geyser diver is an amphibious creature, loosely (or not so) based on axolotl. It has smooth, relatively streamlined body to aid diving and a propeller tail. Its not known for good eyesight, because who the heck can see with that much steam around anyway? To compensate, it has six long, supersensitive retractable tentacles to feel its way around. The gills on top of its back airs heat out from its body. Feeds on other hyperthermophilic organisms.
Concept: The Geyser Diver Shrimp of Gallagos
The Geyser Diver Shrimp of Gallagos is one of the few living organisms to withstand extreme temperatures and sulfuric consistency of the water. This creature is an essential part of food chain. When the geyser activity is at its peak, thousands of these shrimp get thrown out on the surface providing an excellent food source for other inhabitants of this region.
Concept: Geyser Diver (whale trains)
This creature gains speed from using the current and pressure of geysers to gain enough momentum to burst through the ground. It grabs its prey and pulls it into the lower sea levels until it has drowned. The blowhole suggests that similar to sea mammals on earth, their ancestors left the water, only to return. this could also mean they have always used geysers as their main transport. they are hostile and predatory. They are not known to travel in groups but no territorial fighting has yet be observed.
The Gallagos Nephropidae: A lobster like creature that lives and spans the northern hemisphere of the moons crust. Spending most their lives feeding along the outskirt of the geyser fields, they are one of the few species of crustaceans that can withstand the immense heat and atmospheric pressure of the Gallagos' ocean floor. These water dwelling creatures use the radiating heat of the hydrothermal vents as incubators for their young.
Gallagos has little in the way of flora or fauna, and what does exist must be incredibly hardy to survive. All plants on Gallagos exist underwater, within its intensely heated geyser systems. The Gallopanth is the only creature on Gallagos known to leave the water itself, basking in the coolness provided by the shade from rock formations, and sustaining themselves on the oxygen carried from the water into the atmosphere during hydrothermic eruptions. The Gallopanth is blind, as all creatures on Gallagos are (for no creature's eyes could survive those tempuratures). Instead they find their way around using their sensitive tongues, which serve the double purpose of sifting out nutrients within the water, which they then feed into it's gaping maw. Gallopanths survive on a diet of water-borne nutrients, crustaceans in the geyser systems, and salts from the rocks on land which help build up their thick, rocky underbellies. A Gallopanth can survive in a Geyser for up to an hour, but even it's thick, leathery scales and rocky underbelly will not prevent it from dying if its own blood boils after too long in the hot watery environment. They will usually exit the water after about 45 minutes. Gallopanths range in size from 7-9 feet in length but have been known to grow up to 12 feet in certain areas of the Gallagos Geyser fields.
Concept: Gallagian Grelmaga
The Gallagian grelmaga has an intricate system of bladders where it stores cool water from the surface, the water is then being pumped through its body by a secondary heart. This enables the grelmaga to keep its temperature at an even level when the creature is submerging in the geysers to feed. Their diet consist of a special type of algae that thrives in the hot boiling waters near the underwater geysers. Their huge snouts filled with teeth are used to fight off rivals and defend themself against enemies. The most spectacular thing about this species is that their young are bleak and colorless but after years of swimming in the hot geysers their skin becomes covered with a thick plaque of bacterias that will give them the most spectacular colors. Really old specimen are displaying insane patterns of colors. Fortunate for the grelmaga these bacterial coats will dry up and fall off when the animal no longer swims in the geysers, if it werent for that fact they would most likely be extinct due to trophy hunters.
Last edited by porcupine; November 23rd, 2010 at 11:06 AM.
The Whipper Snapper is a bottom feeder, they have a powerful overdeveloped jaw which gives them a rather disproportionate head that weighs them down hindering their swimming so they spend most of their time awaiting prey, luring them in with their glowing tentacles on the sea floor around the thermal vents, then once the prey is within range it pounces using the vents' jets for propulsion.
Concept: thermalis porpi
the thermalis porpi lives in the underground tunnel system of gallagos, it does this because of its easy access to the extreme temperatures that it craves. it finds this temperature from the magma crevices that are exposed in the deep areas. once there, this creature has an ability to absorb extremely high temperatures, and in turn transfer it into life energy, making food unnecessary to sustain its life.
occasionally they may absorb too much to handle. when doing this they immediately head to the surface holes (or geysers) and release their excess heat energy out into the surface. creating the powerful geysers over the surface of gallagos.
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Concept: Geyser Diver
The geyser diver is an odd creature. Its 'head' is largely hollow and contains layers of microscopic filters. It feeds by sticking its head into an errupting geyser, thus capturing a kind of lightweight shrimp that lives in the underground watere systems. It has no natural predators on the moon, which allowed the divers to evolve into slow, lumbering cratures that, being blind, must rely solely on their keen sense of smell.
my first C.O.W.!
[/B]your-It Not strong enough to fly on its own, the gravity is weak enough on this planet that this creature can glide through the air using the hot steamy vapors from the geysers. Although large, the glyzon is harmless to most life forms as it feed by filtering micro-organisms out of the steam using specilized gill like system. The glyzon also processes luminescent organs running along its body to help find mates through the thick vapors that spray from the earth.
Last edited by rsobel25; November 24th, 2010 at 07:35 PM.
Concept: Sulphur Kite
A native of the Gallagos Moon's extensive geyser fields, the Sulphur Kite is a hardy fish-like species, capable of withstanding extreme temperatures. Its elongated pectoral fins and large tail allow it to glide through the powerful underwater thermal currents found deep beneath the geyser fields, in a manner similar to how a bird flies. Despite its somewhat fearsome appearance, the Kite is a filter feeder and only preys upon the tiny plankton which also call the geysers home.
Concept: The Colossal Worm of Gallagos
This creature spends its entire life within the geyser with another worm, the largest of the pair will only ever partially leave the steaming water to capture prey. Like the common earth worm, the Colossal Worm bears both sex organs, but requires a mate to produce fertilized eggs. To lure its prey the creatures frequently breed, and will use their own eggs as bate. During geyser eruptions the worms release their eggs scattering them across the sounding rocks. When scavengers appear to feast upon these fresh eggs the dominant worm rises from the water, quickly strikes, and drags the prey to its death. However doing this is also very necessary to the species survival: As well as landing on the surrounding rocks, the eggs often land in other near by geysers. If the geyser is occupied by an existing pair of worms the egg will quickly be devoured. However when one of the pair dies the remaining worm will welcome a fertilized egg; Caring for it into adulthood, and providing the worm with a future mate to continue the cycle.
Concept: Fumusvorsus: The steam facer
Incapable of flight but spending a great deal of its time airborne, the Fumusvorsus (Or steam facer) uses great skill and agility to glide from one geyser blast to the next, only returning to the water to rehydrate and breed.
Not only do its airborne habits prevent it from overheating but also allow the steam facer to feast upon the numerous 'sulphur flies' that fill the skies above and around the geysers fields. The steam facer has adapted well to this task. It first using its changeable bright colours and scent to attract the flies and then, with the gracefulness of a dancer, slowly bringing around its sticky arms into the dense swarms to capture numerous prey.
The Gultarin is a species of alien eel that resides on lunar, planet, and star based habitats that are rich in sulfur. The Gultarin uses the sulfur intake to help it's circulatory system which helps it maintain it's body temperature in the most extreme temperatures. This creature is aquatic and spends most of it's time jumping in and out of the space geysers they reside in, collecting food and mating. The Gultarin's behavior is similar to that of a dolphin jumping in and out of the water.
Elubius cannot survive in the cold, however there is a flaw in natures design, no food in their native habitat. They must ride the geysers up to feed and down to survive. The heat given off by the geyser allows them to make brief trips up to the frozen surface, but never for long.
Concept: Sonic Whip the Geyser Diver
Beneath the waves of Gallagos's third moon, resides a sleek and majestic creature nicknamed the Sonic Whip. It gets this name from it's sonic wave emitting nostril on it's forehead (which was though for a long time to be a blow hole) and it's whip-like tail motion it uses to propel through the high pressure geyser caverns. This "geyser diver" emits a sonic scream to make a channel through the intense and hot gushing water, then in one swift whip of it's tail it projects itself through the channel before repeating the action. It's tail fan and wings retract and can be brought in close to its body to become not unlike an eel, streamlined to snake through the water at high speeds. When the creature wants to ascend, it simply opens its wings and captures the current in their expanse to follow the stream.
I know that I can...now I must DO
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Concept: Geyser Diver
The Geyser Diver, found in the geyser fields of Morodada are interesting breed. This insect-like creature feeds on the sulphar and calcium build up around the geysers. To move to new feeding grounds the diver leaps into an
exploding geyser and once high enough floats down much like a seed pod spinning from a tree; landing randomly and hopefully near more sulphar.
Dan Bee - I did not include yours in the poll because you did not correct the pdf issue, after checking your drawing out I felt that it did not pass the quality check (it was also on its side). I would really like to thank emerging for being a stand-up guy and trying to help out there. emerging is right, the attachment manager works best with jpegs, gifs and pngs.
I will have comments up at a later time... Thanks everyone for participating this round.
Voted for Emerging. Great job bro....you came tough with it as always =)
i voted for Kayness. But it was a hard decision between a few. Lots of you guys did a good job this round! I will have comments for everyone later today! Thanks!
I voted for Porcupine, I wish I could have voted for emerging as well but since I know most people will vote for him I picked the path less chosen because I know it sucks to work on something so hard and not get a vote.
Great job Porcupine, it's nice to see an alternative to the gnarly creatures every now and then
rsobel25 : is that done with clrd pencils? very psychedelic, I really like it
So many gorgeous images and creatures!
I voted for SCF, even tho the rendering isn't as stunning as some other entries the creature design is really cool, fits the description of an alien world and is so outside the box!
kayness - Beautiful render and colors. You really get the feel of how smooth and wet the creature is and the glowing tentacles and fingers are gorgeous. Having said that, it's not very original design, it would be great to see someone with those technical skills push the actual creature design further. (Love your avatar btw!)
emerging - Another stunning render and I like the eerie, almost evil feeling in the image, but to me the actual design of the creature is again not that unique. It looks like something one could see at some deep sea documentaryfilm.
Arefrigerator - I love your image, it has some great action and the color choises suits it well. It actually looks better without the documents with text tho. It's a really clever idea to display it like that but the paper is so white and bright it steals the attention from the image. Perhaps with a yellowed paper it would have worked better.
Sketched - I like your colors and creature. Perhaps you could work more one the lines of the creature to make them more flowing and organic.
Si Swe - Very nice! I like the contrast in the textures and fins and it's body shape and three pair of legs make it looks great!
RayTwicket - Wow! Great and personal style you got going there, it almost look like some bizarre greeting card or similar and the creature has great personality! Try take that style and make the creature more original!
(lark - Beautiful creature and mood! I really like the light and perspective in that image. One of my favourites.
SCF - Love it! Makes me laugh when I think how it woulk look if it was running with those legs and body!
rsobel25 - Oh that looks nice! How's that made? Interesting creature too and nice sci fi-feeling to the pic.
Moemoore - I like your creature, nice personality! It looks somewhat flat tho, try use more shadows and highlights to make it more alive.
echoless - Thats' a very interesting creature description and the image is great too. I would be very afraid of those, you made a good job of making them look dangerous. The sky in the background look strangely flat compared to the textured ground, couple of clouds of different colors could have sorted that.
Punchinello - Haha that's a weird creature alright. I like how you played with shapes and forms to create something unique. I think the eyes could have used some more attention to make it more alive.
Lege1 - Really nice colors and mood. The creature makes me think of that dragon from a Neverending story. (But whats up with that black pixely thing to the right in the image?)
Skullbeast - Nice, dynamic and alien. Your evil style fits great here!
Sailormooninite - While I like your creature and the description of the sonic waves it's emitting the actual image gives no feeling of geysers. Try make the image fit the brief closer for a better believability.
o0Dave0o - I like your creature and description and the image is nice too. I think more texture on the creatures would have made them stand out more from the background but overall its nice.
I had a really hard time deciding who to vote for this time around. In part because I didn’t really feel like anyone nailed it. While looking at the creatures there wasn’t one that hit me and just screamed “this is the geyser diver”, which hasn’t happened in a long time. That isn’t to say that people didn’t do a fantastic job, just that I had to make a harder call. It was one of the hardest decisions I had to make as a voter. In some cases I felt the geyser-inhabiting was arbitrary and that it really could have been a creature in any tunnel or body of water (I include myself in this criticism). With that in mind, here are my crits for the week.
kayness - I felt was almost there for me. If there had been something to explain how it could survive not be boiled alive in the hot water, I probably would have voted for it. On the other hand, there are some really sloppy elements to it. Great rendering on the heads is not supported well by the neck of the one on the left. The geyser itself really could use some definition, it looks like a smoking crater, but I don’t get the feeling of water inside it, and the brushwork on it could use more attention.
emerging - You bear your stellar rendering as usually, and I think the concept works. It’s hard to explain exactly why, but the piece just didn’t draw me in like yours usually do. The scaling looked a bit off to me, I would expect the geysers to be larger, or them to be smaller or something... It’s beautiful, there was something off for me, though, that I still can’t really pinpoint.
ARefrigerator - This was one of the creatures where I really didn’t feel the geyser element of it. It felt like it could have been a beast in any grotto. Your top image is very dynamic, but it’s also hard to read as a space. Some of the rocks bursting are easily confused as part of the creature and part of it that I think may be parts of the creature look awkardly positioned.
Sketched - I liked the muted palette and the description seems to work well enough. On a technical level you need to ramp up opacity and hardness on the edges and boost up your brush size on a lot of it. It has this strange out of focus feel to it, and a lot of it is from small, semi-transparent brushes.
Si_Swe - I am not exempt from my own wrath this week. I had a lot of trouble with design this week, I had a lot of problems getting anything I liked, and I came up with a creature I’m really not particularly happy with. I originally had a second image of it actually diving in the geyser systems but I didn’t have enough time to render it to an acceptable level. I think the environment turned out okay this round, as far as my enviros go, though it could have used more definition in certain areas, and I applied the steam layers way too early. The creature itself looks like it would have problems moving. I’m not all that happy with the back fins, and the design of the head needed more work that I didn’t have the time to put in this week. There are also a couple of problems with the lighting that I won’t quite get into. It was an experimental piece and I guess I learned some things even if it didn’t work all that well...
porcupine - In my opinion it’s on of your better drawings thus far. The eclectic palette is very nice, but I don’t really feel like it’s underwater. I feel more like it’s in some kind of hallucinatory cloud. What I do get is a sense of extreme heat. I feel like the depth of the creature could have been pushed more by having it had out towards the back and I really think there should have been a second back fin present. Certain areas of the top scales feel a little strangely angled, as well. In the end, your piece endeared itself to me with its style palette and the aforementioned sense of extreme heat, so I voted for it, but there is much room for improvement.
RayTwicket - Your piece is simple but effective. I feel like the geyser element of the creature could have been pushed further, and the forms on the body feel a bit flat. I like your style a lot, though, and the creature has a lot of depth in terms of telling it’s own story.
(lark - I really liked your description, I felt the explanation really worked for your creature, and the rendering is damn good as usual (I especially like the underwater spark effects). As far as the background goes, I didn’t get a sense that it was in a system of tunnel so much as it was at the bottom of a large, open body of water. I feel like the design could have been pushed, too, I don’t get the sense of it absorbing the heat even with the difference between the top and bottom of the creature.
SCF - You’ve got a unique concept and the illustration is right on the brink of being quite humorous. I feel like the humor of the creature could have been pushed. Anatomically I feel like the neck looks oddly separate from the body and would benefit from a smoother transition into the back. I also feel like the head’s design could have been pushed further. I like the enviro well enough, though.
rsobel35 - Quite the eclectic image. It feels less like a geyser diver and more like a geyser glider. The piece lacks unity, to me, and the spaces don’t feel like one image which gives illusion of forcing the spaces onto the viewer. You also have a very unique and original design but it seems asymmetrical and the far side of the creature should be a bit more visible.
Moemoore - I really like your style, and this was one of my favorites this round. There is a certain degree of awkwardness to some of your curves (particularly on the fins) and there is inconsistency in the opacity of the membranes. In certain places like its left fin, the direction of the fins is ambiguous. Keep it up, I hope to see more from you rocking this kind of style.
Echoless - Certain aspects of your rendering are fantastic, particularly in the glossy texture of your worms. On the other hand, I felt like the geyser could have been replaced with tunnel or a small body of water and the effect would have been the same.
Punchinello - Your design is humorous but I trouble really picturing it functioning well. I have trouble seeing it snatching those bugs with such a small mouth (notice how animals like lizards that eat insects have proportionally large mouths). To get your shading less muddy, I would recommend upping the size of your brushes.
Lege1 - Very dynamic image with a lot of movement. The creature is a bit hard to read in terms of design, though. I would recommend working into your texture overlays with your own painting more.
skullbeast - Another really dynamic image with really interesting angle. I like the textures present in your work and you work really well with creating veiny membranes and skin. The bird is funny, but it also looks off when compared to the better rendered style of the creature.
SailorMooninite - Simple but elegant design. I get the feeling of it being absolutely massive even without anything to compare it to. Some of the forms would benefit from better application of light and shadow. The textures you have in some areas are very nice and I’d love to see some of those replicated in other areas.
o0Dave0o - The creature itself is quite well done, I escpecially like the way you’ve put the plates together. The flat area could really use some texture and attention, which is unfortunate as its one of the most important aspects of the creature to emphasize, it being the most distinct feature on the creature. I would also recommend rendering your backgrounds a little more. I can see that you have a certain level of rendering and you enviros should be brought up to a level closer to that.
I hope that helps, all.
mmm very hard to decide. Some were good as concepts wile others were good for rendering. My eyes kept stopping on (Lark's work so he got my vote, I thing it is well ballanced.
kayness and emerging: love the rendering but for originality they do not stand out, I mean I see them, like them but soon forget them.
Arefrigerator: Nice presentation, but it takes most of the focus, so your creature looses a lot.
Sketched: I think that, as I often do, you rushed into rendering without finishing you construction. My AD always tells me that when I draw I should always make sure that the viewer understands what he is looking at, with no second guessing. Not only shapes, but even material, depth, light source etc etc. For instance the hard parts and the soft parts of your creature look the same.
Si Swe: I like the rendering, but I get lost on trying to understand the head from the tail, the legs put me off as well, it is like it has three in a row, so i do not get how it stays up.
porcupine: well I must say that the more I look at it the more I like it. The head is a bit...mmm...huge, in comical way, I think you should try to add a bit more contrast, I know this depends from your monitor setting as well. The shadows on the top part of its body flattens a bit his shell and give a different prospective idea.
RayTwicket: i like how you did the frame, but the creature is not as appealing. I like the idea of a fish with a feline mouth, but I think you should have integrated them better.
(lark: You got my vote. I must say that my least favorite part was the presence of arms.
SCF: Very nice...it makes me think that it eats Emerging's creatures LOL
This is all I have time for, promise I will enter the next Cow, so you can all get back at me.
I was between the first 2, but i choosed emerging, mainly because of the rendering.
While i liked generally the other peoples illustrations, what i wanted to say is one thing [and also to remind that to myself as well]: dont put more than 1-2 lines in the description people..! Say what you need to say visually , it will be 10 times stronger that way..!
I Voted for SI_Swe.
This concept is in my opinion well rendered and what i really like about it is, that it is not so cliche. Those insectoids that seem to be "modern" for some years now often bore me.
I like the concept and the rendering of Kayness, too, but imho there are some weaks in anatomy and perspective/depth effect (especially in the area of the hind legs).
wow one whole vote haha awesome