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November 21st, 2010 #53
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I dont know what to say really, this was so fantasic, i loved pretty much everything, you got a blogg or someplace were you update regulary? was a true pleasure to look thro thanks for sharing
November 21st, 2010 #55
fanorgasmawesome. New word to describe giant kickass posts like this.
Note to self - Do not try to invade your house.
Art so far SketchBook
November 21st, 2010 #56
Awesome stuff! very inspiring. I feel like creating something now haha
November 21st, 2010 #57
Thanks guys, I'm really humbled by your response to this stuff...
Verithin; Yep, I was let go along with many others as Disney restructures and tries to figure out what they want to be when they grow up. =) However, freelancing is something I've been meaning to try for a long time now, I have worked full-time in studios for my entire career so far. So I'm looking forward to the new challenges coming my way.
Matt Dixon; cheers Matt....I don't think you have much to worry about =)
snatti ; my website is www.mandrykart.com and there is a link to my blog on there...lots of sketches and warmups etc....hope you enjoy!
Nickodemus; hm..no plans at the moment, but never say never. The last workshop i went to was the Seattle one and it was amazing....would love to go again.
Dan Milligan; haha - thanks Dan! I will probably be bugging you for advice. Hope you're doing well.
conte; thanks - yes I'll sometimes use a 3D package to block thing out or make my life easier....especially for weapon concepts and scenes with architectural elements it really speeds things up...and of course in production you want to try and work as fast and smart as possible. Sketchup and Maya are the packages I use the most.
armetage; I will post more when I get a chance....I have a lot of stuff that I can share very soon. thanks for stopping by, I am a fan of your work!
November 21st, 2010 #58Verithin; Yep, I was let go along with many others as Disney restructures and tries to figure out what they want to be when they grow up. =) However, freelancing is something I've been meaning to try for a long time now, I have worked full-time in studios for my entire career so far. So I'm looking forward to the new challenges coming my way.
I'm sure you'll be fine... get your self a bookkeeper ASAP, you're going to need it and I'm sure you'll want to focus on the art and not the finances of it all. BUT, before Jan 2011 all computer hardware purchases you make are 100% tax deductible so buy yourself that dream machine!
Good luck man... too bad we won't be able to see much more work from you soon... it'll all be under NDA.
Wacomitis - fear of an empty bank account.
November 21st, 2010 #59
Dude, you need to put together a book of your work... at least the unlicensed stuff.
November 22nd, 2010 #60
November 22nd, 2010 #61
This might be my favorite post ever! Mind-numbingly good...
November 22nd, 2010 #62
Really inspiring work here!
love your epic illustration work.
November 22nd, 2010 #63
Mandryk, you sir, should have no problem putting a Port together from all of this material.
I have been following your work, even collecting it, since your CGTalk post on the Space Opera piece. You Sir, have a complete range of work here in these! Character art, BG environments, an excellent sense of draftsmanship, and not to mention your recent post on your blog of figure work shows a lot of versatility. Even more than that, looking at your post of concept oriented iterations, it reminds me that as a Concept artist, it is important to continually push shapes, explore.
Love the post, and do keep it up!
"Oretachi wa Ningen-yori
November 22nd, 2010 #64
This is amazing ) 5 stars
I fogot to ask, this guys with the red stars on their shoulders is it like future Russian army suits?
Those concepts for some game?
November 22nd, 2010 #65Registered User
- Join Date
- May 2005
- Los Angeles, CA
- Thanked 59 Times in 9 Posts