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November 11th, 2010 #1Registered User
- Join Date
- Jun 2010
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Criticism would be much appreciated.
Hello there, concept art...ians. My name is Bermuda-Triangulated, but you can just call me whatever you feel like.
I need critique regarding my sketches/doodles overall; I'm trying to shape my art in a more serious way. So far I don't have any works that I've spent a substantial amount of time on. I'll be sure to post some when I do get the time to focus.
In any case, please let me know what I can do to improve, suggest ideas, etc.
Tumblr (since some of my images are smushed):
November 11th, 2010 #2
Basically, the same as anyone else starting out. Go back to square one, learn to draw confident lines, get comfortable with basic forms (spheres, cubes tumbling in space, that sort of stuff), check out Andrew Loomis and get a handle on his mannikin forms, check out Vilppu, study anatomy, draw from life as much as you can, start trying to get a handle on the concept of gestures (it takes a while to really grasp it), sample as many teachers wherever possible to figure out what resonates best with you. Practice a lot.
At this point in your development, that's probably plenty to get you started. Oh, and start a sketchbook thread here, put a link in your profile to it, and contribute as much as possible to it. It's worth your time.
The Nezumi Works Sketchbook - Now in progress
My online portfolio
"Skill is the result of trying again and again, applying our ability and proving our knowledge as we gain it. Let us get used to throwing away the unsuccessful effort and doing the job over. Let us consider obstacles as something to be expected in any endeavor; then they won't seem quite so insurmountable or so defeating." - Andrew Loomis