Art: Wesley Lin's Entertainment Design Portfolio

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    Wesley Lin's Entertainment Design Portfolio

    This is my portfolio that I submitted to Art Center College of Design last year under the Entertainment Design program. I chose to do an Asian version of Alice in Wonderland as my story.
    If anyone has any questions about ACCD's ent-design portfolios or would like to post their own ent-design portfolio, feel free to do so.

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    Last edited by haohaohayashi; November 10th, 2010 at 04:01 AM.
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    great job! These are some very unique concepts! Makes me want to rework my whole idea for my own art center portfolio. Did you already turn it in?

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    Yea I'm in my finals week right now actually.
    Do you have any questions about Entertainment Design, Art Center, or portfolio?

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    Whoa, I just found this thread. I'm applying to ED, still working on my portfolio.
    Would you happen to know what Art Center likes to see in an entertainment design portfolio, anything they don't say on their website? Any tips in general?
    Do they like/expect to see some traditional medium in the ED portfolio, or is staying completely digital preferred?
    Also, would you be willing to critique what I have right now?

    Sorry, I'm just trying to get all the information I can right now, there doesn't seem to be that much on ED out there :/

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    Greetings

    Quote Originally Posted by leechesandcream View Post
    Whoa, I just found this thread. I'm applying to ED, still working on my portfolio.
    Would you happen to know what Art Center likes to see in an entertainment design portfolio, anything they don't say on their website? Any tips in general?
    Do they like/expect to see some traditional medium in the ED portfolio, or is staying completely digital preferred?
    Also, would you be willing to critique what I have right now?

    Sorry, I'm just trying to get all the information I can right now, there doesn't seem to be that much on ED out there :/
    Sure thing buddy. Show me what you got.
    In terms of tips, I would just recommend really communicating your design strongly via strong drawings.
    I'd recommend showing process. Art Center loves a good book of process as well good presentation. That means rough sketches, thumbnails, silhouettes, etc. for characters, enviro, props, vehicles, and clothing.
    Medium doesn't matter, but they want to see that you can draw. Some of my classmates did entirely traditional, most did entirely digital, and I'm a mixed bag (only who probably did traditional paint though haha).
    I'll just recommend digital because you're going into entertainment and you're going to have to use photoshop/painter one way or another. But if you're not comfortable and this will compromise your portfolio's quality severely, don't do it.
    Stay with your strength on this one. Based on this portfolio, it's quite obvious that I'm not much of an ID/vehicle guy. Just be able to fill out the prompt on the art center website.
    Have a story to follow with your portfolio, which should make your design more concentrated.
    Think that's about it.
    Good luck.

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    Well, I put what I had together really sloppily: [edit: took link out]

    I'm not finished yet, and there's still a bunch of roughs in my sketchbook that I haven't scanned in yet. I'm always nervous about showing my early sketches though, they seem so bad. But, at this point, do you have any comments or critique? Anything else to include?

    Last edited by leechesandcream; February 2nd, 2011 at 12:11 AM.
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    Critique

    Hey you got some pretty interesting stuff going on here.

    Dont have that hand-written signature you have on every page. It's very distracting and you'd want your drawings to be the first read on each page.
    Type it out and put it in a nice corner.
    Your font for Beowulf looks kind of "friendly" as well.

    The little notes you have like have text here make sense. Describe what your environment is and go in depth. Talk about the design.
    A title of what your environment shots are from would be nice too.

    Nice job with the silhouettes, but I would go more detailed/polished for the finished characters.

    As an option, maybe you could but your characters in an illustration scene. Not everyone did this though.

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    Thank you so much for posting this thread!

    I'm applying for AC's ED program this year and I'm wondering if I should throw in a few traditional pieces (i.e. still life, drapery, figure) that are unrelated to my core story in with my portfolio.

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    Hey Wes I had no idea you were on here! great stuff man.

    My SkEtChBoOk

    [URL="www.wftogame.com
    [/URL]
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    Wow this is so neat to see this story shown in a new light and culture then I have normally have seen.But just awesome character designs.

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    Quote Originally Posted by Ohm View Post
    Thank you so much for posting this thread!

    I'm applying for AC's ED program this year and I'm wondering if I should throw in a few traditional pieces (i.e. still life, drapery, figure) that are unrelated to my core story in with my portfolio.
    It doesn't hurt as long as the majority of your portfolio is an entertainment design portfolio.
    At any rate, it could also lead an option for entertainment arts, which is an illustration tract.
    you should probably only have like a page or two of unrelated work, but nothing more than that.

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    hey hao hao i was just wondering for the AC portfolio do you have to have a written out story to go with your portfolio? for the revised story that we pick?

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