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November 4th, 2010 #1
Improvement happening... gradually.
Hello internet! Welcome to my sketchbook. Not much to say here except I really need to start a good fire under my bottom and get into gear with my art stuff.
I'm a design student by day (and night, and pre-deadline morning hours), and I really have some serious problems with my illustration direction. Here's some of my stuff done this year. Some were for uni projects so they're kinda lame. The linearts are for practice with a cartoony style, but I generally don't like to use it so much. I'm planning on making a painting out of the last uploaded image, so any advice would be appreciated.
Thanks and enjoy.
Last edited by Nelka; June 21st, 2011 at 09:41 AM.
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November 5th, 2010 #3
Wow, nice lines! Keep it up!
Amateur Artist. Professional Asshole.
Lookit the Pretty!
Rule #1 of depicting soldiers: KEEP THE DAMN FINGER OFF THE DAMN TRIGGER.
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November 5th, 2010 #4Tattoo Artist
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Very good stuff so far, your anatomy is good but needs practice (all of us need it no worries there)... Drawing the human figure looks like it comes naturally to you in my opinion as well as you have drawn it in some of your pictures. Keep up the good work i look forward to seeing more.
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November 5th, 2010 #5
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November 5th, 2010 #6
November 8th, 2010 #7
Wow, nice clean line work! Impressive.
Heh, do you smoke Luckies?
January 7th, 2011 #8
Hey, been a while since my last update. I got an internship job for the rest of the holidays, and funny enough now that I have less time - I end up making more work! Hurray for productivity.
So here's some stuff I've been starting on. The first is a concept sketch for a potential painting I want to do, preferably in a raw and rough style. Second is what started as a sketch of a sniper lady, but I got so into the anatomical detail that I haven't taken it that far yet. The reference used for it was from various anatomy sources, so I'd like to hear some feedback on it and see if it's getting anywhere, I am having particular problems with adding the rifle to it (50cal Barret).
I thought I'd give vector illustration a go for the third one, so I'll still be working on that for a while (plus adding backgrounds.)
And the final one is a sketch based over a paintover for a friend, who has now allowed me to go crazy with the lineart so he can colour it.
Any feedback and advice, as always, will be greatly appreciated.
January 7th, 2011 #9
Hi there, a design student eh? Post up some of your design stuff too, everything is valuable in the learning process. And it will be helpful for us to see what your repertoire is.
As you'll hear and hear again, work on anatomy from life drawing, study from other artists.
And let yourself be creative with your characters! Pretend that you have to design a composition by the way that their pose interacts with the picture plane.
Let your design background be your strength.
January 9th, 2011 #10
Thanks Kiwi, I will post some design stuff in the design section maybe. I generally keep that stuff on devart.
Update - the beginning base sketch for the collab project I'm doing with Scott Harris (Crit Here), and my first attempt at using Painter, which turns out is a veeeery nifty program indeed, but still so confusing. The hand was done from life, so I figure it makes better exercise than doing something from a photo.
C&C welcome, I really need a direction to go into.
January 10th, 2011 #11
That's great that you're drawing from life! Drawing from photos will teach you to draw things flat and skewed
A few things are happening with your girl: Not enough hip space, if you follow the outer line of her left leg, it disappears in a weird spot where her body would not be, judging by her torso line. Her left hand is at a pretty impossible angle (try to do that with your hand @-@) Her neck and head are out of place, they don't follow the spine. So her neck would almost be coming out of her right shoulder! There are several issues with her face...
If you have time, I would suggest a redraw with a reference But it's an interesting sketch nonetheless!
Keep on keepin on
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January 11th, 2011 #12
I really like the hand done in painter. As for our character, perhaps we should try and approach that piece with less of a sketch and more of a silhouette to refine the overall composition and positioning of her body parts? What do you think?
January 11th, 2011 #13
Thank you Kiwi, I agree that reworking from some reference might suit it better. I have pics Scott took of trying to get the pose, so i'll have a look at that again.
And yes Scott, I'll get on that, unless you want to do it.
To update, I have started a design thread on here as well, as suggested by Kiwi, which can be found here.
More sketches coming soon.